Player Matchup

Apollo
Apollo
Platinum I
EJayK
Apollo
Platinum I
Level 63
God Stats
1W - 1L
1,328 SR
Queue Stats
44W - 32L
1,966 MMR
Party 1
Thor
Thor
Platinum III
Epicgamer987
Thor
Platinum III
Level 145
God Stats
5W - 10L
1,517 SR
Queue Stats
213W - 204L
1,880 MMR
Party 2
Anhur
Anhur
Platinum I
MishaeI
Anhur
Platinum I
Level 124
God Stats
3W - 2L
1,531 SR
Queue Stats
188W - 164L
1,851 MMR
Solo
Geb
Geb
Gold I
OkayPhine
Geb
Gold I
Level 160
God Stats
5W - 4L
1,675 SR
Queue Stats
101W - 97L
1,642 MMR
Party 1
Janus
Janus
Platinum III
Tenjokenshin
Janus
Platinum III
Level 155
God Stats
3W - 1L
1,655 SR
Queue Stats
183W - 168L
1,880 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,541 SR
1,844 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,393 SR
1,845 MMR
Heimdallr
Heimdallr
Platinum III
ElPingaPiedra
Heimdallr
Platinum III
Level 160
God Stats
2W - 5L
1,133 SR
Queue Stats
554W - 540L
1,880 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
Francovalladolid
Danzaburou
Platinum IV
Level 160
God Stats
1W - 3L
1,552 SR
Queue Stats
384W - 367L
1,800 MMR
Solo
Ra
Ra
Platinum I
RuggedTote
Ra
Platinum I
Level 157
God Stats
0W - 2L
1,194 SR
Queue Stats
44W - 30L
1,872 MMR
Solo
Athena
Athena
Platinum II
TheEdwinKiller
Athena
Platinum II
Level 149
God Stats
6W - 9L
1,703 SR
Queue Stats
391W - 389L
1,840 MMR
Solo
Camazotz
Camazotz
Platinum III
Tsuini
Camazotz
Platinum III
Level 160
God Stats
16W - 23L
1,381 SR
Queue Stats
691W - 685L
1,834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EJayK
Apollo
15
4 / 0 / 3
8,978
641
5,287
9,116
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 1 / 3
7,292
521
4,207
8,421
2,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
MishaeI
Anhur
13
2 / 2 / 3
7,938
567
8,385
9,509
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 7
7,412
529
5,818
7,809
5,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 0 / 5
7,705
550
5,200
4,286
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ScyllaPersephoneGuan YuSetTyr

VS

Bans
TsukuyomiCu ChulainnBellonaOsirisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElPingaPiedra
Heimdallr
13
0 / 2 / 0
7,362
526
4,538
7,246
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Francovalladolid
Danzaburou
12
0 / 3 / 0
7,261
519
6,076
10,151
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 1
7,428
531
4,448
6,463
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
6,369
455
2,363
8,903
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Tsuini
Camazotz
12
2 / 3 / 0
7,042
503
3,624
11,798
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
4
4
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
EJayK
Apollo
4
0
3
5.5
L
Heimdallr
ElPingaPiedra
Heimdallr
0
2
0
0
W
2
1
3
3.5
L
Danzaburou
Francovalladolid
Danzaburou
0
3
0
0
W
Anhur
MishaeI
Anhur
2
2
3
1.75
W
2
1
7
5.5
L
2
2
1
1.25
W
2
0
5
4.5
L
0
2
1
0.25
L
Camazotz
Tsuini
Camazotz
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
21,049
39,141
Taken
44,561
18,092
Mitigated
15,098
15,480
Healing
19,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
EJayK
Apollo
5,287
3,189
0
4,539
9,116
4,039
1,504
0
9,116
0
62,119
L
Heimdallr
ElPingaPiedra
Heimdallr
4,538
1,476
0
3,905
7,246
2,680
0
708
6,538
0
49,651
W
4,207
980
0
4,380
8,421
2,945
0
873
7,486
0
44,458
L
Danzaburou
Francovalladolid
Danzaburou
6,076
3,496
0
3,966
10,151
2,539
0
999
9,148
0
53,574
W
Anhur
MishaeI
Anhur
8,385
3,858
0
4,241
9,509
3,872
0
1,837
7,610
0
55,560
W
5,818
722
0
1,460
7,809
5,844
22
1,817
5,944
20,978
0
L
4,448
234
524
2,870
6,463
2,351
0
2,754
3,589
53,587
0
W
5,200
506
0
860
4,286
1,392
0
2,052
2,174
55,398
0
L
2,363
1,309
0
2,517
8,903
4,088
0
3,603
5,236
16,680
0
L
Camazotz
Tsuini
Camazotz
3,624
490
0
5,278
11,798
3,440
0
2,674
9,032
0
38,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
35,462
481
Minions Killed
446
0
Camps Cleared
0
1,459,833
Distance Traveled
1,435,480
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,978
641
127
9
0
303,590
6
L
Heimdallr
7,362
526
104
7
0
271,484
4
W
Thor
7,292
521
84
6
0
307,922
5
L
Danzaburou
7,261
519
99
7
0
243,791
4
W
Anhur
7,938
567
119
9
0
233,806
3
W
Geb
7,412
529
30
2
0
310,601
5
L
Ra
7,428
531
132
9
0
294,511
6
W
Janus
7,705
550
121
9
0
303,914
4
L
Athena
6,369
455
36
3
0
316,759
6
L
Camazotz
7,042
503
75
5
0
308,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role