Player Matchup

Set
Set
Acro XI
Set
Level 27
God Stats
6W - 3L
1,476 SR
Queue Stats
150W - 175L
1,415 Elo+
Solo
Cthulhu
Cthulhu
AturMomsHOUSE517
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,264 Elo+
Solo
Cernunnos
Cernunnos
ITz_-Luiz_-Zz
Cernunnos
Level 27
God Stats
3W - 0L
1,846 SR
Queue Stats
33W - 31L
1,474 Elo+
Solo
Ra
Ra
Max_2_Max
Ra
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 18L
1,475 Elo+
Solo
King Arthur
King Arthur
VincentDragneel
King Arthur
Level 24
God Stats
15W - 8L
1,524 SR
Queue Stats
68W - 77L
1,501 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,426 Elo+

VS

Team Averages
Level 16
1,404 SR
1,478 Elo+
Sun Wukong
Sun Wukong
JrawDaGod504
Sun Wukong
Level 21
God Stats
24W - 31L
1,468 SR
Queue Stats
370W - 480L
1,390 Elo+
Solo
Agni
Agni
LaMoulas420
Agni
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 45L
1,493 Elo+
Solo
Izanami
Izanami
Simeks26
Izanami
Level 17
God Stats
0W - 5L
1,131 SR
Queue Stats
11W - 33L
1,300 Elo+
Solo
Bakasura
Bakasura
THeBoZZ17
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,771 Elo+
Solo
Susano
Susano
tdaniel121
Susano
Level 6
God Stats
11W - 10L
1,421 SR
Queue Stats
39W - 45L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
4 / 2 / 2
6,314
574
2,043
4,635
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 4
5,663
515
2,272
7,421
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
ITz_-Luiz_-Zz
Cernunnos
12
8 / 2 / 2
7,236
658
6,692
9,191
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 2
5,722
520
1,661
2,496
733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
VincentDragneel
King Arthur
11
4 / 0 / 2
6,597
600
3,897
6,740
3,146
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JrawDaGod504
Sun Wukong
8
0 / 1 / 0
5,010
455
1,140
4,160
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
2 / 3 / 2
5,732
521
2,755
3,334
847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Simeks26
Izanami
9
3 / 5 / 0
5,766
524
6,898
8,971
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
THeBoZZ17
Bakasura
10
1 / 1 / 2
5,853
532
2,847
6,660
2,420
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
tdaniel121
Susano
5
0 / 7 / 1
4,185
380
2,561
6,288
1,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
6
6
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
4
2
2
2.5
W
1
2
4
1.5
W
Cernunnos
ITz_-Luiz_-Zz
Cernunnos
8
2
2
4.5
L
Sun Wukong
JrawDaGod504
Sun Wukong
0
1
0
0
L
2
3
2
1
W
0
0
2
1
L
Izanami
Simeks26
Izanami
3
5
0
0.6
L
Bakasura
THeBoZZ17
Bakasura
1
1
2
2
W
King Arthur
VincentDragneel
King Arthur
4
0
2
5
L
Susano
tdaniel121
Susano
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,565
Damage
16,201
30,483
Taken
29,413
11,204
Mitigated
10,481
8,819
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
2,043
1,030
0
1,306
4,635
1,251
0
386
4,034
0
20,411
W
2,272
43
89
504
7,421
3,294
293
654
6,767
13,071
0
W
Cernunnos
ITz_-Luiz_-Zz
Cernunnos
6,692
3,343
159
4,559
9,191
2,780
1,323
615
8,576
0
36,838
L
Sun Wukong
JrawDaGod504
Sun Wukong
1,140
265
0
307
4,160
2,787
170
680
3,480
0
18,175
L
2,755
259
0
0
3,334
847
0
550
2,784
15,645
0
W
1,661
120
24
1,315
2,496
733
373
158
2,178
23,447
0
L
Izanami
Simeks26
Izanami
6,898
4,675
0
1,718
8,971
2,733
0
1,288
7,683
0
22,687
L
Bakasura
THeBoZZ17
Bakasura
2,847
2,357
0
2,991
6,660
2,420
0
990
5,670
0
23,636
W
King Arthur
VincentDragneel
King Arthur
3,897
798
0
863
6,740
3,146
226
942
5,750
0
27,475
L
Susano
tdaniel121
Susano
2,561
577
0
0
6,288
1,694
342
425
5,863
0
8,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,532
Gold Earned
26,546
229
Minions Killed
169
0
Camps Cleared
0
1,061,229
Distance Traveled
982,767
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,314
574
48
4
0
182,390
1
W
Cthulhu
5,663
515
20
2
0
230,412
2
W
Cernunnos
7,236
658
72
7
0
217,643
0
L
Sun Wukong
5,010
455
37
3
0
166,918
3
L
Agni
5,732
521
28
3
0
215,636
1
W
Ra
5,722
520
40
4
0
197,412
5
L
Izanami
5,766
524
41
4
0
170,890
0
L
Bakasura
5,853
532
55
5
0
192,672
0
W
King Arthur
6,597
600
49
4
0
233,372
1
L
Susano
4,185
380
8
1
0
236,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role