Player Matchup

Ares
Ares
BSBNninja
Ares
Level 27
God Stats
13W - 8L
1,648 SR
Queue Stats
73W - 87L
1,381 Elo+
Solo
Arachne
Arachne
Linahlis
Arachne
Level 29
God Stats
26W - 10L
1,677 SR
Queue Stats
74W - 49L
1,450 Elo+
Solo
Vulcan
Vulcan
Purple_Guy123257
Vulcan
Level 25
God Stats
2W - 4L
1,428 SR
Queue Stats
67W - 59L
1,407 Elo+
Party 2
Chaac
Chaac
The_fazbear_slay
Chaac
Level 27
God Stats
18W - 8L
1,706 SR
Queue Stats
103W - 77L
1,392 Elo+
Party 2
Anhur
Anhur
mateotj
Anhur
Level 29
God Stats
2W - 2L
1,606 SR
Queue Stats
40W - 41L
1,346 Elo+
Solo
Team Averages
Level 27
1,613 SR
1,395 Elo+

VS

Team Averages
Level 17
1,526 SR
1,376 Elo+
Kali
Kali
Spenaso
Kali
Level 37
God Stats
20W - 8L
1,636 SR
Queue Stats
24W - 11L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SpookyJK
Tsukuyomi
Level 8
God Stats
0W - 1L
1,667 SR
Queue Stats
2W - 4L
1,058 Elo+
Solo
Danzaburou
Danzaburou
gothlullaby
Danzaburou
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Neith
Neith
lDKv2
Neith
Level 7
God Stats
9W - 6L
1,580 SR
Queue Stats
16W - 12L
1,449 Elo+
Party 1
Thor
Thor
temp-611331
Thor
Level 29
God Stats
0W - 4L
1,249 SR
Queue Stats
45W - 53L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
7 / 2 / 9
8,639
576
5,325
13,320
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Linahlis
Arachne
16
6 / 1 / 5
9,740
649
6,575
9,183
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Boots

Boots

+6%
Movement Speed

13
5 / 4 / 6
8,283
552
13,071
7,867
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
11 / 1 / 5
9,508
634
10,203
11,541
6,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
mateotj
Anhur
13
5 / 1 / 7
8,760
584
5,949
8,419
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Spenaso
Kali
8
1 / 5 / 3
6,044
403
3,385
9,407
2,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
SpookyJK
Tsukuyomi
12
2 / 9 / 1
8,110
541
6,507
11,516
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
gothlullaby
Danzaburou
8
1 / 11 / 1
5,515
368
3,509
10,280
3,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
lDKv2
Neith
9
3 / 6 / 0
6,402
427
5,909
11,548
3,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 3 / 0
7,425
495
4,824
12,649
4,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
34
Kills
9
9
Deaths
34
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
7
2
9
5.75
W
Arachne
Linahlis
Arachne
6
1
5
8.5
W
5
4
6
2
L
Kali
Spenaso
Kali
1
5
3
0.5
L
Tsukuyomi
SpookyJK
Tsukuyomi
2
9
1
0.28
W
11
1
5
13.5
L
Danzaburou
gothlullaby
Danzaburou
1
11
1
0.14
L
Neith
lDKv2
Neith
3
6
0
0.5
W
Anhur
mateotj
Anhur
5
1
7
8.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,123
Damage
24,134
50,330
Taken
55,400
29,382
Mitigated
17,410
19,410
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,325
662
0
3,796
13,320
10,426
127
0
13,320
15,759
0
W
Arachne
Linahlis
Arachne
6,575
4,744
0
3,125
9,183
6,269
3,364
0
9,183
0
64,077
W
13,071
4,400
501
2,043
7,867
2,847
639
0
7,867
43,141
0
L
Kali
Spenaso
Kali
3,385
2,190
91
1,680
9,407
2,764
0
3,541
5,866
0
11,644
L
Tsukuyomi
SpookyJK
Tsukuyomi
6,507
2,205
0
324
11,516
3,463
936
2,128
9,388
0
26,169
W
10,203
2,181
171
6,128
11,541
6,671
2,073
0
11,541
0
38,588
L
Danzaburou
gothlullaby
Danzaburou
3,509
1,471
0
402
10,280
3,118
0
3,520
6,760
0
14,335
L
Neith
lDKv2
Neith
5,909
1,294
174
2,951
11,548
3,126
0
5,326
6,222
0
23,198
W
Anhur
mateotj
Anhur
5,949
2,588
0
3,646
8,419
3,169
5,004
0
8,419
0
40,228
L
4,824
1,215
135
1,808
12,649
4,939
1,111
3,881
8,768
0
43,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,930
Gold Earned
33,496
346
Minions Killed
206
0
Camps Cleared
0
1,492,115
Distance Traveled
1,309,900
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,639
576
18
1
0
323,979
2
W
Arachne
9,740
649
123
8
0
277,629
0
W
Vulcan
8,283
552
80
5
0
298,903
0
L
Kali
6,044
403
15
1
0
237,125
1
L
Tsukuyomi
8,110
541
39
3
0
285,791
0
W
Chaac
9,508
634
56
4
0
319,506
0
L
Danzaburou
5,515
368
26
2
0
216,410
1
L
Neith
6,402
427
40
3
0
273,989
3
W
Anhur
8,760
584
69
5
0
272,098
3
L
Thor
7,425
495
86
6
0
296,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role