Player Matchup

Sobek
Sobek
JFelipe33
Sobek
Level 7
God Stats
3W - 4L
1,816 SR
Queue Stats
15W - 21L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
JOEBRO4
Kukulkan
Level 27
God Stats
1W - 1L
1,528 SR
Queue Stats
32W - 33L
1,569 Elo+
Solo
Cerberus
Cerberus
Pedraza48
Cerberus
Level 7
God Stats
1W - 3L
1,724 SR
Queue Stats
4W - 9L
1,137 Elo+
Solo
Nemesis
Nemesis
luiselomo
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,367 Elo+
Party 1
Amaterasu
Amaterasu
tonytwodoonger
Amaterasu
Level 16
God Stats
73W - 62L
1,495 SR
Queue Stats
532W - 550L
1,394 Elo+
Solo
Team Averages
Level 13
1,613 SR
1,374 Elo+

VS

Team Averages
Level 21
1,458 SR
1,399 Elo+
Artemis
Artemis
Gladiator0099
Artemis
Level 19
God Stats
1W - 1L
1,253 SR
Queue Stats
31W - 34L
1,371 Elo+
Solo
Fenrir
Fenrir
GreghpA1XD
Fenrir
Level 22
God Stats
10W - 11L
1,564 SR
Queue Stats
128W - 161L
1,348 Elo+
Solo
Raijin
Raijin
RedbrickWheel07
Raijin
Level 28
God Stats
3W - 2L
1,482 SR
Queue Stats
103W - 131L
1,394 Elo+
Solo
Osiris
Osiris
hillshaveeyes123
Osiris
Level 16
God Stats
9W - 4L
1,646 SR
Queue Stats
15W - 17L
1,473 Elo+
Solo
Cthulhu
Cthulhu
hosh1no
Cthulhu
Level 18
God Stats
2W - 2L
1,343 SR
Queue Stats
43W - 40L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JFelipe33
Sobek
12
4 / 6 / 4
8,156
429
8,094
18,695
18,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
JOEBRO4
Kukulkan
14
5 / 5 / 0
8,557
450
8,680
10,262
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Pedraza48
Cerberus
12
1 / 5 / 2
7,134
375
3,573
13,269
9,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
luiselomo
Nemesis
7
1 / 7 / 1
6,370
335
1,069
7,498
1,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
tonytwodoonger
Amaterasu
13
0 / 6 / 1
7,893
415
7,507
21,239
14,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
4 / 5 / 3
9,745
513
8,949
13,000
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
GreghpA1XD
Fenrir
16
9 / 0 / 6
10,605
558
10,062
10,651
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 2 / 3
11,355
598
13,269
9,796
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
4 / 1 / 3
10,280
541
9,461
12,479
10,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
hosh1no
Cthulhu
15
4 / 4 / 6
10,130
533
10,014
10,602
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
26
29
Deaths
12
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
5
3
1.1
W
Fenrir
GreghpA1XD
Fenrir
9
0
6
12
L
Sobek
JFelipe33
Sobek
4
6
4
1
L
Kukulkan
JOEBRO4
Kukulkan
5
5
0
1
L
Cerberus
Pedraza48
Cerberus
1
5
2
0.4
W
5
2
3
3.25
W
4
1
3
5.5
W
Cthulhu
hosh1no
Cthulhu
4
4
6
1.75
L
Nemesis
luiselomo
Nemesis
1
7
1
0.21
L
Amaterasu
tonytwodoonger
Amaterasu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,923
Damage
51,755
70,963
Taken
56,528
47,460
Mitigated
32,843
14,250
Healing
22,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
8,949
5,026
0
5,198
13,000
4,533
2,691
7,511
5,489
0
46,829
W
Fenrir
GreghpA1XD
Fenrir
10,062
2,590
0
4,823
10,651
4,538
0
1,745
8,906
0
51,238
L
Sobek
JFelipe33
Sobek
8,094
1,322
0
2,649
18,695
18,080
0
7,498
11,197
27,078
0
L
Kukulkan
JOEBRO4
Kukulkan
8,680
1,939
0
0
10,262
4,332
87
5,653
4,609
44,491
0
L
Cerberus
Pedraza48
Cerberus
3,573
382
0
1,224
13,269
9,168
186
4,690
8,504
25,840
0
W
13,269
1,397
777
5,805
9,796
3,819
1,063
5,812
3,984
90,702
0
W
9,461
3,407
0
4,734
12,479
10,563
3,132
63
12,416
0
46,978
W
Cthulhu
hosh1no
Cthulhu
10,014
814
184
849
10,602
9,390
529
5,216
5,386
33,238
0
L
Nemesis
luiselomo
Nemesis
1,069
764
0
357
7,498
1,536
0
1,280
6,218
0
22,163
L
Amaterasu
tonytwodoonger
Amaterasu
7,507
2,663
0
10,020
21,239
14,344
242
4,162
16,336
0
43,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,110
Gold Earned
52,115
285
Minions Killed
468
0
Camps Cleared
0
1,470,180
Distance Traveled
1,701,836
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,745
513
89
5
0
270,082
0
W
Fenrir
10,605
558
73
4
0
371,708
0
L
Sobek
8,156
429
33
2
0
334,368
6
L
Kukulkan
8,557
450
82
4
0
299,903
0
L
Cerberus
7,134
375
60
3
0
345,360
0
W
Raijin
11,355
598
159
8
0
309,829
3
W
Osiris
10,280
541
102
5
0
370,106
1
W
Cthulhu
10,130
533
45
2
0
380,111
9
L
Nemesis
6,370
335
33
2
0
191,722
0
L
Amaterasu
7,893
415
77
4
0
298,827
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role