Player Matchup

Ra
Ra
DIE_WITH_HONOUR6
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,209 Elo+
Solo
Cthulhu
Cthulhu
Ertrinkt
Cthulhu
Level 28
God Stats
3W - 1L
1,922 SR
Queue Stats
54W - 62L
1,501 Elo+
Solo
Da Ji
Da Ji
I_MementoMori_l
Da Ji
Level 68
God Stats
47W - 56L
1,372 SR
Queue Stats
115W - 147L
1,428 Elo+
Party 1
Raijin
Raijin
Shamo_Assassin
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 1
Izanami
Izanami
TheBlackRose90
Izanami
Level 26
God Stats
41W - 44L
1,558 SR
Queue Stats
113W - 132L
1,467 Elo+
Party 1
Team Averages
Level 26
1,570 SR
1,421 Elo+

VS

Team Averages
Level 31
1,451 SR
1,395 Elo+
Zeus
Zeus
Crazy-Jessi01
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Oliwok
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo
Artemis
Artemis
jaibal9430
Artemis
Level 17
God Stats
37W - 43L
1,466 SR
Queue Stats
47W - 56L
1,383 Elo+
Solo
Medusa
Medusa
jux3050
Medusa
Level 117
God Stats
1W - 2L
1,290 SR
Queue Stats
9W - 8L
1,362 Elo+
Party 2
Izanami
Izanami
plyamkos
Izanami
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 1
8,526
853
1,208
13,635
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ertrinkt
Cthulhu
17
1 / 3 / 5
9,958
996
8,695
18,881
17,051
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 6 / 4
10,272
1,027
9,795
19,693
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 14 / 3
9,069
907
2,201
18,109
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
5 / 8 / 3
10,940
1,094
9,652
18,633
6,784
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 23
13,913
1,391
33,163
6,479
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Oliwok
Olorun
16
0 / 7 / 21
10,138
1,014
6,449
12,858
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
jaibal9430
Artemis
18
9 / 2 / 17
11,394
1,139
15,874
9,705
3,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
jux3050
Medusa
20
22 / 0 / 16
14,672
1,467
25,650
7,414
3,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
plyamkos
Izanami
13
0 / 0 / 2
8,330
833
372
68
22

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
123
9
Kills
44
44
Deaths
9
16
Assists
79
Player
Kills
Deaths
Assists
KDA
W
13
0
23
24.5
L
0
13
1
0.04
L
Cthulhu
Ertrinkt
Cthulhu
1
3
5
1.17
L
3
6
4
0.83
W
Olorun
Oliwok
Olorun
0
7
21
1.5
L
0
14
3
0.11
L
5
8
3
0.81
W
Artemis
jaibal9430
Artemis
9
2
17
8.75
W
Medusa
jux3050
Medusa
22
0
16
30
W
Izanami
plyamkos
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,551
Damage
81,508
88,951
Taken
36,524
42,567
Mitigated
15,482
2,970
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,163
1,670
0
1,182
6,479
2,631
0
2,729
3,750
60,075
0
L
1,208
385
0
0
13,635
4,502
0
4,376
9,259
7,833
0
L
Cthulhu
Ertrinkt
Cthulhu
8,695
261
87
0
18,881
17,051
0
11,474
7,176
30,726
0
L
9,795
2,165
690
1,509
19,693
7,963
0
8,051
11,642
0
23,412
W
Olorun
Oliwok
Olorun
6,449
4,275
336
2,976
12,858
5,845
0
3,515
9,343
9,941
0
L
2,201
1,108
0
0
18,109
6,267
0
6,089
12,020
8,407
0
L
9,652
8,428
342
342
18,633
6,784
0
9,622
9,011
0
51,968
W
Artemis
jaibal9430
Artemis
15,874
8,068
0
2,461
9,705
3,827
0
2,711
5,808
0
29,961
W
Medusa
jux3050
Medusa
25,650
13,499
0
3,343
7,414
3,157
0
3,081
4,333
0
56,415
W
Izanami
plyamkos
Izanami
372
317
0
0
68
22
0
68
0
0
372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,765
Gold Earned
58,447
159
Minions Killed
200
6
Camps Cleared
4
785,455
Distance Traveled
716,387
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,913
1,391
72
7
2
202,070
3
L
Ra
8,526
853
5
1
1
154,014
0
L
Cthulhu
9,958
996
50
5
0
185,277
1
L
Da Ji
10,272
1,027
15
2
3
168,457
0
W
Olorun
10,138
1,014
8
1
0
122,076
0
L
Raijin
9,069
907
10
1
0
128,121
0
L
Izanami
10,940
1,094
79
8
2
149,586
0
W
Artemis
11,394
1,139
25
3
0
149,881
0
W
Medusa
14,672
1,467
95
10
2
223,838
0
W
Izanami
8,330
833
0
0
0
18,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role