Player Matchup

Zhong Kui
Zhong Kui
CimaFunk
Zhong Kui
Level 27
God Stats
2W - 5L
1,772 SR
Queue Stats
78W - 92L
1,471 Elo+
Solo
Bastet
Bastet
Reevrom
Bastet
Level 29
God Stats
5W - 0L
1,715 SR
Queue Stats
84W - 68L
1,559 Elo+
Solo
Medusa
Medusa
SasukeWsharingan
Medusa
Level 16
God Stats
4W - 3L
1,676 SR
Queue Stats
16W - 20L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
WujekJonnY132
Cthulhu
Level 16
God Stats
2W - 1L
1,483 SR
Queue Stats
16W - 18L
1,355 Elo+
Party 1
Chaac
Chaac
leonardo7_pl
Chaac
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 30
1,629 SR
1,445 Elo+

VS

Team Averages
Level 25
1,526 SR
1,596 Elo+
Freya
Freya
Lucy975
Freya
Level 29
God Stats
7W - 3L
1,745 SR
Queue Stats
7W - 4L
1,592 Elo+
Party 3
Chaac
Chaac
PND_OmegaK
Chaac
Level 22
God Stats
4W - 4L
1,545 SR
Queue Stats
116W - 76L
1,691 Elo+
Solo
Scylla
Scylla
Samidas55
Scylla
Level 17
God Stats
10W - 7L
1,486 SR
Queue Stats
316W - 290L
1,548 Elo+
Party 2
Rama
Rama
acoustic_jumper1
Rama
Level 29
God Stats
0W - 2L
1,356 SR
Queue Stats
7W - 4L
1,592 Elo+
Party 3
Ao Kuang
Ao Kuang
oulala R6
Ao Kuang
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
616W - 530L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CimaFunk
Zhong Kui
20
9 / 1 / 1
12,081
604
13,909
13,637
10,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Reevrom
Bastet
17
5 / 4 / 6
10,778
539
12,260
14,731
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 2 / 2
10,424
521
10,603
9,921
5,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
14
0 / 1 / 7
8,964
448
5,506
14,860
18,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 3 / 5
9,819
491
12,902
14,900
13,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Lucy975
Freya
13
0 / 6 / 1
7,642
382
3,332
14,908
7,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
17
5 / 2 / 1
10,641
532
16,086
20,957
21,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Samidas55
Scylla
15
0 / 4 / 1
8,825
441
2,556
9,316
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 1
8,040
402
7,384
13,510
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
oulala R6
Ao Kuang
15
5 / 6 / 0
9,283
464
14,176
20,384
8,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
21
Kills
10
11
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CimaFunk
Zhong Kui
9
1
1
9.5
L
Freya
Lucy975
Freya
0
6
1
0.08
L
Chaac
5
2
1
2.75
W
Bastet
Reevrom
Bastet
5
4
6
2
L
Scylla
Samidas55
Scylla
0
4
1
0.13
W
7
2
2
4
W
Cthulhu
0
1
7
3.5
L
0
3
1
0.17
W
0
3
5
0.83
L
Ao Kuang
oulala R6
Ao Kuang
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,180
Damage
43,534
68,049
Taken
79,075
52,777
Mitigated
45,063
25,271
Healing
33,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CimaFunk
Zhong Kui
13,909
717
0
8,077
13,637
10,669
323
7,240
6,133
83,385
0
L
Freya
Lucy975
Freya
3,332
1,457
164
5,727
14,908
7,122
363
2,917
11,966
43,063
0
L
Chaac
16,086
3,024
0
9,050
20,957
21,729
40
2,020
18,642
0
70,850
W
Bastet
Reevrom
Bastet
12,260
6,025
0
5,058
14,731
5,439
0
3,914
10,817
0
69,359
L
Scylla
Samidas55
Scylla
2,556
462
0
1,875
9,316
3,411
0
3,775
5,541
47,045
0
W
10,603
4,341
585
2,057
9,921
5,482
4,605
2,883
7,038
0
56,725
W
Cthulhu
5,506
404
0
880
14,860
18,183
768
4,553
10,307
28,211
0
L
7,384
5,603
270
7,232
13,510
4,762
711
4,239
9,246
0
49,384
W
12,902
3,959
0
8,614
14,900
13,004
0
1,210
13,690
157
62,350
L
Ao Kuang
oulala R6
Ao Kuang
14,176
5,809
0
8,729
20,384
8,039
0
6,589
13,770
58,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,066
Gold Earned
44,431
563
Minions Killed
485
0
Camps Cleared
0
1,869,244
Distance Traveled
1,753,109
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,081
604
167
8
0
352,503
4
L
Freya
7,642
382
63
3
0
330,852
3
L
Chaac
10,641
532
143
7
0
384,825
6
W
Bastet
10,778
539
110
6
0
391,095
8
L
Scylla
8,825
441
99
5
0
327,993
2
W
Medusa
10,424
521
114
6
0
387,501
0
W
Cthulhu
8,964
448
47
2
0
353,246
0
L
Rama
8,040
402
81
4
0
337,696
4
W
Chaac
9,819
491
125
6
0
384,899
0
L
Ao Kuang
9,283
464
99
5
0
371,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role