Player Matchup

Chang'e
Chang'e
Silver III
AngelosDeli
Chang'e
Silver III
Level 68
God Stats
58W - 42L
1,619 SR
Queue Stats
103W - 101L
1,350 MMR
Solo
Heimdallr
Heimdallr
Gold V
Cajun Pirogue
Heimdallr
Gold V
Level 145
God Stats
17W - 15L
1,585 SR
Queue Stats
302W - 323L
1,315 MMR
Solo
Camazotz
Camazotz
Gold IV
HOSSstyle3
Camazotz
Gold IV
Level 124
God Stats
5W - 9L
1,530 SR
Queue Stats
206W - 200L
1,330 MMR
Solo
Sylvanus
Sylvanus
Gold V
KOS Thatguy
Sylvanus
Gold V
Level 116
God Stats
3W - 4L
1,854 SR
Queue Stats
69W - 69L
1,345 MMR
Solo
Chaac
Chaac
Bronze III
SnipagangZ
Chaac
Bronze III
Level 69
God Stats
2W - 0L
1,752 SR
Queue Stats
6W - 7L
1,305 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,668 SR
1,329 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,587 SR
1,359 MMR
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze IV
FusionGamer7505
Yemoja
Bronze IV
Level 82
God Stats
1W - 1L
1,812 SR
Queue Stats
5W - 38L
1,320 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
John_SMH_
Sun Wukong
Silver I
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 49L
1,302 MMR
Solo
Pele
Pele
Bronze III
Plagu3dProphet
Pele
Bronze III
Level 149
God Stats
4W - 7L
1,448 SR
Queue Stats
116W - 111L
1,317 MMR
Solo
Nu Wa
Nu Wa
Gold V
TodayAcrobat464
Nu Wa
Gold V
Level 109
God Stats
86W - 72L
1,674 SR
Queue Stats
563W - 590L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngelosDeli
Chang'e
9
1 / 1 / 3
5,520
552
2,761
3,843
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Cajun Pirogue
Heimdallr
9
1 / 1 / 0
5,343
534
4,231
4,989
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
HOSSstyle3
Camazotz
11
3 / 0 / 1
6,238
624
2,524
5,385
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
KOS Thatguy
Sylvanus
8
3 / 0 / 3
5,506
551
4,249
4,786
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
11
1 / 0 / 1
5,808
581
4,841
5,067
3,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AnubisCthulhuFenrirSet

VS

Bans
IzanamiBakasuraArachneCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 1 / 0
4,989
499
2,405
6,906
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 2 / 0
4,396
440
560
4,207
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
John_SMH_
Sun Wukong
9
0 / 1 / 0
4,886
489
2,333
7,216
3,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 1
4,975
498
3,618
8,321
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 0
4,998
500
3,258
3,105
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
W
Chang'e
AngelosDeli
Chang'e
1
1
3
2.5
W
Heimdallr
Cajun Pirogue
Heimdallr
1
1
0
1
L
0
2
0
0
W
Camazotz
HOSSstyle3
Camazotz
3
0
1
3.5
L
Sun Wukong
John_SMH_
Sun Wukong
0
1
0
0
W
Sylvanus
KOS Thatguy
Sylvanus
3
0
3
4.5
L
0
4
1
0.13
W
Chaac
1
0
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,606
Damage
12,174
24,070
Taken
29,755
9,684
Mitigated
9,309
14,228
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,405
999
0
3,590
6,906
1,634
0
888
6,018
0
29,581
W
Chang'e
AngelosDeli
Chang'e
2,761
148
581
1,986
3,843
989
591
1,269
2,574
27,576
0
W
Heimdallr
Cajun Pirogue
Heimdallr
4,231
1,617
0
2,396
4,989
1,522
172
616
4,373
0
29,879
L
560
68
500
1,149
4,207
1,430
0
1,971
2,236
10,865
0
W
Camazotz
HOSSstyle3
Camazotz
2,524
436
0
2,812
5,385
1,607
0
631
4,754
0
39,099
L
Sun Wukong
John_SMH_
Sun Wukong
2,333
293
0
2,690
7,216
3,076
0
0
6,766
0
25,051
W
Sylvanus
KOS Thatguy
Sylvanus
4,249
1,736
643
2,435
4,786
2,274
0
1,029
3,757
12,524
0
L
3,618
909
0
2,785
8,321
2,264
0
2,134
6,137
0
28,222
W
Chaac
4,841
760
0
3,375
5,067
3,292
0
273
4,794
0
29,955
L
3,258
754
0
500
3,105
905
369
2,017
1,088
25,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,415
Gold Earned
24,244
271
Minions Killed
223
0
Camps Cleared
0
982,068
Distance Traveled
899,997
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,989
499
44
4
0
194,463
1
W
Chang'e
5,520
552
55
6
0
209,710
3
W
Heimdallr
5,343
534
57
6
0
178,946
4
L
Yemoja
4,396
440
21
2
0
153,119
1
W
Camazotz
6,238
624
85
9
0
216,819
1
L
Sun Wukong
4,886
489
44
4
0
156,922
0
W
Sylvanus
5,506
551
25
3
0
200,259
4
L
Pele
4,975
498
67
7
0
216,643
3
W
Chaac
5,808
581
49
5
0
176,334
1
L
Nu Wa
4,998
500
47
5
0
178,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role