Player Matchup

Ra
Ra
Bmannumber1
Ra
Level 26
God Stats
17W - 5L
1,863 SR
Queue Stats
39W - 15L
1,776 Elo+
Party 2
Chiron
Chiron
Gwallg0
Chiron
Level 123
God Stats
3W - 2L
1,553 SR
Queue Stats
197W - 132L
1,664 Elo+
Party 2
Ares
Ares
RaIzE89
Ares
Level 31
God Stats
112W - 96L
1,611 SR
Queue Stats
468W - 513L
1,432 Elo+
Solo
Odin
Odin
Steuvm
Odin
Level 43
God Stats
3W - 2L
1,334 SR
Queue Stats
80W - 42L
1,636 Elo+
Party 2
Merlin
Merlin
Un1c0w
Merlin
Level 46
God Stats
18W - 12L
1,660 SR
Queue Stats
48W - 32L
1,696 Elo+
Party 2
Team Averages
Level 54
1,604 SR
1,641 Elo+

VS

Team Averages
Level 61
1,483 SR
1,498 Elo+
Yemoja
Yemoja
Ekozoom
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
SaksMladic
Danzaburou
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,470 Elo+
Party 3
Bakasura
Bakasura
Zefyk
Bakasura
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,444 Elo+
Party 1
Discordia
Discordia
lisanmuaddibr
Discordia
Level 35
God Stats
23W - 12L
1,662 SR
Queue Stats
173W - 158L
1,492 Elo+
Solo
Tiamat
Tiamat
mamojebač
Tiamat
Level 146
God Stats
0W - 2L
1,254 SR
Queue Stats
26W - 22L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 18
13,815
987
13,609
16,194
6,750
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Gwallg0
Chiron
20
9 / 7 / 17
15,556
1,111
23,845
19,481
8,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
RaIzE89
Ares
20
4 / 5 / 18
14,423
1,030
15,013
25,150
28,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
Steuvm
Odin
20
5 / 3 / 18
14,093
1,007
18,793
23,658
22,032
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Un1c0w
Merlin
20
9 / 1 / 15
15,114
1,080
30,145
12,898
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ekozoom
Yemoja
20
2 / 6 / 13
14,109
1,008
11,381
24,131
25,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SaksMladic
Danzaburou
20
6 / 5 / 13
15,163
1,083
19,591
19,409
8,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Bakasura
Zefyk
Bakasura
20
5 / 10 / 14
14,145
1,010
18,664
28,566
13,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
lisanmuaddibr
Discordia
19
3 / 4 / 13
13,178
941
19,805
9,903
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
mamojebač
Tiamat
20
6 / 7 / 15
14,859
1,061
21,241
28,532
28,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
90
32
Kills
22
22
Deaths
32
86
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
6
18
2.33
L
Yemoja
Ekozoom
Yemoja
2
6
13
1.42
W
Chiron
Gwallg0
Chiron
9
7
17
2.5
W
Ares
RaIzE89
Ares
4
5
18
2.6
L
Danzaburou
SaksMladic
Danzaburou
6
5
13
2.5
W
Odin
Steuvm
Odin
5
3
18
4.67
W
Merlin
Un1c0w
Merlin
9
1
15
16.5
L
Bakasura
Zefyk
Bakasura
5
10
14
1.2
L
Discordia
lisanmuaddibr
Discordia
3
4
13
2.38
L
Tiamat
mamojebač
Tiamat
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,405
Damage
90,682
97,381
Taken
110,541
71,101
Mitigated
80,371
15,146
Healing
15,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,609
506
2,502
2,371
16,194
6,750
0
11,069
4,644
26,066
0
L
Yemoja
Ekozoom
Yemoja
11,381
750
3,097
2,756
24,131
25,629
0
14,876
8,790
28,995
0
W
Chiron
Gwallg0
Chiron
23,845
13,964
1,411
5,675
19,481
8,706
0
11,300
7,750
0
69,636
W
Ares
RaIzE89
Ares
15,013
961
0
1,458
25,150
28,413
0
9,533
13,824
24,950
0
L
Danzaburou
SaksMladic
Danzaburou
19,591
6,425
0
3,475
19,409
8,661
0
11,037
8,250
0
53,279
W
Odin
Steuvm
Odin
18,793
5,476
0
580
23,658
22,032
0
8,947
12,257
0
28,562
W
Merlin
Un1c0w
Merlin
30,145
949
0
1,149
12,898
5,200
0
9,949
2,735
71,051
0
L
Bakasura
Zefyk
Bakasura
18,664
12,091
0
1,311
28,566
13,753
0
13,926
14,105
0
28,961
L
Discordia
lisanmuaddibr
Discordia
19,805
466
0
0
9,903
4,090
0
4,244
5,448
44,554
0
L
Tiamat
mamojebač
Tiamat
21,241
1,008
662
4,192
28,532
28,238
0
13,860
14,272
50,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,001
Gold Earned
71,454
300
Minions Killed
279
8
Camps Cleared
10
1,335,396
Distance Traveled
1,426,441
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,815
987
39
3
3
271,048
1
L
Yemoja
14,109
1,008
30
2
2
260,916
1
W
Chiron
15,556
1,111
110
8
3
228,529
0
W
Ares
14,423
1,030
21
2
0
243,772
3
L
Danzaburou
15,163
1,083
74
5
2
278,716
0
W
Odin
14,093
1,007
25
2
1
312,236
0
W
Merlin
15,114
1,080
105
8
1
279,811
0
L
Bakasura
14,145
1,010
41
3
3
324,283
0
L
Discordia
13,178
941
55
4
1
280,477
1
L
Tiamat
14,859
1,061
79
6
2
282,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role