Player Matchup

Cerberus
Cerberus
Cruusqul
Cerberus
Level 28
God Stats
3W - 1L
1,915 SR
Queue Stats
123W - 114L
1,556 Elo+
Solo
Serqet
Serqet
FLOWDARKNESS24
Serqet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GibbonMaster980
Neith
Level 14
God Stats
3W - 1L
1,744 SR
Queue Stats
9W - 3L
1,684 Elo+
Party 1
Set
Set
Sn00pD0G
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,534 Elo+
Party 1
Ares
Ares
chreuseun
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,280 Elo+
Solo
Team Averages
Level 34
1,632 SR
1,511 Elo+

VS

Team Averages
Level 12
1,561 SR
1,560 Elo+
Neith
Neith
FreeFrasier
Neith
Level 7
God Stats
2W - 4L
1,747 SR
Queue Stats
111W - 88L
1,653 Elo+
Solo
Loki
Loki
Kris02778
Loki
Level 7
God Stats
1W - 6L
1,196 SR
Queue Stats
89W - 68L
1,719 Elo+
Solo
Yemoja
Yemoja
Thegoodburg
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,407 Elo+
Solo
Heimdallr
Heimdallr
VincentDragneel
Heimdallr
Level 24
God Stats
4W - 3L
1,851 SR
Queue Stats
68W - 77L
1,515 Elo+
Solo
Tiamat
Tiamat
burnall74
Tiamat
Level 19
God Stats
12W - 7L
1,513 SR
Queue Stats
108W - 88L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cruusqul
Cerberus
5
2 / 0 / 0
3,499
700
1,225
3,114
810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 0
3,293
659
346
2,089
1,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 2
3,614
723
2,328
1,996
545
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 1
3,140
628
1,634
3,512
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
5
1 / 2 / 1
3,323
665
686
3,216
1,105
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,040
608
506
3,353
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
4
0 / 1 / 2
3,167
633
1,177
2,255
422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
1
0 / 0 / 0
2,543
509
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
VincentDragneel
Heimdallr
6
0 / 0 / 0
3,413
683
1,118
2,214
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
burnall74
Tiamat
6
3 / 2 / 0
4,004
801
2,477
3,007
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cruusqul
Cerberus
2
0
0
2
W
0
0
0
0
L
0
2
0
0
W
2
0
2
3
L
Loki
0
1
2
1
W
0
1
1
0.5
L
Yemoja
0
0
0
0
L
Heimdallr
VincentDragneel
Heimdallr
0
0
0
0
L
Tiamat
burnall74
Tiamat
3
2
0
1.5
W
Ares
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,219
Damage
5,278
13,927
Taken
10,829
4,606
Mitigated
3,598
4,765
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cruusqul
Cerberus
1,225
43
171
821
3,114
810
450
155
2,919
8,106
0
W
346
79
0
1,025
2,089
1,122
0
0
2,089
0
8,517
L
506
150
0
1,617
3,353
696
0
857
2,496
0
10,014
W
2,328
1,165
0
956
1,996
545
108
240
1,744
0
13,707
L
Loki
1,177
414
0
1,048
2,255
422
0
196
2,059
0
7,640
W
1,634
1,003
0
1,542
3,512
1,024
0
269
3,205
0
9,403
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
VincentDragneel
Heimdallr
1,118
622
0
1,118
2,214
608
333
0
2,214
0
10,669
L
Tiamat
burnall74
Tiamat
2,477
654
0
1,000
3,007
1,872
379
858
2,149
11,061
0
W
Ares
686
251
0
250
3,216
1,105
0
1,492
1,493
3,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,869
Gold Earned
16,167
89
Minions Killed
73
0
Camps Cleared
0
476,846
Distance Traveled
356,860
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,499
700
18
4
0
113,144
1
W
Serqet
3,293
659
23
5
0
117,263
0
L
Neith
3,040
608
16
3
0
69,937
0
W
Neith
3,614
723
18
4
0
82,526
0
L
Loki
3,167
633
21
4
0
107,133
0
W
Set
3,140
628
22
4
0
84,286
1
L
Yemoja
2,543
509
0
0
0
22,311
0
L
Heimdallr
3,413
683
19
4
0
74,792
0
L
Tiamat
4,004
801
17
3
0
82,687
0
W
Ares
3,323
665
8
2
0
79,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role