Player Matchup

Freya
Freya
Baine1958
Freya
Level 12
God Stats
5W - 2L
1,943 SR
Queue Stats
31W - 29L
1,494 Elo+
Solo
Anhur
Anhur
RudySx
Anhur
Level 3
God Stats
5W - 9L
1,308 SR
Queue Stats
17W - 24L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
TinyTemper
Cthulhu
Level 6
God Stats
2W - 1L
1,664 SR
Queue Stats
27W - 29L
1,362 Elo+
Party 1
Fenrir
Fenrir
Trascik
Fenrir
Level 5
God Stats
4W - 12L
1,308 SR
Queue Stats
7W - 13L
1,202 Elo+
Party 2
Raijin
Raijin
WasTeTiime
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,362 Elo+
Party 1
Team Averages
Level 7
1,545 SR
1,324 Elo+

VS

Team Averages
Level 18
1,456 SR
1,483 Elo+
Poseidon
Poseidon
FlitzeBob
Poseidon
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 24L
1,477 Elo+
Solo
Kali
Kali
Kyndill
Kali
Level 17
God Stats
3W - 1L
1,504 SR
Queue Stats
42W - 45L
1,521 Elo+
Solo
Ra
Ra
LaisyShorty
Ra
Level 17
God Stats
33W - 33L
1,502 SR
Queue Stats
64W - 76L
1,437 Elo+
Solo
Kukulkan
Kukulkan
NikolaBorisev
Kukulkan
Level 15
God Stats
1W - 2L
1,275 SR
Queue Stats
19W - 24L
1,477 Elo+
Solo
Artemis
Artemis
ZenonZkonopi
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Baine1958
Freya
17
3 / 6 / 9
11,267
939
11,391
14,901
6,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
RudySx
Anhur
17
5 / 10 / 8
11,961
997
10,634
23,920
10,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TinyTemper
Cthulhu
17
1 / 3 / 13
11,338
945
12,055
21,923
28,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Trascik
Fenrir
17
7 / 11 / 7
12,411
1,034
14,364
24,355
14,636
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
WasTeTiime
Raijin
18
3 / 7 / 9
11,624
969
15,401
22,775
10,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FlitzeBob
Poseidon
20
8 / 2 / 22
13,990
1,166
23,538
10,714
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
Kyndill
Kali
19
10 / 7 / 16
13,915
1,160
19,135
19,953
9,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 2 / 20
11,375
948
7,777
9,637
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
NikolaBorisev
Kukulkan
20
10 / 2 / 22
14,387
1,199
28,090
13,115
5,311
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ZenonZkonopi
Artemis
19
8 / 6 / 17
13,317
1,110
22,162
16,233
6,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
134
19
Kills
37
37
Deaths
19
46
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Freya
Baine1958
Freya
3
6
9
1.25
W
Poseidon
FlitzeBob
Poseidon
8
2
22
9.5
W
Kali
Kyndill
Kali
10
7
16
2.57
W
1
2
20
5.5
W
Kukulkan
NikolaBorisev
Kukulkan
10
2
22
10.5
L
Anhur
RudySx
Anhur
5
10
8
0.9
L
Cthulhu
TinyTemper
Cthulhu
1
3
13
2.5
L
Fenrir
Trascik
Fenrir
7
11
7
0.95
L
Raijin
WasTeTiime
Raijin
3
7
9
1.07
W
Artemis
ZenonZkonopi
Artemis
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,845
Damage
100,702
107,874
Taken
69,652
71,298
Mitigated
29,386
3,920
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Baine1958
Freya
11,391
3,485
0
1,663
14,901
6,946
0
6,360
8,473
31,866
0
W
Poseidon
FlitzeBob
Poseidon
23,538
1,685
0
0
10,714
4,043
0
6,080
4,634
63,685
0
W
Kali
Kyndill
Kali
19,135
10,177
0
6,436
19,953
9,783
0
9,041
10,687
0
30,052
W
7,777
148
3,611
1,619
9,637
3,851
0
6,256
3,306
27,351
0
W
Kukulkan
NikolaBorisev
Kukulkan
28,090
1,487
0
497
13,115
5,311
0
7,340
5,600
46,155
0
L
Anhur
RudySx
Anhur
10,634
3,732
0
1,200
23,920
10,214
0
13,518
10,202
0
30,663
L
Cthulhu
TinyTemper
Cthulhu
12,055
483
0
515
21,923
28,920
0
12,759
9,164
29,332
0
L
Fenrir
Trascik
Fenrir
14,364
2,839
0
542
24,355
14,636
0
14,494
9,861
193
23,340
L
Raijin
WasTeTiime
Raijin
15,401
1,508
0
0
22,775
10,582
0
12,274
10,501
41,720
0
W
Artemis
ZenonZkonopi
Artemis
22,162
16,159
904
2,322
16,233
6,398
0
9,601
6,457
0
39,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,601
Gold Earned
66,984
201
Minions Killed
247
3
Camps Cleared
9
975,363
Distance Traveled
1,151,897
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,267
939
35
3
2
163,717
0
W
Poseidon
13,990
1,166
96
8
0
242,858
3
W
Kali
13,915
1,160
17
1
3
188,569
1
W
Ra
11,375
948
51
4
1
274,545
0
W
Kukulkan
14,387
1,199
54
5
2
237,651
0
L
Anhur
11,961
997
32
3
0
200,537
1
L
Cthulhu
11,338
945
49
4
1
220,965
1
L
Fenrir
12,411
1,034
26
2
0
196,967
0
L
Raijin
11,624
969
59
5
0
193,177
0
W
Artemis
13,317
1,110
29
2
3
208,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role