Player Matchup

Raijin
Raijin
ARR0W44
Raijin
Level 15
God Stats
0W - 1L
1,099 SR
Queue Stats
179W - 179L
1,029 Elo+
Solo
Mulan
Mulan
Dizzi57
Mulan
Level 6
God Stats
3W - 1L
1,219 SR
Queue Stats
18W - 20L
1,239 Elo+
Solo
Cerberus
Cerberus
Dragon_dealerson
Cerberus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ShadowMonarch97
Cabrakan
Level 22
God Stats
4W - 2L
1,601 SR
Queue Stats
139W - 178L
1,279 Elo+
Solo
Ao Kuang
Ao Kuang
TerraRaptor4
Ao Kuang
Level 29
God Stats
12W - 9L
1,715 SR
Queue Stats
52W - 45L
1,399 Elo+
Solo
Team Averages
Level 15
1,427 SR
1,289 Elo+

VS

Team Averages
Level 20
1,507 SR
1,391 Elo+
Bellona
Bellona
Aginor177
Bellona
Level 28
God Stats
5W - 3L
1,681 SR
Queue Stats
144W - 188L
1,386 Elo+
Solo
Ymir
Ymir
CORPSE_420
Ymir
Level 20
God Stats
6W - 2L
1,451 SR
Queue Stats
34W - 34L
1,353 Elo+
Solo
Tiamat
Tiamat
MasonOnCrakk
Tiamat
Level 27
God Stats
2W - 5L
1,337 SR
Queue Stats
4W - 8L
1,351 Elo+
Solo
Arachne
Arachne
NowelWater887
Arachne
Level 24
God Stats
31W - 22L
1,566 SR
Queue Stats
244W - 277L
1,366 Elo+
Solo
Neith
Neith
raid69007
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ARR0W44
Raijin
10
0 / 5 / 4
5,914
422
5,091
9,624
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Dizzi57
Mulan
7
2 / 3 / 2
5,822
416
3,126
5,822
2,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

3
0 / 3 / 0
4,628
331
349
3,583
1,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
10
3 / 5 / 6
6,924
495
6,681
13,422
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
TerraRaptor4
Ao Kuang
13
12 / 3 / 2
8,735
624
11,539
14,341
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aginor177
Bellona
13
1 / 0 / 1
8,230
588
3,100
5,160
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 5 / 4
6,796
485
4,720
9,610
7,172
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
13
7 / 5 / 2
8,715
623
7,372
10,426
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
14
4 / 4 / 3
8,629
616
8,658
11,122
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
raid69007
Neith
12
4 / 4 / 2
7,592
542
10,130
8,849
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
17
Kills
18
19
Deaths
18
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
ARR0W44
Raijin
0
5
4
0.4
W
Bellona
Aginor177
Bellona
1
0
1
1.5
W
2
5
4
0.8
L
Mulan
Dizzi57
Mulan
2
3
2
1
L
0
3
0
0
W
Tiamat
7
5
2
1.6
W
Arachne
4
4
3
1.38
L
Cabrakan
3
5
6
1.2
L
Ao Kuang
TerraRaptor4
Ao Kuang
12
3
2
4.33
W
Neith
raid69007
Neith
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,786
Damage
33,980
46,792
Taken
45,167
26,981
Mitigated
26,395
6,601
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ARR0W44
Raijin
5,091
844
0
370
9,624
3,034
132
2,288
7,336
23,086
0
W
Bellona
Aginor177
Bellona
3,100
778
0
231
5,160
3,945
2,366
1,569
3,559
0
41,952
W
4,720
1,087
0
0
9,610
7,172
228
6,364
2,990
14,872
0
L
Mulan
Dizzi57
Mulan
3,126
540
0
401
5,822
2,896
0
2,235
3,587
0
11,222
L
349
160
0
358
3,583
1,268
0
910
2,673
3,791
0
W
Tiamat
7,372
1,404
0
2,741
10,426
5,902
1,207
4,850
5,439
35,443
0
W
Arachne
8,658
6,427
0
3,477
11,122
6,449
2,366
5,611
5,415
0
50,797
L
Cabrakan
6,681
776
0
695
13,422
14,105
0
3,315
10,107
21,076
0
L
Ao Kuang
TerraRaptor4
Ao Kuang
11,539
2,651
0
4,777
14,341
5,678
0
3,344
10,997
39,091
0
W
Neith
raid69007
Neith
10,130
4,909
0
2,943
8,849
2,927
2,208
4,853
3,804
0
37,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
39,962
159
Minions Killed
359
0
Camps Cleared
0
997,719
Distance Traveled
1,300,692
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,914
422
33
2
0
233,408
0
W
Bellona
8,230
588
106
8
0
300,985
0
W
Ymir
6,796
485
27
2
0
281,701
0
L
Mulan
5,822
416
26
2
0
158,068
2
L
Cerberus
4,628
331
7
1
0
102,243
0
W
Tiamat
8,715
623
69
5
0
250,557
1
W
Arachne
8,629
616
91
7
0
248,108
0
L
Cabrakan
6,924
495
21
2
0
234,320
5
L
Ao Kuang
8,735
624
72
5
0
269,680
2
W
Neith
7,592
542
66
5
0
219,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role