Player Matchup

Baron Samedi
Baron Samedi
Hermoso_Diablo47
Baron Samedi
Level 96
God Stats
10W - 7L
1,788 SR
Queue Stats
294W - 310L
1,420 Elo+
Party 2
Neith
Neith
NitroPhobia
Neith
Level 40
God Stats
10W - 5L
1,568 SR
Queue Stats
88W - 86L
1,352 Elo+
Party 2
Bacchus
Bacchus
Raz_My_Berries
Bacchus
Level 139
God Stats
27W - 28L
1,573 SR
Queue Stats
554W - 639L
1,534 Elo+
Solo
Team Averages
Level 92
1,643 SR
1,435 Elo+

VS

Team Averages
Level 53
1,660 SR
1,524 Elo+
Chaac
Chaac
LoomingPickle
Chaac
Level 5
God Stats
27W - 18L
1,863 SR
Queue Stats
124W - 159L
1,576 Elo+
Solo
Tiamat
Tiamat
ScentedJanitor8
Tiamat
Level 69
God Stats
11W - 9L
1,617 SR
Queue Stats
75W - 72L
1,494 Elo+
Party 1
Neith
Neith
coxcomb
Neith
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 65L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hermoso_Diablo47
Baron Samedi
14
5 / 7 / 7
11,374
632
13,652
17,155
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 5 / 8
11,218
623
10,685
17,647
6,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 0 / 8
13,194
733
15,030
19,957
23,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
11,205
623
17,349
19,816
19,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 5 / 7
11,652
647
11,912
14,062
9,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
coxcomb
Neith
15
7 / 8 / 2
12,559
698
15,886
13,986
5,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
18
Kills
12
12
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hermoso_Diablo47
Baron Samedi
5
7
7
1.21
W
2
5
6
1
L
4
5
8
1.6
L
9
0
8
13
W
3
5
7
1.3
W
Neith
coxcomb
Neith
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,367
Damage
45,147
54,759
Taken
47,864
36,871
Mitigated
34,505
18,568
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hermoso_Diablo47
Baron Samedi
13,652
929
3,035
5,811
17,155
6,607
682
4,864
11,955
36,096
0
W
17,349
4,379
0
6,930
19,816
19,951
464
10,706
9,110
0
42,949
L
10,685
4,099
481
2,788
17,647
6,525
2,557
2,513
14,920
0
46,590
L
15,030
1,877
0
6,453
19,957
23,739
0
3,748
15,826
50,313
0
W
11,912
681
54
3,145
14,062
9,028
393
9,014
5,048
37,478
0
W
Neith
coxcomb
Neith
15,886
7,578
0
2,621
13,986
5,526
130
9,142
4,844
0
53,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,786
Gold Earned
35,416
185
Minions Killed
173
0
Camps Cleared
0
878,158
Distance Traveled
839,943
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,374
632
43
2
0
272,417
2
W
Chaac
11,205
623
42
2
0
309,495
2
L
Neith
11,218
623
88
5
0
265,946
0
L
Bacchus
13,194
733
54
3
0
339,795
2
W
Tiamat
11,652
647
60
3
0
277,820
0
W
Neith
12,559
698
71
4
0
252,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role