Player Matchup

Jormungandr
Jormungandr
Antologyk
Jormungandr
Level 13
God Stats
6W - 5L
1,500 SR
Queue Stats
87W - 110L
1,346 Elo+
Solo
Kukulkan
Kukulkan
CR11111
Kukulkan
Level 37
God Stats
2W - 1L
1,628 SR
Queue Stats
5W - 4L
1,421 Elo+
Party 1
Horus
Horus
EBO3
Horus
Level 47
God Stats
1W - 0L
1,255 SR
Queue Stats
18W - 16L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Greysnake63
Tsukuyomi
Level 8
God Stats
4W - 5L
1,432 SR
Queue Stats
5W - 8L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
JeHXo
Cthulhu
Level 27
God Stats
1W - 0L
1,437 SR
Queue Stats
4W - 3L
1,472 Elo+
Party 1
Team Averages
Level 26
1,450 SR
1,389 Elo+

VS

Team Averages
Level 14
1,336 SR
1,403 Elo+
Kuzenbo
Kuzenbo
Abd34
Kuzenbo
Level 15
God Stats
0W - 3L
1,197 SR
Queue Stats
8W - 14L
1,345 Elo+
Solo
Kukulkan
Kukulkan
George_1_Jarret
Kukulkan
Level 13
God Stats
4W - 6L
1,252 SR
Queue Stats
221W - 227L
1,406 Elo+
Solo
Serqet
Serqet
Satrayzer051
Serqet
Level 12
God Stats
4W - 9L
1,376 SR
Queue Stats
10W - 16L
1,356 Elo+
Solo
Danzaburou
Danzaburou
erRichardWidmark
Danzaburou
Level 15
God Stats
5W - 9L
1,312 SR
Queue Stats
18W - 21L
1,472 Elo+
Solo
Nemesis
Nemesis
moplayerone88
Nemesis
Level 14
God Stats
24W - 20L
1,542 SR
Queue Stats
444W - 478L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Antologyk
Jormungandr
20
1 / 4 / 9
14,493
439
11,311
20,819
24,745
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
CR11111
Kukulkan
20
18 / 7 / 15
18,462
559
62,096
20,225
9,634
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
EBO3
Horus
20
2 / 5 / 14
14,526
440
11,034
25,679
29,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Greysnake63
Tsukuyomi
20
8 / 8 / 13
15,797
479
23,326
31,509
16,534
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
JeHXo
Cthulhu
20
12 / 4 / 16
15,785
478
35,092
47,473
52,910
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Abd34
Kuzenbo
20
2 / 5 / 12
14,295
433
10,725
35,826
33,839
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
20
7 / 7 / 8
16,198
491
32,410
28,699
11,291
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
20
5 / 8 / 11
14,055
426
16,801
38,305
14,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
erRichardWidmark
Danzaburou
17
1 / 9 / 7
12,517
379
11,003
33,867
11,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
20
9 / 12 / 7
14,885
451
22,940
34,305
19,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
69
41
Kills
24
28
Deaths
41
67
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Abd34
Kuzenbo
2
5
12
1.6
W
Jormungandr
Antologyk
Jormungandr
1
4
9
1.38
W
Kukulkan
CR11111
Kukulkan
18
7
15
3.64
W
Horus
EBO3
Horus
2
5
14
1.8
L
Kukulkan
7
7
8
1.57
W
Tsukuyomi
Greysnake63
Tsukuyomi
8
8
13
1.81
W
Cthulhu
JeHXo
Cthulhu
12
4
16
5
L
Serqet
5
8
11
1.31
L
Danzaburou
erRichardWidmark
Danzaburou
1
9
7
0.5
L
Nemesis
9
12
7
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,859
Damage
93,879
145,705
Taken
171,002
133,122
Mitigated
90,616
52,122
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Abd34
Kuzenbo
10,725
3,048
0
0
35,826
33,839
0
27,067
7,720
34,966
0
W
Jormungandr
Antologyk
Jormungandr
11,311
2,575
0
1,334
20,819
24,745
795
4,873
12,696
61,879
0
W
Kukulkan
CR11111
Kukulkan
62,096
3,078
0
0
20,225
9,634
4,090
7,585
12,371
154,384
0
W
Horus
EBO3
Horus
11,034
6,076
10,979
10,259
25,679
29,299
1,422
4,700
18,973
0
67,698
L
Kukulkan
32,410
3,865
695
4,062
28,699
11,291
724
16,995
11,071
116,811
0
W
Tsukuyomi
Greysnake63
Tsukuyomi
23,326
4,891
0
9,110
31,509
16,534
2,120
11,401
19,801
0
140,572
W
Cthulhu
JeHXo
Cthulhu
35,092
2,113
2,849
17,591
47,473
52,910
520
14,576
30,575
85,077
0
L
Serqet
16,801
4,820
0
0
38,305
14,632
0
23,311
13,708
0
68,897
L
Danzaburou
erRichardWidmark
Danzaburou
11,003
4,952
0
9,901
33,867
11,589
32
20,322
13,020
0
74,783
L
Nemesis
22,940
10,757
0
3,723
34,305
19,265
323
18,179
15,886
0
101,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,063
Gold Earned
71,950
633
Minions Killed
564
0
Camps Cleared
0
2,830,683
Distance Traveled
2,827,260
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
14,295
433
45
1
0
637,288
1
W
Jormungandr
14,493
439
90
3
0
483,454
1
W
Kukulkan
18,462
559
209
6
0
549,447
0
W
Horus
14,526
440
84
3
0
557,403
1
L
Kukulkan
16,198
491
180
5
0
618,680
6
W
Tsukuyomi
15,797
479
154
5
0
616,011
0
W
Cthulhu
15,785
478
96
3
0
624,368
4
L
Serqet
14,055
426
104
3
0
587,924
0
L
Danzaburou
12,517
379
111
3
0
413,286
0
L
Nemesis
14,885
451
124
4
0
570,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role