Player Matchup

Chaac
Chaac
Beanie_Gaming94
Chaac
Level 85
God Stats
18W - 10L
1,500 SR
Queue Stats
330W - 357L
1,367 Elo+
Party 4
Ra
Ra
KillsaveHD55
Ra
Level 15
God Stats
3W - 11L
1,500 SR
Queue Stats
241W - 264L
1,288 Elo+
Party 4
Sobek
Sobek
draderblaze
Sobek
Level 28
God Stats
0W - 3L
1,285 SR
Queue Stats
59W - 83L
1,274 Elo+
Party 1
Fenrir
Fenrir
zGOATEDONSTICKSz
Fenrir
Level 71
God Stats
0W - 3L
1,911 SR
Queue Stats
408W - 418L
1,390 Elo+
Party 4
Danzaburou
Danzaburou
zenbone-
Danzaburou
Level 35
God Stats
5W - 7L
1,374 SR
Queue Stats
94W - 96L
1,477 Elo+
Party 1
Team Averages
Level 47
1,514 SR
1,359 Elo+

VS

Team Averages
Level 58
1,604 SR
1,465 Elo+
Chernobog
Chernobog
Amin_mirage
Chernobog
Level 102
God Stats
7W - 8L
1,686 SR
Queue Stats
558W - 491L
1,478 Elo+
Solo
Chang'e
Chang'e
Hackerfreak1010
Chang'e
Level 28
God Stats
8W - 4L
1,662 SR
Queue Stats
288W - 321L
1,483 Elo+
Party 2
Hades
Hades
HeyElisa-
Hades
Level 84
God Stats
47W - 63L
1,694 SR
Queue Stats
786W - 805L
1,447 Elo+
Party 2
Osiris
Osiris
ItsNotLuca212
Osiris
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
133W - 132L
1,485 Elo+
Party 3
Fenrir
Fenrir
THEDIRTYWIZARDZ
Fenrir
Level 47
God Stats
9W - 8L
1,477 SR
Queue Stats
209W - 207L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,935
462
5,191
12,755
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 4
6,972
465
2,463
6,332
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 3
7,023
468
3,839
9,605
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 2 / 3
8,955
597
10,402
12,750
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
zenbone-
Danzaburou
11
0 / 2 / 4
6,201
413
5,595
8,973
2,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Amin_mirage
Chernobog
13
3 / 1 / 2
7,768
518
5,889
8,592
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 4
6,914
461
7,068
9,601
6,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
HeyElisa-
Hades
15
6 / 1 / 1
9,111
607
5,993
7,349
5,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
7,036
469
6,213
10,566
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 2 / 2
8,766
584
6,447
9,559
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
11
Kills
16
17
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Amin_mirage
Chernobog
3
1
2
4
L
2
6
2
0.5
W
1
3
4
1
W
Hades
HeyElisa-
Hades
6
1
1
6.5
W
1
4
2
0.5
L
0
6
4
0.33
W
5
2
2
3
L
1
1
3
2.5
L
8
2
3
4.75
L
Danzaburou
zenbone-
Danzaburou
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,490
Damage
31,610
50,415
Taken
45,667
24,830
Mitigated
26,723
15,388
Healing
20,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Amin_mirage
Chernobog
5,889
3,101
0
4,762
8,592
2,884
636
1,531
7,061
0
39,642
L
5,191
887
0
2,943
12,755
9,793
228
2,237
10,143
0
25,335
W
7,068
382
1,067
4,893
9,601
6,916
705
2,341
7,235
34,271
0
W
Hades
HeyElisa-
Hades
5,993
554
95
3,951
7,349
5,180
261
2,068
5,256
52,357
0
W
6,213
2,928
0
930
10,566
7,819
874
0
10,220
0
25,767
L
2,463
494
44
121
6,332
2,179
0
2,686
3,646
39,098
0
W
6,447
1,225
0
4,603
9,559
3,924
0
362
9,122
0
59,789
L
3,839
418
0
5,379
9,605
5,149
0
3,190
6,415
22,409
0
L
10,402
3,968
0
2,495
12,750
4,757
0
3,091
9,534
0
64,292
L
Danzaburou
zenbone-
Danzaburou
5,595
2,377
0
4,406
8,973
2,952
28
1,857
7,116
0
36,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,086
Gold Earned
39,595
324
Minions Killed
370
0
Camps Cleared
0
1,413,172
Distance Traveled
1,400,434
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,768
518
79
5
0
271,678
5
L
Chaac
6,935
462
46
3
0
246,063
1
W
Chang'e
6,914
461
47
3
0
284,802
3
W
Hades
9,111
607
101
7
0
268,291
0
W
Osiris
7,036
469
50
3
0
255,439
5
L
Ra
6,972
465
79
5
0
263,231
2
W
Fenrir
8,766
584
93
6
0
320,224
1
L
Sobek
7,023
468
45
3
0
312,795
7
L
Fenrir
8,955
597
100
7
0
310,112
4
L
Danzaburou
6,201
413
54
4
0
280,971
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role