Player Matchup

Nemesis
Nemesis
BohnenNoob
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jamiluk
Fenrir
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 10L
1,657 Elo+
Solo
Izanami
Izanami
Marcdodo
Izanami
Level 12
God Stats
5W - 3L
1,740 SR
Queue Stats
9W - 10L
1,516 Elo+
Party 2
Xing Tian
Xing Tian
Randale Ronny
Xing Tian
Level 121
God Stats
3W - 0L
1,711 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
marcderBeste
Anubis
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 10L
1,516 Elo+
Party 2
Team Averages
Level 33
1,590 SR
1,538 Elo+

VS

Team Averages
Level 23
1,493 SR
1,538 Elo+
Janus
Janus
Bardegaraga
Janus
Level 28
God Stats
0W - 1L
1,304 SR
Queue Stats
6W - 9L
1,722 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingBandyy
Cu Chulainn
Level 8
God Stats
3W - 9L
1,241 SR
Queue Stats
404W - 390L
1,462 Elo+
Solo
Anhur
Anhur
LeeZe-95-x
Anhur
Level 27
God Stats
6W - 8L
1,500 SR
Queue Stats
53W - 58L
1,509 Elo+
Solo
Ymir
Ymir
Xenen76
Ymir
Level 25
God Stats
0W - 1L
1,785 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
iMaqPaqo
Nemesis
Level 28
God Stats
23W - 22L
1,635 SR
Queue Stats
97W - 101L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BohnenNoob
Nemesis
9
0 / 8 / 2
6,584
412
3,230
11,498
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Jamiluk
Fenrir
17
14 / 1 / 3
10,563
660
18,640
11,599
9,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Marcdodo
Izanami
13
3 / 6 / 1
8,135
508
6,893
10,821
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Randale Ronny
Xing Tian
12
3 / 4 / 7
8,496
531
4,950
12,666
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
14
5 / 5 / 6
9,037
565
5,753
9,988
3,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 5
9,045
565
14,199
7,335
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
KingBandyy
Cu Chulainn
11
1 / 8 / 0
7,027
439
3,798
12,556
9,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
14
5 / 3 / 3
8,992
562
7,189
13,320
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Xenen76
Ymir
10
1 / 6 / 6
6,617
414
3,882
13,492
5,247
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
iMaqPaqo
Nemesis
13
5 / 6 / 4
8,244
515
5,959
11,919
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
25
Kills
24
24
Deaths
25
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
12
2
5
7.25
W
Nemesis
BohnenNoob
Nemesis
0
8
2
0.13
W
Fenrir
Jamiluk
Fenrir
14
1
3
15.5
L
Cu Chulainn
KingBandyy
Cu Chulainn
1
8
0
0.13
L
Anhur
5
3
3
2.17
W
Izanami
Marcdodo
Izanami
3
6
1
0.58
W
Xing Tian
Randale Ronny
Xing Tian
3
4
7
1.63
L
Ymir
Xenen76
Ymir
1
6
6
0.67
L
Nemesis
iMaqPaqo
Nemesis
5
6
4
1.17
W
Anubis
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,466
Damage
35,027
56,572
Taken
58,622
28,464
Mitigated
25,147
13,923
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,199
311
0
542
7,335
2,337
0
2,220
5,115
42,652
0
W
Nemesis
BohnenNoob
Nemesis
3,230
1,380
0
668
11,498
3,528
0
4,908
6,590
0
23,063
W
Fenrir
Jamiluk
Fenrir
18,640
6,086
0
4,712
11,599
9,270
1,052
2,096
9,253
0
60,716
L
Cu Chulainn
KingBandyy
Cu Chulainn
3,798
1,444
0
1,731
12,556
9,064
851
791
11,765
0
25,112
L
Anhur
7,189
3,561
0
4,734
13,320
4,203
1,130
2,858
10,462
0
60,486
W
Izanami
Marcdodo
Izanami
6,893
5,492
0
2,047
10,821
2,717
1,565
4,211
6,610
0
41,665
W
Xing Tian
Randale Ronny
Xing Tian
4,950
690
342
1,766
12,666
9,271
153
4,441
8,225
18,083
0
L
Ymir
Xenen76
Ymir
3,882
1,080
275
947
13,492
5,247
0
2,725
10,767
21,990
0
L
Nemesis
iMaqPaqo
Nemesis
5,959
2,507
0
3,330
11,919
4,296
533
2,109
9,810
0
44,910
W
Anubis
5,753
858
0
4,388
9,988
3,678
723
2,425
7,488
38,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
39,925
317
Minions Killed
327
0
Camps Cleared
0
1,465,462
Distance Traveled
1,377,763
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,045
565
64
4
0
298,740
0
W
Nemesis
6,584
412
42
3
0
316,305
4
W
Fenrir
10,563
660
120
8
0
297,417
6
L
Cu Chulainn
7,027
439
37
2
0
268,977
0
L
Anhur
8,992
562
97
6
0
257,770
0
W
Izanami
8,135
508
79
5
0
263,814
3
W
Xing Tian
8,496
531
15
1
0
314,681
5
L
Ymir
6,617
414
41
3
0
248,408
5
L
Nemesis
8,244
515
88
6
0
303,868
4
W
Anubis
9,037
565
61
4
0
273,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role