Player Matchup

Hun Batz
Hun Batz
Apeiron07
Hun Batz
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 96L
1,536 Elo+
Party 2
Skadi
Skadi
Dysura
Skadi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 66L
1,596 Elo+
Party 2
Fenrir
Fenrir
Sandindian
Fenrir
Level 129
God Stats
2W - 3L
1,752 SR
Queue Stats
84W - 71L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
Su23
Cthulhu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,631 Elo+
Party 2
Nox
Nox
santisdead
Nox
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 51L
1,608 Elo+
Party 2
Team Averages
Level 94
1,550 SR
1,586 Elo+

VS

Team Averages
Level 51
1,589 SR
1,497 Elo+
Heimdallr
Heimdallr
AnimeWaifuLover
Heimdallr
Level 48
God Stats
6W - 9L
1,493 SR
Queue Stats
37W - 41L
1,482 Elo+
Party 1
Loki
Loki
KamishiniNoJari
Loki
Level 49
God Stats
0W - 1L
1,708 SR
Queue Stats
189W - 195L
1,491 Elo+
Solo
Ymir
Ymir
Torlum
Ymir
Level 14
God Stats
9W - 5L
1,743 SR
Queue Stats
19W - 20L
1,534 Elo+
Party 1
Tiamat
Tiamat
ratchetant98
Tiamat
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,481 Elo+
Solo
Nu Wa
Nu Wa
フィオレ
Nu Wa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Apeiron07
Hun Batz
9
2 / 1 / 3
5,329
533
2,457
5,079
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
Dysura
Skadi
11
9 / 0 / 2
6,550
655
6,965
5,796
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Sandindian
Fenrir
8
1 / 1 / 11
5,947
595
5,156
5,460
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Su23
Cthulhu
8
0 / 1 / 2
4,465
447
2,094
6,183
3,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
4 / 0 / 1
6,022
602
3,044
3,244
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnimeWaifuLover
Heimdallr
5
0 / 7 / 0
4,043
404
1,962
6,917
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 0
5,192
519
3,187
6,797
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Torlum
Ymir
5
0 / 3 / 0
3,998
400
2,041
6,351
1,670
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
10
0 / 2 / 2
5,506
551
3,901
5,204
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 1 / 1
5,721
572
1,705
2,016
476
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
16
Kills
3
3
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnimeWaifuLover
Heimdallr
0
7
0
0
W
Hun Batz
Apeiron07
Hun Batz
2
1
3
3.5
W
Skadi
Dysura
Skadi
9
0
2
10
L
1
4
0
0.25
W
Fenrir
Sandindian
Fenrir
1
1
11
6.5
W
Cthulhu
Su23
Cthulhu
0
1
2
1
L
Ymir
Torlum
Ymir
0
3
0
0
L
Tiamat
0
2
2
0.5
W
4
0
1
4.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,716
Damage
12,796
25,762
Taken
27,285
10,259
Mitigated
7,697
9,495
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnimeWaifuLover
Heimdallr
1,962
1,228
0
620
6,917
1,335
0
429
6,444
0
12,393
W
Hun Batz
Apeiron07
Hun Batz
2,457
1,206
0
2,121
5,079
1,490
0
1,130
3,927
0
25,589
W
Skadi
Dysura
Skadi
6,965
3,342
0
3,105
5,796
2,199
0
1,293
4,503
0
39,543
L
3,187
978
0
1,740
6,797
1,758
0
1,576
5,099
0
23,445
W
Fenrir
Sandindian
Fenrir
5,156
1,341
0
2,513
5,460
2,411
0
979
4,481
0
15,047
W
Cthulhu
Su23
Cthulhu
2,094
256
0
559
6,183
3,025
0
3,104
2,760
16,451
0
L
Ymir
Torlum
Ymir
2,041
317
0
0
6,351
1,670
0
0
6,351
8,231
0
L
Tiamat
3,901
643
0
2,042
5,204
2,458
376
1,836
3,083
25,515
0
W
3,044
426
0
1,197
3,244
1,134
0
768
2,444
32,379
0
L
1,705
180
0
243
2,016
476
104
796
1,170
30,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,313
Gold Earned
24,460
238
Minions Killed
209
0
Camps Cleared
0
916,993
Distance Traveled
867,779
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,043
404
19
2
0
167,856
1
W
Hun Batz
5,329
533
55
6
0
198,957
1
W
Skadi
6,550
655
71
7
0
154,865
3
L
Loki
5,192
519
57
6
0
185,689
0
W
Fenrir
5,947
595
12
1
0
178,638
2
W
Cthulhu
4,465
447
28
3
0
193,514
0
L
Ymir
3,998
400
16
2
0
199,008
1
L
Tiamat
5,506
551
51
5
0
148,480
0
W
Nox
6,022
602
72
7
0
191,019
3
L
Nu Wa
5,721
572
66
7
0
166,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role