Player Matchup

Amaterasu
Amaterasu
Eskildvoll
Amaterasu
Level 6
God Stats
2W - 4L
1,147 SR
Queue Stats
5W - 6L
1,534 Elo+
Solo
Izanami
Izanami
FrankiSonOfTyr
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,642 Elo+
Party 2
Nemesis
Nemesis
GarrenMenethil
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Rocwen
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,716 Elo+
Solo
Kukulkan
Kukulkan
Shadowbrînger
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,642 Elo+
Party 2
Team Averages
Level 4
1,429 SR
1,607 Elo+

VS

Team Averages
Level 18
1,558 SR
1,530 Elo+
Izanami
Izanami
KIRAsrb
Izanami
Level 16
God Stats
21W - 23L
1,482 SR
Queue Stats
40W - 37L
1,565 Elo+
Party 1
Erlang Shen
Erlang Shen
KawaiGhost
Erlang Shen
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,606 Elo+
Party 1
Ymir
Ymir
Mahrbel
Ymir
Level 15
God Stats
8W - 5L
1,809 SR
Queue Stats
37W - 32L
1,478 Elo+
Solo
Pele
Pele
Overlodr412
Pele
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
udolfgg
Scylla
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eskildvoll
Amaterasu
9
3 / 4 / 0
6,103
509
5,549
6,996
3,316
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 8 / 0
4,804
400
1,756
7,630
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 5 / 2
5,946
496
2,813
8,559
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Rocwen
Bellona
7
0 / 5 / 1
4,970
414
3,905
7,627
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
10
2 / 4 / 1
6,046
504
6,758
5,052
1,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KIRAsrb
Izanami
12
6 / 2 / 4
7,514
626
5,951
9,047
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
KawaiGhost
Erlang Shen
15
11 / 1 / 0
8,881
740
7,738
8,950
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Mahrbel
Ymir
11
5 / 1 / 6
7,312
609
4,395
8,154
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 1 / 7
7,322
610
4,808
9,310
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
udolfgg
Scylla
10
1 / 1 / 2
5,982
499
1,996
4,299
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
26
26
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Eskildvoll
Amaterasu
3
4
0
0.75
L
0
8
0
0
L
0
5
2
0.2
W
Izanami
KIRAsrb
Izanami
6
2
4
4
W
Erlang Shen
KawaiGhost
Erlang Shen
11
1
0
11
W
Ymir
Mahrbel
Ymir
5
1
6
8
W
3
1
7
6.5
L
Bellona
Rocwen
Bellona
0
5
1
0.1
L
Kukulkan
2
4
1
0.63
W
Scylla
udolfgg
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,781
Damage
24,888
35,864
Taken
39,760
13,408
Mitigated
21,140
4,960
Healing
14,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Eskildvoll
Amaterasu
5,549
2,638
0
596
6,996
3,316
0
655
6,341
0
14,206
L
1,756
1,548
0
969
7,630
1,563
250
1,314
6,316
0
12,998
L
2,813
1,479
0
2,481
8,559
2,344
0
1,135
7,424
0
29,700
W
Izanami
KIRAsrb
Izanami
5,951
3,278
0
3,677
9,047
2,995
190
1,163
7,834
0
47,358
W
Erlang Shen
KawaiGhost
Erlang Shen
7,738
4,508
0
4,348
8,950
6,988
1,269
0
8,844
0
57,288
W
Ymir
Mahrbel
Ymir
4,395
1,471
0
846
8,154
6,833
0
2,073
5,961
25,566
0
W
4,808
979
0
4,770
9,310
2,981
0
1,396
7,764
0
49,749
L
Bellona
Rocwen
Bellona
3,905
802
0
498
7,627
4,743
0
1,371
6,256
0
19,191
L
Kukulkan
6,758
727
0
416
5,052
1,442
0
1,916
3,136
29,477
0
W
Scylla
udolfgg
Scylla
1,996
207
0
500
4,299
1,343
275
1,940
2,273
20,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,869
Gold Earned
37,011
192
Minions Killed
354
0
Camps Cleared
0
1,097,097
Distance Traveled
1,127,667
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,103
509
23
2
0
206,885
0
L
Izanami
4,804
400
22
2
0
176,301
0
L
Nemesis
5,946
496
63
5
0
244,200
0
W
Izanami
7,514
626
92
8
0
205,330
1
W
Erlang Shen
8,881
740
99
8
0
240,010
2
W
Ymir
7,312
609
38
3
0
214,379
7
W
Pele
7,322
610
81
7
0
249,452
3
L
Bellona
4,970
414
29
2
0
240,432
1
L
Kukulkan
6,046
504
55
5
0
229,279
2
W
Scylla
5,982
499
44
4
0
218,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role