Player Matchup

King Arthur
King Arthur
Koga6362
King Arthur
Level 17
God Stats
6W - 6L
1,369 SR
Queue Stats
13W - 22L
1,333 Elo+
Solo
Artemis
Artemis
N9a8n7999
Artemis
Level 7
God Stats
1W - 1L
1,773 SR
Queue Stats
7W - 9L
1,513 Elo+
Solo
Raijin
Raijin
Oibieu
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,451 Elo+
Solo
Kali
Kali
Zenzeluk02
Kali
Level 17
God Stats
1W - 1L
1,736 SR
Queue Stats
26W - 30L
1,394 Elo+
Solo
Thor
Thor
taureau569divin
Thor
Level 5
God Stats
1W - 1L
1,752 SR
Queue Stats
4W - 9L
1,516 Elo+
Solo
Team Averages
Level 13
1,626 SR
1,441 Elo+

VS

Team Averages
Level 16
1,622 SR
1,460 Elo+
Ra
Ra
Brënda
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
Ibson-Filho
Heimdallr
Level 18
God Stats
3W - 3L
1,758 SR
Queue Stats
97W - 83L
1,426 Elo+
Solo
Amaterasu
Amaterasu
Mateoasencio_YT
Amaterasu
Level 6
God Stats
2W - 1L
1,725 SR
Queue Stats
3W - 3L
1,560 Elo+
Solo
Olorun
Olorun
jeffer_Lj
Olorun
Level 12
God Stats
4W - 6L
1,400 SR
Queue Stats
7W - 19L
1,257 Elo+
Solo
Medusa
Medusa
klevertonZeeN
Medusa
Level 16
God Stats
11W - 12L
1,727 SR
Queue Stats
32W - 34L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Koga6362
King Arthur
20
3 / 4 / 10
13,431
1,033
14,494
31,310
25,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
N9a8n7999
Artemis
16
2 / 1 / 1
11,088
853
7,232
7,957
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Oibieu
Raijin
20
4 / 12 / 11
14,048
1,081
23,046
24,221
9,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 13 / 3
14,475
1,113
27,129
31,801
15,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 13 / 4
10,499
808
1,102
17,954
4,914
Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 15
14,317
1,101
23,789
12,122
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Ibson-Filho
Heimdallr
20
2 / 6 / 25
12,847
988
8,347
14,073
6,758
Amaterasu
Mateoasencio_YT
Amaterasu
20
5 / 4 / 19
13,385
1,030
16,634
21,892
20,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
jeffer_Lj
Olorun
18
0 / 6 / 11
11,036
849
2,838
15,131
6,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
22 / 3 / 12
16,860
1,297
43,168
18,756
8,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
120
20
Kills
38
43
Deaths
20
29
Assists
82
Player
Kills
Deaths
Assists
KDA
W
9
1
15
16.5
W
Heimdallr
Ibson-Filho
Heimdallr
2
6
25
2.42
L
King Arthur
Koga6362
King Arthur
3
4
10
2
W
Amaterasu
Mateoasencio_YT
Amaterasu
5
4
19
3.63
L
Artemis
N9a8n7999
Artemis
2
1
1
2.5
L
Raijin
Oibieu
Raijin
4
12
11
0.79
L
11
13
3
0.96
W
Olorun
jeffer_Lj
Olorun
0
6
11
0.92
W
22
3
12
9.33
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,003
Damage
94,776
113,243
Taken
81,974
58,309
Mitigated
47,433
17,138
Healing
21,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,789
1,189
3,785
2,005
12,122
5,314
0
2,514
9,608
61,419
0
W
Heimdallr
Ibson-Filho
Heimdallr
8,347
1,467
0
0
14,073
6,758
0
4,754
9,139
0
13,143
L
King Arthur
Koga6362
King Arthur
14,494
2,551
349
8,653
31,310
25,582
0
7,154
23,955
0
45,151
W
Amaterasu
Mateoasencio_YT
Amaterasu
16,634
7,688
0
5,294
21,892
20,298
0
6,204
15,430
0
38,927
L
Artemis
N9a8n7999
Artemis
7,232
3,020
0
1,572
7,957
2,694
0
3,043
4,839
0
24,426
L
Raijin
Oibieu
Raijin
23,046
3,634
0
0
24,221
9,527
0
4,891
19,178
42,466
0
L
27,129
12,510
0
6,564
31,801
15,592
0
9,875
21,748
0
45,742
W
Olorun
jeffer_Lj
Olorun
2,838
2,176
124
1,042
15,131
6,076
0
5,347
9,784
11,953
0
W
43,168
28,691
0
9,453
18,756
8,987
0
4,227
14,529
0
59,331
L
1,102
501
0
0
17,954
4,914
0
1,664
12,437
0
3,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,541
Gold Earned
68,445
182
Minions Killed
218
3
Camps Cleared
5
1,114,889
Distance Traveled
1,097,537
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,317
1,101
113
9
0
267,314
7
W
Heimdallr
12,847
988
8
1
2
209,556
3
L
King Arthur
13,431
1,033
65
5
1
287,676
2
W
Amaterasu
13,385
1,030
49
4
0
247,114
0
L
Artemis
11,088
853
35
3
1
119,727
0
L
Raijin
14,048
1,081
50
4
1
244,237
0
L
Kali
14,475
1,113
30
2
0
249,618
0
W
Olorun
11,036
849
20
2
0
151,846
0
W
Medusa
16,860
1,297
28
2
3
221,707
2
L
Thor
10,499
808
2
0
0
213,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role