Player Matchup

Baron Samedi
Baron Samedi
Chronoshifter101
Baron Samedi
Level 19
God Stats
4W - 4L
1,586 SR
Queue Stats
6W - 5L
1,508 Elo+
Solo
Heimdallr
Heimdallr
Dregann85
Heimdallr
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 38L
1,294 Elo+
Solo
Neith
Neith
MafdaY53
Neith
Level 19
God Stats
31W - 22L
1,487 SR
Queue Stats
320W - 335L
1,468 Elo+
Solo
Olorun
Olorun
Mero187Hobby
Olorun
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 29L
1,499 Elo+
Solo
Cthulhu
Cthulhu
sindyniklas
Cthulhu
Level 13
God Stats
2W - 0L
1,725 SR
Queue Stats
21W - 30L
1,333 Elo+
Solo
Team Averages
Level 15
1,560 SR
1,420 Elo+

VS

Team Averages
Level 14
1,394 SR
1,362 Elo+
Raijin
Raijin
Astaclover60
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 2
Izanami
Izanami
CrustySaucer108
Izanami
Level 17
God Stats
11W - 11L
1,426 SR
Queue Stats
51W - 44L
1,389 Elo+
Party 1
Vamana
Vamana
FiveJoker592510
Vamana
Level 19
God Stats
17W - 12L
1,247 SR
Queue Stats
49W - 39L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
H0M1CIDAL_H0BBIT
Ao Kuang
Level 24
God Stats
2W - 8L
1,297 SR
Queue Stats
55W - 66L
1,501 Elo+
Solo
Neith
Neith
ocinswan
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chronoshifter101
Baron Samedi
20
16 / 4 / 22
17,028
1,135
41,029
23,325
11,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
Dregann85
Heimdallr
14
0 / 0 / 0
9,170
611
0
0
0
Neith
MafdaY53
Neith
20
14 / 5 / 25
16,632
1,109
31,894
20,057
9,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
20
18 / 2 / 21
17,292
1,153
40,977
25,743
10,915
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
sindyniklas
Cthulhu
20
1 / 1 / 20
13,411
894
4,607
17,308
22,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
1 / 14 / 5
13,304
887
8,493
24,271
10,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 6 / 3
14,422
961
22,495
25,974
13,159
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
1 / 6 / 9
14,254
950
19,968
26,826
21,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
3 / 8 / 4
13,473
898
24,675
31,017
13,359
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
ocinswan
Neith
19
0 / 15 / 3
12,212
814
6,350
21,932
9,659

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
36
49
Kills
12
12
Deaths
49
88
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
14
5
0.25
W
Baron Samedi
Chronoshifter101
Baron Samedi
16
4
22
6.75
L
7
6
3
1.42
W
Heimdallr
Dregann85
Heimdallr
0
0
0
0
L
1
6
9
0.92
L
3
8
4
0.63
W
Neith
MafdaY53
Neith
14
5
25
5.3
W
Olorun
18
2
21
14.25
L
Neith
ocinswan
Neith
0
15
3
0.1
W
Cthulhu
sindyniklas
Cthulhu
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,507
Damage
81,981
86,433
Taken
130,020
55,035
Mitigated
67,543
30,609
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,493
2,944
0
0
24,271
10,266
0
17,288
6,783
52,253
0
W
Baron Samedi
Chronoshifter101
Baron Samedi
41,029
4,304
2,331
10,848
23,325
11,892
0
9,317
13,858
85,805
0
L
22,495
17,988
0
2,006
25,974
13,159
0
14,040
11,809
0
45,830
W
Heimdallr
Dregann85
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
19,968
9,041
0
3,155
26,826
21,100
0
18,044
8,582
0
50,806
L
24,675
7,805
1,053
8,870
31,017
13,359
0
23,676
7,266
39,166
0
W
Neith
MafdaY53
Neith
31,894
19,526
0
2,194
20,057
9,770
0
5,050
14,982
0
51,028
W
Olorun
40,977
22,450
2,101
12,112
25,743
10,915
0
13,282
12,411
54,349
0
L
Neith
ocinswan
Neith
6,350
2,311
0
734
21,932
9,659
0
12,815
8,967
0
18,805
W
Cthulhu
sindyniklas
Cthulhu
4,607
304
535
488
17,308
22,458
0
5,519
11,704
15,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,533
Gold Earned
67,665
212
Minions Killed
267
0
Camps Cleared
5
1,015,469
Distance Traveled
1,263,574
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,304
887
120
8
0
240,271
0
W
Baron Samedi
17,028
1,135
119
8
0
248,461
0
L
Izanami
14,422
961
45
3
0
238,520
0
W
Heimdallr
9,170
611
0
0
0
0
0
L
Vamana
14,254
950
52
3
3
292,222
0
L
Ao Kuang
13,473
898
23
2
0
273,628
0
W
Neith
16,632
1,109
37
2
0
239,514
1
W
Olorun
17,292
1,153
36
2
0
288,395
1
L
Neith
12,212
814
27
2
2
218,933
1
W
Cthulhu
13,411
894
20
1
0
239,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role