Player Matchup

Cerberus
Cerberus
CannabisCrusade
Cerberus
Level 159
God Stats
34W - 40L
1,963 SR
Queue Stats
1,235W - 1,261L
1,566 Elo+
Party 1
Hachiman
Hachiman
DanZovich
Hachiman
Level 39
God Stats
5W - 3L
1,595 SR
Queue Stats
92W - 39L
1,732 Elo+
Solo
King Arthur
King Arthur
OverlordEnki
King Arthur
Level 47
God Stats
7W - 4L
1,709 SR
Queue Stats
116W - 95L
1,691 Elo+
Party 1
Nemesis
Nemesis
SoapyLycan
Nemesis
Level 107
God Stats
16W - 9L
1,566 SR
Queue Stats
254W - 209L
1,619 Elo+
Party 1
Thoth
Thoth
SupportDemon
Thoth
Level 26
God Stats
1W - 6L
1,119 SR
Queue Stats
238W - 207L
1,639 Elo+
Party 1
Team Averages
Level 76
1,590 SR
1,649 Elo+

VS

Team Averages
Level 85
1,607 SR
1,500 Elo+
Anubis
Anubis
DevilJhoMama
Anubis
Level 90
God Stats
3W - 4L
1,866 SR
Queue Stats
143W - 159L
1,419 Elo+
Party 2
Skadi
Skadi
KazTestarossa
Skadi
Level 16
God Stats
1W - 2L
1,414 SR
Queue Stats
18W - 32L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
Odiou
Cthulhu
Level 147
God Stats
7W - 8L
1,778 SR
Queue Stats
37W - 40L
1,651 Elo+
Party 3
Horus
Horus
ScootinMunkeh
Horus
Level 22
God Stats
1W - 1L
1,480 SR
Queue Stats
11W - 14L
1,532 Elo+
Party 3
Apollo
Apollo
iGibbsy
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 2 / 6
5,554
555
1,770
7,842
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
DanZovich
Hachiman
10
4 / 1 / 2
5,899
590
4,706
5,338
1,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
OverlordEnki
King Arthur
11
6 / 2 / 3
6,530
653
8,176
9,331
3,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
SoapyLycan
Nemesis
10
3 / 0 / 6
6,329
633
3,533
6,386
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 3
6,488
649
4,470
4,527
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 4 / 0
4,548
455
2,911
5,753
2,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

8
1 / 4 / 1
4,780
478
4,417
7,126
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Odiou
Cthulhu
8
1 / 3 / 1
5,000
500
4,591
6,116
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 4 / 1
4,706
471
3,386
9,157
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
iGibbsy
Apollo
10
2 / 3 / 1
5,711
571
4,083
7,077
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
5
5
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
2
6
2
W
Hachiman
DanZovich
Hachiman
4
1
2
5
L
Anubis
0
4
0
0
L
1
4
1
0.38
L
Cthulhu
Odiou
Cthulhu
1
3
1
0.5
W
King Arthur
OverlordEnki
King Arthur
6
2
3
3.75
L
1
4
1
0.38
W
Nemesis
SoapyLycan
Nemesis
3
0
6
6
W
4
0
3
5.5
L
Apollo
iGibbsy
Apollo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
19,388
33,424
Taken
35,229
11,236
Mitigated
14,836
9,715
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
1,770
28
0
3,034
7,842
3,108
0
2,110
5,707
15,029
0
W
Hachiman
DanZovich
Hachiman
4,706
2,650
0
2,479
5,338
1,408
16
1,047
4,291
0
30,272
L
Anubis
2,911
190
0
1,989
5,753
2,673
0
2,507
3,060
19,855
0
L
4,417
2,395
0
1,308
7,126
1,438
351
442
6,684
0
16,677
L
Cthulhu
Odiou
Cthulhu
4,591
159
141
695
6,116
3,330
0
1,212
4,821
18,491
0
W
King Arthur
OverlordEnki
King Arthur
8,176
1,357
0
1,613
9,331
3,328
210
1,248
7,790
0
32,767
L
3,386
1,547
102
2,341
9,157
5,324
0
284
8,865
0
11,629
W
Nemesis
SoapyLycan
Nemesis
3,533
2,002
0
1,457
6,386
2,148
0
864
5,497
0
31,180
W
4,470
602
0
1,132
4,527
1,244
0
2,233
2,294
30,809
0
L
Apollo
iGibbsy
Apollo
4,083
2,180
0
1,670
7,077
2,071
0
1,454
5,559
0
31,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
24,745
293
Minions Killed
190
0
Camps Cleared
0
931,556
Distance Traveled
835,487
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,554
555
53
5
0
171,127
1
W
Hachiman
5,899
590
54
5
0
153,359
5
L
Anubis
4,548
455
29
3
0
131,353
0
L
Skadi
4,780
478
30
3
0
177,360
0
L
Cthulhu
5,000
500
34
3
0
190,714
0
W
King Arthur
6,530
653
55
6
0
193,383
0
L
Horus
4,706
471
24
2
0
160,559
0
W
Nemesis
6,329
633
58
6
0
218,906
1
W
Thoth
6,488
649
73
7
0
194,781
1
L
Apollo
5,711
571
73
7
0
175,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role