Player Matchup

Izanami
Izanami
Alexander5210
Izanami
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
168W - 152L
1,541 Elo+
Solo
Fenrir
Fenrir
Explays34
Fenrir
Level 28
God Stats
6W - 6L
1,444 SR
Queue Stats
81W - 69L
1,502 Elo+
Solo
Cthulhu
Cthulhu
MakeMeCake
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,383 Elo+
Solo
Bellona
Bellona
maja007
Bellona
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,716 Elo+
Solo
Tiamat
Tiamat
moplayerone88
Tiamat
Level 13
God Stats
158W - 160L
1,148 SR
Queue Stats
444W - 478L
1,415 Elo+
Solo
Team Averages
Level 16
1,419 SR
1,511 Elo+

VS

Team Averages
Level 23
1,492 SR
1,451 Elo+
Discordia
Discordia
Haykk
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,552 Elo+
Party 1
Tiamat
Tiamat
Kurohyukihime
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Madara9351
Jormungandr
Level 29
God Stats
0W - 1L
1,707 SR
Queue Stats
32W - 33L
1,457 Elo+
Party 1
Bakasura
Bakasura
Mattmuzza
Bakasura
Level 17
God Stats
5W - 3L
1,491 SR
Queue Stats
73W - 97L
1,360 Elo+
Solo
King Arthur
King Arthur
radamantis444
King Arthur
Level 17
God Stats
10W - 11L
1,264 SR
Queue Stats
34W - 56L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
34 / 3 / 7
18,286
703
55,603
30,290
15,592
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Explays34
Fenrir
20
14 / 6 / 13
14,382
553
23,409
23,934
11,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MakeMeCake
Cthulhu
18
2 / 6 / 25
12,845
494
15,234
26,594
23,244
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
maja007
Bellona
20
5 / 5 / 7
13,997
538
15,268
23,110
23,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 3 / 12
13,328
513
20,757
23,956
16,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Haykk
Discordia
17
5 / 12 / 8
11,878
457
22,614
19,485
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 16 / 2
11,102
427
20,682
26,466
12,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Madara9351
Jormungandr
16
3 / 14 / 5
10,881
419
19,582
37,304
32,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
Mattmuzza
Bakasura
16
3 / 12 / 5
11,133
428
11,139
29,785
13,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
radamantis444
King Arthur
18
6 / 9 / 3
11,916
458
8,542
36,214
38,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
45
63
Kills
22
23
Deaths
63
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
34
3
7
12.5
W
Fenrir
Explays34
Fenrir
14
6
13
3.42
L
Discordia
Haykk
Discordia
5
12
8
0.75
L
5
16
2
0.38
L
Jormungandr
Madara9351
Jormungandr
3
14
5
0.39
W
Cthulhu
MakeMeCake
Cthulhu
2
6
25
2.42
L
Bakasura
Mattmuzza
Bakasura
3
12
5
0.46
W
Bellona
maja007
Bellona
5
5
7
1.7
W
8
3
12
4.67
L
King Arthur
radamantis444
King Arthur
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,271
Damage
82,559
127,884
Taken
149,254
89,762
Mitigated
104,132
40,657
Healing
24,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
55,603
46,193
0
20,527
30,290
15,592
4,653
13,340
16,015
0
194,467
W
Fenrir
Explays34
Fenrir
23,409
12,159
778
2,917
23,934
11,396
296
12,151
11,708
0
95,807
L
Discordia
Haykk
Discordia
22,614
1,512
544
2,387
19,485
7,371
554
5,639
13,504
49,379
0
L
20,682
1,641
267
5,530
26,466
12,223
302
6,494
19,772
48,831
0
L
Jormungandr
Madara9351
Jormungandr
19,582
5,118
497
854
37,304
32,913
242
9,000
27,876
53,440
0
W
Cthulhu
MakeMeCake
Cthulhu
15,234
1,583
801
2,367
26,594
23,244
0
18,860
7,182
47,114
0
L
Bakasura
Mattmuzza
Bakasura
11,139
7,810
0
5,956
29,785
13,439
0
6,856
22,712
0
53,505
W
Bellona
maja007
Bellona
15,268
5,628
0
1,917
23,110
23,118
4,533
6,987
15,268
18,342
68,044
W
20,757
4,237
0
11,350
23,956
16,412
1,804
12,189
11,322
76,232
0
L
King Arthur
radamantis444
King Arthur
8,542
1,573
171
8,304
36,214
38,186
0
9,126
26,405
0
28,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,838
Gold Earned
56,910
607
Minions Killed
310
0
Camps Cleared
0
2,341,326
Distance Traveled
2,066,570
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,286
703
203
8
0
466,885
1
W
Fenrir
14,382
553
109
4
0
512,096
3
L
Discordia
11,878
457
48
2
0
424,024
8
L
Tiamat
11,102
427
51
2
0
397,589
0
L
Jormungandr
10,881
419
52
2
0
395,973
0
W
Cthulhu
12,845
494
42
2
0
458,894
2
L
Bakasura
11,133
428
119
5
0
398,038
4
W
Bellona
13,997
538
155
6
0
428,217
0
W
Tiamat
13,328
513
98
4
0
475,234
0
L
King Arthur
11,916
458
40
2
0
450,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role