Player Matchup

He Bo
He Bo
Family_gaming1
He Bo
Level 23
God Stats
2W - 2L
1,471 SR
Queue Stats
16W - 25L
1,156 Elo+
Solo
Neith
Neith
L0rd-_-Himself
Neith
Level 3
God Stats
5W - 3L
1,457 SR
Queue Stats
77W - 79L
1,112 Elo+
Solo
Jormungandr
Jormungandr
SchottyWilliams
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,025 Elo+
Solo
Cthulhu
Cthulhu
aka999
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,035 Elo+
Solo
Nike
Nike
lordbeany1313
Nike
Level 27
God Stats
4W - 5L
1,255 SR
Queue Stats
66W - 91L
1,311 Elo+
Solo
Team Averages
Level 15
1,437 SR
1,128 Elo+

VS

Team Averages
Level 22
1,494 SR
1,242 Elo+
Hera
Hera
Bananawarrior52
Hera
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 53L
1,268 Elo+
Party 1
Loki
Loki
StevG095
Loki
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 69L
1,356 Elo+
Solo
Nemesis
Nemesis
TommyLee 251
Nemesis
Level 15
God Stats
14W - 15L
1,468 SR
Queue Stats
14W - 20L
1,284 Elo+
Solo
Chang'e
Chang'e
adoralove
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,046 Elo+
Solo
Fafnir
Fafnir
shivergeist
Fafnir
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 52L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 10 / 1
9,862
548
7,039
11,006
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

2
0 / 0 / 0
3,752
208
0
0
0
Jormungandr
SchottyWilliams
Jormungandr
11
1 / 11 / 2
7,595
422
2,701
14,903
10,078
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
aka999
Cthulhu
12
1 / 7 / 4
7,953
442
4,275
15,792
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 2 / 2
8,548
475
2,731
11,558
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 2
10,845
603
16,510
7,419
2,906
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
16
11 / 3 / 1
10,169
565
9,045
8,179
3,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
TommyLee 251
Nemesis
4
0 / 1 / 0
5,884
327
0
1,212
518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
adoralove
Chang'e
5
1 / 1 / 0
6,068
337
61
2,555
472
Fafnir
15
4 / 3 / 3
10,359
576
8,662
10,948
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
28
30
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
4
2
3.25
L
6
10
1
0.65
L
0
0
0
0
L
Jormungandr
SchottyWilliams
Jormungandr
1
11
2
0.18
W
Loki
11
3
1
3.83
W
Nemesis
TommyLee 251
Nemesis
0
1
0
0
W
Chang'e
adoralove
Chang'e
1
1
0
1
L
Cthulhu
aka999
Cthulhu
1
7
4
0.43
L
1
2
2
1
W
Fafnir
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,746
Damage
34,278
53,259
Taken
30,313
26,157
Mitigated
14,269
4,389
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,510
5,452
0
717
7,419
2,906
3,133
4,605
2,814
61,929
0
L
7,039
819
0
654
11,006
3,043
1,613
4,849
6,157
40,505
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
SchottyWilliams
Jormungandr
2,701
887
0
0
14,903
10,078
702
3,619
11,284
29,264
0
W
Loki
9,045
2,192
5
879
8,179
3,105
1,554
3,860
4,319
0
39,811
W
Nemesis
TommyLee 251
Nemesis
0
0
0
0
1,212
518
0
0
1,212
0
5,271
W
Chang'e
adoralove
Chang'e
61
0
35
145
2,555
472
114
0
2,555
6,403
0
L
Cthulhu
aka999
Cthulhu
4,275
602
188
461
15,792
8,142
0
12,282
3,510
24,440
0
L
2,731
609
0
3,086
11,558
4,894
135
4,483
7,075
0
33,170
W
Fafnir
8,662
3,976
106
4,060
10,948
7,268
1,054
5,550
5,398
43,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
43,325
231
Minions Killed
271
0
Camps Cleared
0
1,206,468
Distance Traveled
1,147,307
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,845
603
104
6
0
301,484
0
L
He Bo
9,862
548
76
4
0
287,818
0
L
Neith
3,752
208
0
0
0
0
0
L
Jormungandr
7,595
422
40
2
0
245,754
0
W
Loki
10,169
565
68
4
0
334,340
1
W
Nemesis
5,884
327
16
1
0
38,522
1
W
Chang'e
6,068
337
10
1
0
143,624
0
L
Cthulhu
7,953
442
45
3
0
331,857
0
L
Nike
8,548
475
70
4
0
341,039
0
W
Fafnir
10,359
576
73
4
0
329,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role