Player Matchup

Loki
Loki
EvilChillren X3
Loki
Level 35
God Stats
1W - 1L
1,292 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Vamana
Vamana
The_Arachnid235
Vamana
Level 49
God Stats
0W - 3L
1,160 SR
Queue Stats
63W - 136L
1,170 Elo+
Party 2
Ravana
Ravana
The_Phanntom101
Ravana
Level 27
God Stats
1W - 4L
1,281 SR
Queue Stats
42W - 96L
1,147 Elo+
Party 2
Agni
Agni
The_Raven628
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 134L
1,182 Elo+
Party 2
Ganesha
Ganesha
bentleyeilish
Ganesha
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 109L
1,131 Elo+
Party 2
Team Averages
Level 38
1,347 SR
1,226 Elo+

VS

Team Averages
Level 71
1,452 SR
1,399 Elo+
Thanatos
Thanatos
Methodical_Games
Thanatos
Level 29
God Stats
6W - 12L
1,322 SR
Queue Stats
110W - 179L
1,214 Elo+
Party 3
Hera
Hera
Nunchukdaddi
Hera
Level 63
God Stats
11W - 12L
1,605 SR
Queue Stats
130W - 154L
1,449 Elo+
Party 1
Medusa
Medusa
RAKKASAN187
Medusa
Level 89
God Stats
6W - 4L
1,290 SR
Queue Stats
21W - 23L
1,291 Elo+
Party 3
Sylvanus
Sylvanus
Warcookies1
Sylvanus
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 24L
1,475 Elo+
Party 1
Achilles
Achilles
cape8p
Achilles
Level 147
God Stats
51W - 50L
1,543 SR
Queue Stats
1,074W - 1,027L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 2
6,231
623
5,332
8,852
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,498
450
2,436
5,437
3,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
2 / 4 / 1
5,121
512
3,436
5,022
1,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 3 / 1
5,633
563
4,236
5,487
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
7
0 / 5 / 3
4,374
437
3,505
7,888
2,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 2
6,124
612
4,897
7,656
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 1
5,270
527
2,312
5,307
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
9
5 / 2 / 1
5,682
568
3,453
7,654
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Warcookies1
Sylvanus
9
2 / 1 / 5
6,211
621
2,562
4,224
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
cape8p
Achilles
11
5 / 2 / 2
6,859
686
8,015
9,646
8,533
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
10
Kills
16
16
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
4
4
2
1.25
W
0
2
1
0.25
W
Medusa
5
2
1
2.75
L
0
2
0
0
L
2
4
1
0.63
L
4
3
1
1.5
W
Sylvanus
Warcookies1
Sylvanus
2
1
5
4.5
L
Ganesha
0
5
3
0.3
W
Achilles
cape8p
Achilles
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
21,239
32,686
Taken
34,487
11,112
Mitigated
16,446
6,374
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,332
1,712
0
3,498
8,852
2,372
0
1,981
6,812
0
28,039
W
4,897
1,746
0
4,316
7,656
2,381
0
1,245
6,411
0
29,639
W
2,312
746
0
1,250
5,307
1,415
419
1,206
4,101
24,324
0
W
Medusa
3,453
1,693
405
3,462
7,654
2,396
341
1,625
6,029
0
26,586
L
2,436
721
0
920
5,437
3,162
426
0
5,437
0
15,462
L
3,436
1,632
0
558
5,022
1,695
447
1,014
4,008
0
13,753
L
4,236
1,118
0
788
5,487
1,344
193
166
5,315
18,699
0
W
Sylvanus
Warcookies1
Sylvanus
2,562
1,250
1,495
1,923
4,224
1,721
626
1,720
2,504
11,838
0
L
Ganesha
3,505
526
198
412
7,888
2,539
0
1,626
6,240
12,334
0
W
Achilles
cape8p
Achilles
8,015
3,696
0
2,865
9,646
8,533
132
1,945
7,398
0
32,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
30,146
152
Minions Killed
237
0
Camps Cleared
0
894,613
Distance Traveled
817,621
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,231
623
56
6
0
195,483
2
W
Thanatos
6,124
612
57
6
0
197,088
5
W
Hera
5,270
527
47
5
0
155,513
2
W
Medusa
5,682
568
47
5
0
131,704
1
L
Vamana
4,498
450
28
3
0
192,940
0
L
Ravana
5,121
512
31
3
0
182,955
0
L
Agni
5,633
563
32
3
0
145,806
0
W
Sylvanus
6,211
621
26
3
0
157,072
0
L
Ganesha
4,374
437
5
1
0
177,429
0
W
Achilles
6,859
686
60
6
0
176,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role