Player Matchup

Danzaburou
Danzaburou
Danielmige97_
Danzaburou
Level 103
God Stats
5W - 3L
1,823 SR
Queue Stats
545W - 562L
1,477 Elo+
Solo
Hera
Hera
EGGr0llA757
Hera
Level 85
God Stats
22W - 12L
1,520 SR
Queue Stats
610W - 569L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
TheLandSquid
Baron Samedi
Level 106
God Stats
7W - 10L
1,437 SR
Queue Stats
115W - 117L
1,507 Elo+
Solo
Pele
Pele
m1lkyyw4y
Pele
Level 122
God Stats
13W - 12L
1,684 SR
Queue Stats
182W - 198L
1,434 Elo+
Solo
Ares
Ares
xXDarkWxlfXx
Ares
Level 103
God Stats
45W - 27L
1,746 SR
Queue Stats
653W - 761L
1,491 Elo+
Solo
Team Averages
Level 104
1,642 SR
1,468 Elo+

VS

Team Averages
Level 92
1,637 SR
1,403 Elo+
Set
Set
Bkasinger
Set
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,327 Elo+
Solo
Cerberus
Cerberus
Hand Cheese
Cerberus
Level 67
God Stats
23W - 12L
1,785 SR
Queue Stats
59W - 64L
1,417 Elo+
Solo
King Arthur
King Arthur
HieroZoomer
King Arthur
Level 69
God Stats
0W - 2L
1,757 SR
Queue Stats
174W - 182L
1,420 Elo+
Party 1
Zeus
Zeus
High_bravo_O
Zeus
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 180L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
InvaderMothFlaps
Ah Muzen Cab
Level 87
God Stats
41W - 31L
1,641 SR
Queue Stats
194W - 197L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danielmige97_
Danzaburou
12
1 / 3 / 4
7,095
507
7,826
11,185
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 2 / 8
8,234
588
8,889
5,238
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TheLandSquid
Baron Samedi
13
1 / 2 / 2
7,350
525
4,911
6,246
4,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
15
8 / 0 / 3
8,530
609
8,385
11,006
3,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
1 / 3 / 2
5,890
421
4,341
9,363
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,995
500
4,278
9,597
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Hand Cheese
Cerberus
9
2 / 4 / 4
6,504
465
3,979
12,336
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
HieroZoomer
King Arthur
11
1 / 2 / 1
6,283
449
4,358
13,018
8,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 1
7,153
511
3,087
6,545
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
InvaderMothFlaps
Ah Muzen Cab
12
4 / 1 / 2
7,186
513
9,087
9,328
2,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
14
Kills
10
10
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Danzaburou
Danielmige97_
Danzaburou
1
3
4
1
W
3
2
8
3.5
L
Cerberus
Hand Cheese
Cerberus
2
4
4
1
L
King Arthur
HieroZoomer
King Arthur
1
2
1
0.75
L
1
5
1
0.3
L
Ah Muzen Cab
InvaderMothFlaps
Ah Muzen Cab
4
1
2
5
W
Baron Samedi
TheLandSquid
Baron Samedi
1
2
2
1
W
Pele
8
0
3
9.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,352
Damage
24,789
43,038
Taken
50,824
17,458
Mitigated
22,363
16,496
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,278
2,149
0
3,497
9,597
3,654
395
1,756
7,765
0
41,736
W
Danzaburou
Danielmige97_
Danzaburou
7,826
3,377
0
5,107
11,185
3,401
572
1,211
9,974
0
44,903
W
8,889
2,908
0
1,965
5,238
1,752
581
2,185
3,028
49,218
0
L
Cerberus
Hand Cheese
Cerberus
3,979
374
0
4,070
12,336
5,578
284
6,035
6,227
21,634
0
L
King Arthur
HieroZoomer
King Arthur
4,358
383
0
3,718
13,018
8,254
0
5,380
7,543
0
24,715
L
3,087
289
0
870
6,545
1,996
0
2,585
3,741
43,622
0
L
Ah Muzen Cab
InvaderMothFlaps
Ah Muzen Cab
9,087
4,202
0
3,699
9,328
2,881
561
1,881
7,407
0
44,882
W
Baron Samedi
TheLandSquid
Baron Samedi
4,911
605
422
2,676
6,246
4,198
734
257
5,614
37,615
0
W
Pele
8,385
1,776
0
3,772
11,006
3,993
225
1,872
9,059
0
49,828
W
4,341
253
373
2,181
9,363
4,114
0
1,541
7,797
16,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,099
Gold Earned
34,121
384
Minions Killed
321
0
Camps Cleared
0
1,203,814
Distance Traveled
1,278,093
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,995
500
92
7
0
275,548
0
W
Danzaburou
7,095
507
96
7
0
241,646
2
W
Hera
8,234
588
99
7
0
259,019
2
L
Cerberus
6,504
465
31
2
0
263,326
6
L
King Arthur
6,283
449
35
3
0
270,292
0
L
Zeus
7,153
511
86
6
0
220,587
1
L
Ah Muzen Cab
7,186
513
77
6
0
248,340
0
W
Baron Samedi
7,350
525
77
6
0
203,699
1
W
Pele
8,530
609
89
6
0
298,997
0
W
Ares
5,890
421
23
2
0
200,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role