Player Matchup

Guan Yu
Guan Yu
Bronze III
Deadlyfunguss
Guan Yu
Bronze III
Level 63
God Stats
0W - 1L
1,681 SR
Queue Stats
9W - 9L
1,432 MMR
Party 1
Medusa
Medusa
Gold V
Mosule
Medusa
Gold V
Level 84
God Stats
40W - 42L
1,575 SR
Queue Stats
352W - 410L
1,421 MMR
Solo
Chronos
Chronos
Bronze III
MyLox
Chronos
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,432 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 71
1,585 SR
1,428 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 150
1,559 SR
1,500 MMR
Cernunnos
Cernunnos
Bronze III
Arbitres
Cernunnos
Bronze III
Level 157
God Stats
9W - 2L
1,678 SR
Queue Stats
9W - 4L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
DeadScylla
Nu Wa
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
Razinga
Cabrakan
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
2 / 5 / 1
7,611
634
9,026
12,762
10,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Mosule
Medusa
10
0 / 5 / 3
7,360
613
4,430
9,748
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
MyLox
Chronos
11
1 / 4 / 2
7,695
641
6,173
9,981
4,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ChironPersephoneDiscordiaScyllaBacchus

VS

Bans
DanzaburouBaron SamediHou YiMerlinUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arbitres
Cernunnos
13
6 / 0 / 8
9,580
798
10,610
9,502
3,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
3 / 2 / 9
8,851
738
5,789
6,675
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Razinga
Cabrakan
13
5 / 1 / 9
9,916
826
10,082
9,984
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
14
14
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Arbitres
Cernunnos
6
0
8
10
W
Nu Wa
3
2
9
3.75
L
Guan Yu
2
5
1
0.5
L
Medusa
Mosule
Medusa
0
5
3
0.3
L
Chronos
MyLox
Chronos
1
4
2
0.5
W
Cabrakan
Razinga
Cabrakan
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,629
Damage
26,481
32,491
Taken
26,161
17,472
Mitigated
16,331
7,766
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Arbitres
Cernunnos
10,610
4,985
0
3,689
9,502
3,123
1,920
2,398
6,956
0
52,517
W
Nu Wa
5,789
1,684
0
1,316
6,675
2,053
700
1,861
4,740
36,792
0
L
Guan Yu
9,026
878
670
3,506
12,762
10,374
0
4,527
7,987
0
29,987
L
Medusa
Mosule
Medusa
4,430
1,866
0
1,923
9,748
3,062
232
5,762
3,774
0
31,957
L
Chronos
MyLox
Chronos
6,173
3,125
0
1,667
9,981
4,036
0
5,018
4,829
30,133
0
W
Cabrakan
Razinga
Cabrakan
10,082
1,133
1,393
3,975
9,984
11,155
400
2,240
7,552
23,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,666
Gold Earned
28,347
139
Minions Killed
160
0
Camps Cleared
0
640,894
Distance Traveled
665,581
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,580
798
74
6
0
225,380
1
W
Nu Wa
8,851
738
63
5
0
205,986
1
L
Guan Yu
7,611
634
35
3
0
238,086
3
L
Medusa
7,360
613
53
4
0
176,563
1
L
Chronos
7,695
641
51
4
0
226,245
2
W
Cabrakan
9,916
826
23
2
0
234,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role