Player Matchup

Cthulhu
Cthulhu
CaveClimber
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,691 Elo+
Solo
Ravana
Ravana
DerpySquidMan_
Ravana
Level 16
God Stats
8W - 9L
1,753 SR
Queue Stats
1,082W - 1,003L
1,387 Elo+
Solo
Bellona
Bellona
alex2op
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,020 Elo+
Party 2
Olorun
Olorun
mr-zzed
Olorun
Level 22
God Stats
4W - 7L
1,542 SR
Queue Stats
128W - 127L
1,416 Elo+
Solo
Guan Yu
Guan Yu
roge1026
Guan Yu
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,102 Elo+
Party 2
Team Averages
Level 10
1,559 SR
1,323 Elo+

VS

Team Averages
Level 17
1,476 SR
1,377 Elo+
Odin
Odin
ParabolicArrow
Odin
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
308W - 294L
1,457 Elo+
Solo
Nu Wa
Nu Wa
SK_Azreal
Nu Wa
Level 5
God Stats
13W - 5L
1,287 SR
Queue Stats
131W - 141L
1,142 Elo+
Party 1
Loki
Loki
SK_Cory
Loki
Level 20
God Stats
8W - 5L
1,535 SR
Queue Stats
179W - 202L
1,432 Elo+
Party 1
Ra
Ra
Tametoy
Ra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
624W - 523L
1,515 Elo+
Solo
Da Ji
Da Ji
the_shaws17
Da Ji
Level 25
God Stats
9W - 5L
1,557 SR
Queue Stats
103W - 128L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaveClimber
Cthulhu
16
0 / 6 / 7
10,052
402
8,009
17,858
16,794
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 5 / 2
12,859
514
16,619
16,373
11,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
alex2op
Bellona
11
4 / 15 / 3
9,427
377
9,227
21,940
16,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
mr-zzed
Olorun
15
3 / 5 / 4
10,539
422
10,570
16,852
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
roge1026
Guan Yu
10
0 / 14 / 3
7,850
314
1,255
19,862
7,446
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 2
13,399
536
4,713
16,964
17,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
SK_Azreal
Nu Wa
19
6 / 3 / 10
12,865
515
17,036
14,184
5,054
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
SK_Cory
Loki
17
10 / 2 / 12
12,392
496
12,057
15,003
5,583
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 2 / 19
13,559
542
24,518
15,927
7,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
15 / 7 / 12
12,262
490
7,247
15,529
6,802

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
17
Kills
43
45
Deaths
17
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CaveClimber
Cthulhu
0
6
7
0.58
L
10
5
2
2.2
W
1
3
2
0.67
W
Nu Wa
SK_Azreal
Nu Wa
6
3
10
3.67
W
Loki
SK_Cory
Loki
10
2
12
8
W
11
2
19
10.25
L
Bellona
alex2op
Bellona
4
15
3
0.37
L
Olorun
mr-zzed
Olorun
3
5
4
1
L
Guan Yu
roge1026
Guan Yu
0
14
3
0.11
W
15
7
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,680
Damage
65,571
92,885
Taken
77,607
59,952
Mitigated
41,862
16,036
Healing
26,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CaveClimber
Cthulhu
8,009
1,333
56
250
17,858
16,794
0
7,072
10,584
36,526
0
L
16,619
5,605
157
6,317
16,373
11,315
24
6,170
10,084
0
71,526
W
4,713
1,190
0
4,070
16,964
17,305
2,096
2,703
14,261
0
88,774
W
Nu Wa
SK_Azreal
Nu Wa
17,036
7,783
212
5,014
14,184
5,054
2,558
6,825
7,209
67,960
0
W
Loki
SK_Cory
Loki
12,057
5,130
0
6,795
15,003
5,583
133
2,481
12,422
0
53,164
W
24,518
3,395
2,892
7,267
15,927
7,118
3,891
5,125
10,677
97,939
0
L
Bellona
alex2op
Bellona
9,227
2,263
0
574
21,940
16,238
265
10,743
11,197
5,752
21,238
L
Olorun
mr-zzed
Olorun
10,570
3,993
563
6,502
16,852
8,159
1,933
7,452
9,375
69,800
0
L
Guan Yu
roge1026
Guan Yu
1,255
403
347
1,270
19,862
7,446
145
10,117
9,745
0
17,334
W
7,247
1,142
0
0
15,529
6,802
713
3,592
11,587
0
14,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,727
Gold Earned
64,477
339
Minions Killed
510
0
Camps Cleared
0
1,817,329
Distance Traveled
2,091,280
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,052
402
46
2
0
388,260
0
L
Ravana
12,859
514
115
5
0
488,322
7
W
Odin
13,399
536
184
7
0
388,787
0
W
Nu Wa
12,865
515
95
4
0
355,760
0
W
Loki
12,392
496
61
2
0
421,143
1
W
Ra
13,559
542
153
6
0
489,935
1
L
Bellona
9,427
377
37
1
0
349,251
0
L
Olorun
10,539
422
116
5
0
300,958
0
L
Guan Yu
7,850
314
25
1
0
290,538
0
W
Da Ji
12,262
490
17
1
0
435,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role