Player Matchup

Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Chugziller
Ravana
Level 77
God Stats
0W - 5L
1,300 SR
Queue Stats
298W - 316L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
Louezs
Kukulkan
Level 19
God Stats
3W - 4L
1,177 SR
Queue Stats
45W - 57L
1,172 Elo+
Party 1
Danzaburou
Danzaburou
PxG TrIcKx
Danzaburou
Level 66
God Stats
24W - 23L
1,510 SR
Queue Stats
425W - 445L
1,429 Elo+
Party 1
Ymir
Ymir
Segermaskin
Ymir
Level 16
God Stats
4W - 5L
1,634 SR
Queue Stats
36W - 39L
1,436 Elo+
Party 1
Team Averages
Level 41
1,424 SR
1,388 Elo+

VS

Team Averages
Level 100
1,453 SR
1,479 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
R6 Merciful
Ares
Level 27
God Stats
45W - 34L
1,547 SR
Queue Stats
87W - 81L
1,471 Elo+
Party 3
Bellona
Bellona
ThisGameSux5757
Bellona
Level 112
God Stats
35W - 46L
1,174 SR
Queue Stats
188W - 178L
1,452 Elo+
Party 3
Heimdallr
Heimdallr
i-_-No-BoDY-_-i
Heimdallr
Level 43
God Stats
15W - 12L
1,542 SR
Queue Stats
28W - 30L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 4 / 2
7,025
468
6,279
11,456
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Chugziller
Ravana
11
1 / 8 / 1
6,955
464
3,808
10,933
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Louezs
Kukulkan
11
1 / 2 / 0
6,948
463
2,373
7,069
2,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PxG TrIcKx
Danzaburou
12
1 / 5 / 3
7,275
485
4,467
9,078
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 6 / 1
7,567
504
7,724
15,037
10,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
12 / 1 / 3
9,418
628
13,827
7,033
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
 
Merlin
14
4 / 1 / 6
8,719
581
9,296
6,325
2,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 8
8,233
549
7,289
9,646
6,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 1 / 3
8,781
585
6,951
10,686
8,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
i-_-No-BoDY-_-i
Heimdallr
14
2 / 4 / 3
8,110
541
3,675
11,505
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
25
25
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
2
0.25
W
Zeus
 
Zeus
12
1
3
13.5
W
Merlin
 
Merlin
4
1
6
7
L
Ravana
Chugziller
Ravana
1
8
1
0.19
L
Kukulkan
Louezs
Kukulkan
1
2
0
0.5
L
Danzaburou
PxG TrIcKx
Danzaburou
1
5
3
0.5
W
3
0
8
7
L
4
6
1
0.75
W
4
1
3
5.5
W
Heimdallr
i-_-No-BoDY-_-i
Heimdallr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,651
Damage
41,038
53,573
Taken
45,195
30,576
Mitigated
23,729
9,589
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,279
1,090
0
4,032
11,456
10,455
0
3,727
7,729
0
36,741
W
Zeus
 
Zeus
13,827
2,428
0
1,972
7,033
2,132
715
2,024
5,009
52,082
0
W
Merlin
 
Merlin
9,296
302
0
305
6,325
2,142
0
2,105
4,195
49,398
0
L
Ravana
Chugziller
Ravana
3,808
1,053
0
2,188
10,933
4,309
0
6,286
4,647
0
44,263
L
Kukulkan
Louezs
Kukulkan
2,373
190
0
685
7,069
2,354
0
4,832
2,237
31,785
0
L
Danzaburou
PxG TrIcKx
Danzaburou
4,467
1,623
0
1,201
9,078
2,771
0
5,361
3,717
0
39,890
W
7,289
305
231
2,946
9,646
6,457
339
2,026
7,595
34,027
0
L
7,724
1,474
0
1,483
15,037
10,687
0
10,206
4,831
20,886
0
W
6,951
1,508
0
3,571
10,686
8,676
784
1,159
9,062
0
40,735
W
Heimdallr
i-_-No-BoDY-_-i
Heimdallr
3,675
2,130
0
3,642
11,505
4,322
2,874
2,783
8,722
0
48,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,770
Gold Earned
43,261
324
Minions Killed
366
0
Camps Cleared
0
1,419,393
Distance Traveled
1,432,918
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,025
468
66
4
0
286,357
3
W
Zeus
9,418
628
80
5
0
279,825
7
W
Merlin
8,719
581
91
6
0
295,289
4
L
Ravana
6,955
464
83
6
0
283,848
0
L
Kukulkan
6,948
463
71
5
0
262,594
4
L
Danzaburou
7,275
485
80
5
0
299,140
2
W
Ares
8,233
549
44
3
0
300,897
1
L
Ymir
7,567
504
24
2
0
287,454
2
W
Bellona
8,781
585
74
5
0
286,531
3
W
Heimdallr
8,110
541
77
5
0
270,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role