Player Matchup

Sobek
Sobek
Ghounie
Sobek
Level 120
God Stats
0W - 1L
1,747 SR
Queue Stats
24W - 19L
1,746 Elo+
Party 1
Cthulhu
Cthulhu
HunterAlphaShot
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
IkerKillerBR
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,224 Elo+
Solo
Skadi
Skadi
VileaLucas
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,612 Elo+
Party 1
Yemoja
Yemoja
zfarkh
Yemoja
Level 29
God Stats
0W - 1L
1,303 SR
Queue Stats
7W - 9L
1,486 Elo+
Solo
Team Averages
Level 80
1,510 SR
1,514 Elo+

VS

Team Averages
Level 103
1,518 SR
1,540 Elo+
Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LeoneV
Neith
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 36L
1,500 Elo+
Solo
Anubis
Anubis
MartiusOp
Anubis
Level 109
God Stats
1W - 2L
1,192 SR
Queue Stats
122W - 120L
1,629 Elo+
Solo
Chaac
Chaac
gustavilope
Chaac
Level 71
God Stats
4W - 1L
1,897 SR
Queue Stats
200W - 214L
1,597 Elo+
Solo
Cerberus
Cerberus
victorflabr
Cerberus
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 65L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ghounie
Sobek
9
0 / 2 / 1
4,972
829
1,182
4,341
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 0
5,766
961
3,724
6,427
4,160
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 3 / 0
4,475
746
484
2,344
465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
15
7 / 3 / 1
7,001
1,167
9,942
5,555
1,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
zfarkh
Yemoja
6
0 / 1 / 1
4,693
782
286
970
375
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 1 / 6
6,666
1,111
1,227
4,336
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes

Shoes

+6%
Movement Speed

Neith
LeoneV
Neith
11
1 / 1 / 7
6,472
1,079
3,591
2,292
800
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
MartiusOp
Anubis
14
6 / 2 / 4
8,464
1,411
4,821
6,153
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 2 / 7
6,996
1,166
4,752
7,136
5,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
victorflabr
Cerberus
10
1 / 2 / 9
6,279
1,047
2,545
6,551
5,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
8
Kills
12
12
Deaths
8
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
6
4
L
Sobek
Ghounie
Sobek
0
2
1
0.25
L
1
3
0
0.33
L
0
3
0
0
W
Neith
LeoneV
Neith
1
1
7
4.5
W
Anubis
MartiusOp
Anubis
6
2
4
4
L
Skadi
7
3
1
2.5
W
3
2
7
3.25
W
Cerberus
victorflabr
Cerberus
1
2
9
2.75
L
Yemoja
zfarkh
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,618
Damage
16,936
19,637
Taken
26,468
9,123
Mitigated
17,726
2,129
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,227
575
3,204
1,489
4,336
4,265
472
1,305
3,031
2,866
0
L
Sobek
Ghounie
Sobek
1,182
0
0
729
4,341
2,508
0
1,533
2,808
3,001
0
L
3,724
50
86
347
6,427
4,160
0
1,923
4,504
9,227
0
L
484
66
30
16
2,344
465
0
1,206
1,138
0
534
W
Neith
LeoneV
Neith
3,591
2,863
0
4
2,292
800
2,479
153
2,139
0
9,000
W
Anubis
MartiusOp
Anubis
4,821
392
240
2,254
6,153
2,516
1,640
885
5,268
16,349
0
L
Skadi
9,942
4,628
0
921
5,555
1,615
0
3,757
1,798
0
20,052
W
4,752
808
706
2,239
7,136
5,128
93
1,225
5,911
0
8,431
W
Cerberus
victorflabr
Cerberus
2,545
326
0
861
6,551
5,017
131
1,624
4,927
6,868
0
L
Yemoja
zfarkh
Yemoja
286
0
0
0
970
375
0
174
796
728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
34,877
31
Minions Killed
58
0
Camps Cleared
0
277,346
Distance Traveled
484,681
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,666
1,111
5
1
0
86,971
0
L
Sobek
4,972
829
4
1
0
48,329
0
L
Cthulhu
5,766
961
7
1
0
87,831
0
L
Loki
4,475
746
0
0
0
39,068
0
W
Neith
6,472
1,079
7
1
0
96,250
0
W
Anubis
8,464
1,411
35
6
0
99,805
2
L
Skadi
7,001
1,167
20
3
0
88,014
0
W
Chaac
6,996
1,166
6
1
0
100,698
0
W
Cerberus
6,279
1,047
5
1
0
100,957
0
L
Yemoja
4,693
782
0
0
0
14,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role