Player Matchup

Neith
Neith
Gankmegently
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
TMC_White-Liner
Tsukuyomi
Level 29
God Stats
21W - 10L
1,643 SR
Queue Stats
79W - 64L
1,599 Elo+
Party 1
Chang'e
Chang'e
TopScholar123
Chang'e
Level 26
God Stats
16W - 14L
1,948 SR
Queue Stats
346W - 332L
1,567 Elo+
Solo
Pele
Pele
Uh Oh Potato543
Pele
Level 28
God Stats
12W - 7L
1,723 SR
Queue Stats
57W - 40L
1,599 Elo+
Party 1
Ymir
Ymir
bajon-globular
Ymir
Level 7
God Stats
2W - 1L
1,734 SR
Queue Stats
126W - 152L
1,493 Elo+
Solo
Team Averages
Level 21
1,709 SR
1,554 Elo+

VS

Team Averages
Level 20
1,524 SR
1,495 Elo+
Nox
Nox
GankMyLaneHoe
Nox
Level 18
God Stats
10W - 11L
1,667 SR
Queue Stats
94W - 74L
1,615 Elo+
Solo
Nu Wa
Nu Wa
KazeYuri
Nu Wa
Level 25
God Stats
50W - 32L
1,540 SR
Queue Stats
298W - 276L
1,498 Elo+
Solo
Cthulhu
Cthulhu
MadFost64
Cthulhu
Level 7
God Stats
3W - 6L
1,282 SR
Queue Stats
3W - 10L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
STeel OmAr PR
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,427 Elo+
Solo
Apollo
Apollo
SavageMeist
Apollo
Level 29
God Stats
22W - 14L
1,632 SR
Queue Stats
79W - 63L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 8
11,804
590
11,054
10,345
4,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
TMC_White-Liner
Tsukuyomi
17
9 / 5 / 3
11,107
555
11,732
15,361
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
17
5 / 1 / 8
10,961
548
9,043
11,728
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 0
9,547
477
7,605
13,596
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 6 / 1
8,581
429
2,165
16,539
10,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,872
494
7,853
14,455
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
KazeYuri
Nu Wa
15
3 / 5 / 4
9,513
476
15,345
8,264
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MadFost64
Cthulhu
13
0 / 7 / 2
8,222
411
4,734
17,338
15,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
STeel OmAr PR
Ao Kuang
13
2 / 3 / 2
8,639
432
4,395
14,393
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
7 / 1 / 3
9,256
463
11,546
10,110
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
19
Kills
15
15
Deaths
19
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
3
0
8
7
L
Nu Wa
KazeYuri
Nu Wa
3
5
4
1
L
Cthulhu
MadFost64
Cthulhu
0
7
2
0.14
L
Ao Kuang
STeel OmAr PR
Ao Kuang
2
3
2
1
L
Apollo
7
1
3
8.5
W
Tsukuyomi
TMC_White-Liner
Tsukuyomi
9
5
3
2.1
W
Chang'e
5
1
8
9
W
2
3
0
0.67
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,599
Damage
43,873
67,569
Taken
64,560
28,154
Mitigated
38,791
17,152
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,853
903
0
4,229
14,455
11,241
1,080
1,099
13,234
44,102
0
W
11,054
4,608
0
5,154
10,345
4,499
3,258
5,162
5,037
0
82,912
L
Nu Wa
KazeYuri
Nu Wa
15,345
5,426
0
810
8,264
2,712
1,697
2,361
5,701
54,284
0
L
Cthulhu
MadFost64
Cthulhu
4,734
591
0
1,087
17,338
15,351
182
4,072
13,056
45,017
0
L
Ao Kuang
STeel OmAr PR
Ao Kuang
4,395
1,381
0
3,652
14,393
5,175
0
2,185
12,106
48,061
0
L
Apollo
11,546
6,255
789
3,809
10,110
4,312
334
825
9,255
0
52,042
W
Tsukuyomi
TMC_White-Liner
Tsukuyomi
11,732
2,283
0
4,688
15,361
5,284
708
7,802
7,238
0
53,627
W
Chang'e
9,043
848
1,197
4,018
11,728
3,728
772
7,449
3,888
55,465
0
W
7,605
1,827
0
1,775
13,596
4,120
2,450
5,956
7,420
0
63,270
W
2,165
331
0
320
16,539
10,523
312
4,626
11,659
33,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,000
Gold Earned
45,502
495
Minions Killed
423
0
Camps Cleared
0
1,853,458
Distance Traveled
1,722,933
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,872
494
71
4
0
326,464
0
W
Neith
11,804
590
142
7
0
349,569
2
L
Nu Wa
9,513
476
99
5
0
334,260
5
L
Cthulhu
8,222
411
78
4
0
311,763
0
L
Ao Kuang
8,639
432
86
4
0
354,769
0
L
Apollo
9,256
463
89
4
0
395,677
3
W
Tsukuyomi
11,107
555
86
4
0
424,965
1
W
Chang'e
10,961
548
111
6
0
368,662
2
W
Pele
9,547
477
105
5
0
389,864
0
W
Ymir
8,581
429
51
3
0
320,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role