Player Matchup

Rama
Rama
IMoist Muffin
Rama
Level 129
God Stats
10W - 4L
1,556 SR
Queue Stats
536W - 166L
1,855 Elo+
Party 1
Tiamat
Tiamat
INabbbb
Tiamat
Level 155
God Stats
5W - 3L
1,479 SR
Queue Stats
676W - 278L
1,771 Elo+
Party 1
Bacchus
Bacchus
TimidTeacake
Bacchus
Level 107
God Stats
18W - 7L
1,751 SR
Queue Stats
389W - 121L
1,933 Elo+
Party 1
Team Averages
Level 130
1,595 SR
1,853 Elo+

VS

Team Averages
Level 101
1,655 SR
1,549 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
HechiiinoKami
Nox
Level 127
God Stats
117W - 96L
1,638 SR
Queue Stats
467W - 416L
1,646 Elo+
Party 2
Tiamat
Tiamat
Nicoslos94
Tiamat
Level 58
God Stats
0W - 1L
1,826 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 2
12,120
713
11,570
13,314
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
INabbbb
Tiamat
14
2 / 2 / 5
10,212
601
12,385
9,358
10,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TimidTeacake
Bacchus
14
0 / 1 / 8
11,175
657
6,736
13,690
17,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 4 / 0
10,328
608
11,417
15,058
6,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 1
9,846
579
8,063
12,154
6,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Nicoslos94
Tiamat
12
0 / 3 / 1
9,154
538
5,549
9,316
7,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
3
3
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
0
0.5
L
1
2
1
0.75
W
7
0
2
8
W
Tiamat
INabbbb
Tiamat
2
2
5
2.25
L
Tiamat
Nicoslos94
Tiamat
0
3
1
0.17
W
Bacchus
TimidTeacake
Bacchus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,691
Damage
25,029
36,362
Taken
36,528
33,483
Mitigated
20,252
16,659
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,417
5,891
0
5,958
15,058
6,496
517
8,090
6,968
0
63,312
L
8,063
836
739
2,500
12,154
6,513
0
5,363
6,791
31,030
0
W
11,570
10,523
0
9,326
13,314
5,449
2,881
6,192
7,122
0
81,235
W
Tiamat
INabbbb
Tiamat
12,385
992
0
4,266
9,358
10,128
393
3,599
5,759
48,700
0
L
Tiamat
Nicoslos94
Tiamat
5,549
613
572
1,693
9,316
7,243
96
5,750
3,566
28,972
0
W
Bacchus
TimidTeacake
Bacchus
6,736
249
0
3,067
13,690
17,906
35
3,989
9,701
22,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,507
Gold Earned
29,328
243
Minions Killed
211
0
Camps Cleared
0
909,097
Distance Traveled
847,369
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,328
608
98
6
0
261,930
3
L
Nox
9,846
579
57
3
0
291,628
7
W
Rama
12,120
713
141
8
0
284,496
1
W
Tiamat
10,212
601
72
4
0
297,258
0
L
Tiamat
9,154
538
56
3
0
293,811
1
W
Bacchus
11,175
657
30
2
0
327,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role