Player Matchup

Neith
Neith
DarkLF01
Neith
Level 28
God Stats
31W - 15L
1,698 SR
Queue Stats
438W - 398L
1,498 Elo+
Solo
Apollo
Apollo
EwertonTeto
Apollo
Level 17
God Stats
14W - 7L
1,746 SR
Queue Stats
32W - 28L
1,497 Elo+
Solo
Cernunnos
Cernunnos
Pompinho
Cernunnos
Level 13
God Stats
2W - 1L
1,363 SR
Queue Stats
10W - 6L
1,485 Elo+
Solo
Osiris
Osiris
luisbertucci
Osiris
Level 25
God Stats
3W - 7L
1,838 SR
Queue Stats
289W - 275L
1,624 Elo+
Solo
Anubis
Anubis
xFailshotx
Anubis
Level 23
God Stats
2W - 0L
1,689 SR
Queue Stats
123W - 93L
1,571 Elo+
Solo
Team Averages
Level 21
1,667 SR
1,535 Elo+

VS

Team Averages
Level 28
1,703 SR
1,483 Elo+
Khepri
Khepri
FeedaAquiPls
Khepri
Level 26
God Stats
7W - 4L
1,786 SR
Queue Stats
95W - 85L
1,500 Elo+
Party 1
Nemesis
Nemesis
Jhlima
Nemesis
Level 28
God Stats
42W - 27L
1,692 SR
Queue Stats
205W - 210L
1,520 Elo+
Party 1
Ullr
Ullr
PabloAGA0214
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,409 Elo+
Solo
Eset
Eset
ZetSucos
Eset
Level 28
God Stats
0W - 1L
1,753 SR
Queue Stats
92W - 115L
1,483 Elo+
Solo
Chang'e
Chang'e
joaomarcoson1
Chang'e
Level 29
God Stats
58W - 73L
1,785 SR
Queue Stats
971W - 996L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkLF01
Neith
10
4 / 0 / 5
6,359
636
4,829
3,494
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
11
7 / 0 / 4
6,726
673
5,990
6,134
1,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Pompinho
Cernunnos
11
6 / 1 / 0
6,473
647
4,515
6,293
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Osiris
11
2 / 0 / 4
5,882
588
4,684
6,036
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
xFailshotx
Anubis
11
4 / 1 / 7
6,568
657
3,333
4,988
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
0 / 4 / 0
4,337
434
1,610
5,250
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Jhlima
Nemesis
9
1 / 5 / 0
4,901
490
2,264
6,912
1,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 4 / 0
4,262
426
2,034
5,925
1,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eset
7
1 / 6 / 1
5,222
522
3,869
5,664
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
8
0 / 4 / 0
4,745
475
4,152
6,886
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
23
Kills
2
2
Deaths
23
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
DarkLF01
Neith
4
0
5
6.5
W
Apollo
7
0
4
9
L
Khepri
0
4
0
0
L
Nemesis
Jhlima
Nemesis
1
5
0
0.2
L
0
4
0
0
W
Cernunnos
Pompinho
Cernunnos
6
1
0
6
L
Eset
1
6
1
0.25
L
Chang'e
0
4
0
0
W
Osiris
2
0
4
4
W
Anubis
xFailshotx
Anubis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
13,929
26,945
Taken
30,637
10,404
Mitigated
10,375
14,448
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DarkLF01
Neith
4,829
2,434
0
2,324
3,494
949
1,549
814
2,680
0
23,454
W
Apollo
5,990
4,621
0
3,016
6,134
1,715
2,783
1,481
4,653
0
30,040
L
Khepri
1,610
32
0
459
5,250
3,709
0
47
5,203
9,071
0
L
Nemesis
Jhlima
Nemesis
2,264
436
0
1,306
6,912
1,848
0
1,111
5,801
0
21,282
L
2,034
561
0
893
5,925
1,834
0
0
5,925
0
14,163
W
Cernunnos
Pompinho
Cernunnos
4,515
2,690
0
2,856
6,293
3,019
363
3,663
2,630
0
23,222
L
Eset
3,869
743
0
583
5,664
1,280
0
487
5,177
15,285
0
L
Chang'e
4,152
504
83
1,824
6,886
1,704
0
1,688
5,198
22,047
0
W
Osiris
4,684
1,557
0
3,688
6,036
2,731
217
2,787
3,249
0
22,257
W
Anubis
xFailshotx
Anubis
3,333
673
0
2,564
4,988
1,990
343
886
4,102
34,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,008
Gold Earned
23,467
284
Minions Killed
160
0
Camps Cleared
0
843,180
Distance Traveled
885,324
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,359
636
44
4
0
173,205
0
W
Apollo
6,726
673
50
5
0
159,761
2
L
Khepri
4,337
434
12
1
0
183,858
2
L
Nemesis
4,901
490
44
4
0
206,985
3
L
Ullr
4,262
426
23
2
0
166,367
0
W
Cernunnos
6,473
647
62
6
0
148,734
2
L
Eset
5,222
522
33
3
0
156,907
0
L
Chang'e
4,745
475
48
5
0
171,207
0
W
Osiris
5,882
588
46
5
0
182,053
2
W
Anubis
6,568
657
82
8
0
179,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role