Player Matchup

Thanatos
Thanatos
Cwir3k
Thanatos
Level 17
God Stats
3W - 2L
1,576 SR
Queue Stats
3W - 5L
1,368 Elo+
Solo
Cthulhu
Cthulhu
FadeoutYTX
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,124 Elo+
Solo
Khepri
Khepri
Ikederaffe
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,040 Elo+
Solo
Geb
Geb
Peahead-MacGraw
Geb
Level 28
God Stats
69W - 52L
1,600 SR
Queue Stats
323W - 360L
1,362 Elo+
Solo
Cupid
Cupid
Th3Bak3hous3
Cupid
Level 18
God Stats
4W - 4L
1,715 SR
Queue Stats
65W - 57L
1,374 Elo+
Solo
Team Averages
Level 15
1,578 SR
1,254 Elo+

VS

Team Averages
Level 28
1,517 SR
1,413 Elo+
Tiamat
Tiamat
Gregedark093
Tiamat
Level 29
God Stats
17W - 19L
1,336 SR
Queue Stats
392W - 398L
1,356 Elo+
Solo
Fenrir
Fenrir
Mcmeme76
Fenrir
Level 24
God Stats
7W - 7L
1,409 SR
Queue Stats
194W - 195L
1,447 Elo+
Solo
Poseidon
Poseidon
PeterLFC80
Poseidon
Level 29
God Stats
3W - 2L
1,552 SR
Queue Stats
119W - 144L
1,425 Elo+
Solo
Izanami
Izanami
TheEvilRayDark69
Izanami
Level 26
God Stats
38W - 43L
1,643 SR
Queue Stats
198W - 202L
1,416 Elo+
Party 1
Ullr
Ullr
jmarco123
Ullr
Level 31
God Stats
4W - 5L
1,648 SR
Queue Stats
389W - 434L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cwir3k
Thanatos
10
3 / 6 / 2
6,420
459
4,969
12,254
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
FadeoutYTX
Cthulhu
7
0 / 9 / 0
4,926
352
2,006
9,342
5,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Ikederaffe
Khepri
8
0 / 8 / 0
4,984
356
1,198
9,861
4,525
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 2 / 5
7,001
500
6,496
9,947
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 4 / 4
6,853
490
8,609
11,178
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
6 / 1 / 5
8,049
575
7,764
6,778
4,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Mcmeme76
Fenrir
12
9 / 1 / 6
8,534
610
6,582
8,141
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
PeterLFC80
Poseidon
13
11 / 1 / 4
8,572
612
9,642
4,475
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 2
6,696
478
6,331
9,246
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
9
0 / 5 / 0
5,610
401
2,412
10,483
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
13
Kills
27
29
Deaths
13
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cwir3k
Thanatos
3
6
2
0.67
L
Cthulhu
FadeoutYTX
Cthulhu
0
9
0
0
W
Tiamat
6
1
5
8.5
L
Khepri
Ikederaffe
Khepri
0
8
0
0
W
Fenrir
Mcmeme76
Fenrir
9
1
6
12
L
5
2
5
3.75
W
Poseidon
PeterLFC80
Poseidon
11
1
4
13
L
5
4
4
1.75
W
1
5
2
0.4
W
Ullr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,278
Damage
32,731
52,582
Taken
39,123
21,670
Mitigated
14,552
15,110
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cwir3k
Thanatos
4,969
1,457
0
5,916
12,254
3,897
0
3,090
9,164
0
24,676
L
Cthulhu
FadeoutYTX
Cthulhu
2,006
34
0
250
9,342
5,157
0
4,206
5,136
18,136
0
W
Tiamat
7,764
1,729
340
2,248
6,778
4,102
935
1,199
5,519
33,030
0
L
Khepri
Ikederaffe
Khepri
1,198
464
0
206
9,861
4,525
35
6,034
3,827
11,842
0
W
Fenrir
Mcmeme76
Fenrir
6,582
2,987
0
2,774
8,141
3,430
0
1,360
6,756
0
35,362
L
6,496
920
366
2,280
9,947
4,831
0
1,655
8,292
25,020
0
W
Poseidon
PeterLFC80
Poseidon
9,642
1,977
0
0
4,475
1,438
1,463
2,620
1,705
44,270
0
L
8,609
4,483
830
5,262
11,178
3,260
23
2,421
8,757
0
33,066
W
6,331
4,232
0
2,571
9,246
2,602
696
1,913
7,333
0
39,368
W
Ullr
2,412
1,490
0
1,598
10,483
2,980
140
2,373
8,110
0
22,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
37,461
176
Minions Killed
293
0
Camps Cleared
0
1,182,367
Distance Traveled
1,316,380
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,420
459
44
3
0
261,700
0
L
Cthulhu
4,926
352
26
2
0
234,767
0
W
Tiamat
8,049
575
64
5
0
274,808
1
L
Khepri
4,984
356
19
1
0
199,328
0
W
Fenrir
8,534
610
58
4
0
289,398
0
L
Geb
7,001
500
35
3
0
254,743
0
W
Poseidon
8,572
612
73
5
0
252,077
3
L
Cupid
6,853
490
52
4
0
231,829
5
W
Izanami
6,696
478
71
5
0
246,641
0
W
Ullr
5,610
401
27
2
0
253,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role