Player Matchup

King Arthur
King Arthur
Achslye
King Arthur
Level 6
God Stats
1W - 1L
1,506 SR
Queue Stats
16W - 18L
1,190 Elo+
Party 1
Camazotz
Camazotz
Bradient
Camazotz
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
788W - 761L
1,468 Elo+
Party 3
Ra
Ra
Nomatron143
Ra
Level 15
God Stats
2W - 1L
1,715 SR
Queue Stats
67W - 94L
1,260 Elo+
Party 3
Cthulhu
Cthulhu
ParadoxG21
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,053 Elo+
Party 1
Artemis
Artemis
odinmyballs
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,053 Elo+
Party 1
Team Averages
Level 12
1,544 SR
1,205 Elo+

VS

Team Averages
Level 12
1,254 SR
1,262 Elo+
Sobek
Sobek
GariSøn
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,354 Elo+
Party 2
Set
Set
Joyamy
Set
Level 28
God Stats
27W - 27L
1,566 SR
Queue Stats
263W - 245L
1,402 Elo+
Solo
Artio
Artio
MartirioPoulos
Artio
Level 6
God Stats
0W - 1L
1,105 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 2
The Morrigan
The Morrigan
Mukiwarel
The Morrigan
Level 5
God Stats
0W - 2L
996 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 2
Ullr
Ullr
Sdrulens
Ullr
Level 5
God Stats
0W - 1L
1,105 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Achslye
King Arthur
16
9 / 7 / 6
11,532
501
19,683
24,912
19,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Bradient
Camazotz
19
18 / 4 / 6
13,249
576
29,860
30,970
18,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 5 / 11
13,279
577
14,503
13,850
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
ParadoxG21
Cthulhu
16
3 / 6 / 9
10,907
474
10,554
23,631
26,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
odinmyballs
Artemis
19
8 / 7 / 3
11,920
518
18,682
17,827
7,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GariSøn
Sobek
14
4 / 6 / 3
10,042
437
10,733
27,711
29,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
Joyamy
Set
19
19 / 7 / 1
13,227
575
35,762
29,804
17,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 11 / 4
8,393
365
4,807
18,526
15,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Mukiwarel
The Morrigan
14
3 / 13 / 4
9,899
430
12,083
16,145
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
0 / 8 / 7
9,039
393
7,479
20,033
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
45
Kills
28
29
Deaths
45
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Achslye
King Arthur
9
7
6
1.71
W
Camazotz
Bradient
Camazotz
18
4
6
5.25
L
Sobek
GariSøn
Sobek
4
6
3
0.92
L
Set
Joyamy
Set
19
7
1
2.79
L
2
11
4
0.36
L
The Morrigan
Mukiwarel
The Morrigan
3
13
4
0.38
W
7
5
11
2.5
W
Cthulhu
ParadoxG21
Cthulhu
3
6
9
1.25
L
Ullr
0
8
7
0.44
W
Artemis
odinmyballs
Artemis
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,282
Damage
70,864
111,190
Taken
112,219
77,442
Mitigated
76,567
38,972
Healing
20,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Achslye
King Arthur
19,683
5,286
0
4,106
24,912
19,307
15
6,421
18,099
0
49,559
W
Camazotz
Bradient
Camazotz
29,860
13,048
0
20,682
30,970
18,908
2,201
7,758
23,137
0
83,704
L
Sobek
GariSøn
Sobek
10,733
2,392
0
5,563
27,711
29,264
788
6,920
20,204
42,682
0
L
Set
Joyamy
Set
35,762
21,702
0
8,742
29,804
17,196
0
5,398
23,904
0
102,781
L
4,807
91
685
2,530
18,526
15,682
288
1,286
16,498
11,729
0
L
The Morrigan
Mukiwarel
The Morrigan
12,083
4,561
0
154
16,145
6,214
238
5,696
10,126
49,503
536
W
14,503
4,269
1,409
3,887
13,850
5,876
192
4,872
8,978
65,694
0
W
Cthulhu
ParadoxG21
Cthulhu
10,554
1,702
412
1,217
23,631
26,213
656
5,151
18,365
32,972
0
L
Ullr
7,479
5,500
0
3,109
20,033
8,211
168
5,217
14,723
0
34,620
W
Artemis
odinmyballs
Artemis
18,682
12,061
0
7,259
17,827
7,138
5,926
2,303
15,524
0
76,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,887
Gold Earned
50,600
427
Minions Killed
319
0
Camps Cleared
0
1,985,735
Distance Traveled
1,787,990
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,532
501
59
3
0
406,985
4
W
Camazotz
13,249
576
90
4
0
426,683
2
L
Sobek
10,042
437
57
2
0
413,375
5
L
Set
13,227
575
124
5
0
413,069
1
L
Artio
8,393
365
14
1
0
325,851
0
L
The Morrigan
9,899
430
68
3
0
329,035
1
W
Ra
13,279
577
129
6
0
360,722
2
W
Cthulhu
10,907
474
40
2
0
448,595
2
L
Ullr
9,039
393
56
2
0
306,660
1
W
Artemis
11,920
518
109
5
0
342,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role