Player Matchup

Jing Wei
Jing Wei
AzinothTwoZi
Jing Wei
Level 44
God Stats
11W - 16L
1,491 SR
Queue Stats
256W - 289L
1,463 Elo+
Solo
Anubis
Anubis
Manucadeff
Anubis
Level 68
God Stats
25W - 10L
1,699 SR
Queue Stats
226W - 190L
1,507 Elo+
Party 1
Sobek
Sobek
MrBraunis
Sobek
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 108L
1,527 Elo+
Party 4
Guan Yu
Guan Yu
WanderWofle
Guan Yu
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 111L
1,487 Elo+
Party 4
Ymir
Ymir
serpelson
Ymir
Level 17
God Stats
13W - 10L
1,343 SR
Queue Stats
322W - 290L
1,541 Elo+
Party 1
Team Averages
Level 41
1,507 SR
1,505 Elo+

VS

Team Averages
Level 41
1,475 SR
1,480 Elo+
Bellona
Bellona
ColourfulPanda
Bellona
Level 66
God Stats
22W - 29L
1,464 SR
Queue Stats
91W - 111L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Freporta33
Danzaburou
Level 48
God Stats
0W - 3L
1,172 SR
Queue Stats
79W - 85L
1,459 Elo+
Party 2
Ymir
Ymir
MainPikaPkaraleo
Ymir
Level 31
God Stats
42W - 28L
1,693 SR
Queue Stats
130W - 117L
1,569 Elo+
Party 3
Fenrir
Fenrir
Mordecaiazull
Fenrir
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
423W - 408L
1,332 Elo+
Party 2
Thoth
Thoth
Tuzin18
Thoth
Level 45
God Stats
25W - 31L
1,544 SR
Queue Stats
203W - 175L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AzinothTwoZi
Jing Wei
18
3 / 2 / 3
10,745
537
6,340
16,151
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Manucadeff
Anubis
17
10 / 5 / 7
11,547
577
13,585
15,824
8,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
MrBraunis
Sobek
15
3 / 1 / 13
10,505
525
9,109
18,597
19,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
WanderWofle
Guan Yu
18
3 / 3 / 5
11,514
576
8,663
15,199
17,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
18
5 / 5 / 9
11,074
554
11,584
16,969
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 2
11,498
575
16,632
23,394
15,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Freporta33
Danzaburou
15
1 / 5 / 1
9,090
455
6,411
13,626
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 4 / 7
9,561
478
8,232
12,767
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 7 / 3
8,033
402
2,906
12,691
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Tuzin18
Thoth
16
6 / 6 / 0
10,047
502
15,873
12,911
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
24
Kills
15
16
Deaths
24
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AzinothTwoZi
Jing Wei
3
2
3
2.25
L
8
2
2
4.5
L
Danzaburou
Freporta33
Danzaburou
1
5
1
0.3
L
0
4
7
0.88
W
Anubis
Manucadeff
Anubis
10
5
7
2.7
L
0
7
3
0.21
W
Sobek
MrBraunis
Sobek
3
1
13
9.5
L
Thoth
Tuzin18
Thoth
6
6
0
1
W
Guan Yu
WanderWofle
Guan Yu
3
3
5
1.83
W
Ymir
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,281
Damage
50,054
82,740
Taken
75,389
59,275
Mitigated
38,413
34,050
Healing
25,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AzinothTwoZi
Jing Wei
6,340
4,491
0
7,662
16,151
5,815
1,139
4,479
11,528
0
96,902
L
16,632
6,492
0
12,044
23,394
15,710
128
8,658
14,286
13,114
73,342
L
Danzaburou
Freporta33
Danzaburou
6,411
2,374
0
5,128
13,626
4,507
0
5,231
8,395
0
51,615
L
8,232
2,176
0
2,516
12,767
10,757
82
7,350
5,346
55,200
0
W
Anubis
Manucadeff
Anubis
13,585
1,327
0
8,044
15,824
8,256
1,962
8,807
6,492
58,407
0
L
2,906
557
0
3,506
12,691
3,566
0
4,292
8,374
0
30,715
W
Sobek
MrBraunis
Sobek
9,109
1,032
0
6,037
18,597
19,893
547
5,274
13,121
36,022
0
L
Thoth
Tuzin18
Thoth
15,873
643
0
2,580
12,911
3,873
174
8,747
4,114
62,266
0
W
Guan Yu
WanderWofle
Guan Yu
8,663
1,525
1,288
7,478
15,199
17,266
428
2,774
12,337
0
67,369
W
Ymir
11,584
1,742
0
3,541
16,969
8,045
504
4,793
12,023
83,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,385
Gold Earned
48,229
557
Minions Killed
504
0
Camps Cleared
0
1,791,611
Distance Traveled
1,816,153
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,745
537
153
8
0
337,243
9
L
Bellona
11,498
575
154
8
0
415,273
2
L
Danzaburou
9,090
455
109
5
0
339,441
7
L
Ymir
9,561
478
88
4
0
365,224
4
W
Anubis
11,547
577
110
6
0
328,202
5
L
Fenrir
8,033
402
63
3
0
353,364
2
W
Sobek
10,505
525
45
2
0
382,637
8
L
Thoth
10,047
502
90
5
0
342,851
3
W
Guan Yu
11,514
576
123
6
0
389,839
7
W
Ymir
11,074
554
126
6
0
353,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role