Player Matchup

Rama
Rama
HisEminence
Rama
Level 87
God Stats
2W - 4L
1,294 SR
Queue Stats
97W - 79L
1,557 Elo+
Party 1
Hun Batz
Hun Batz
IkeWillDoIt
Hun Batz
Level 34
God Stats
1W - 2L
1,486 SR
Queue Stats
34W - 24L
1,569 Elo+
Solo
Bacchus
Bacchus
SenadorLemos
Bacchus
Level 31
God Stats
7W - 9L
1,227 SR
Queue Stats
78W - 78L
1,602 Elo+
Solo
King Arthur
King Arthur
aceedusolutions
King Arthur
Level 38
God Stats
9W - 16L
1,369 SR
Queue Stats
448W - 479L
1,625 Elo+
Solo
Scylla
Scylla
caleb1k
Scylla
Level 98
God Stats
35W - 19L
1,907 SR
Queue Stats
113W - 89L
1,665 Elo+
Party 1
Team Averages
Level 58
1,456 SR
1,603 Elo+

VS

Team Averages
Level 59
1,676 SR
1,503 Elo+
Olorun
Olorun
LudwigWorldOrder
Olorun
Level 39
God Stats
3W - 0L
1,718 SR
Queue Stats
200W - 133L
1,588 Elo+
Solo
Eset
Eset
MKPiero
Eset
Level 68
God Stats
4W - 2L
1,737 SR
Queue Stats
224W - 237L
1,487 Elo+
Solo
Bastet
Bastet
PanzerOfTheDeep
Bastet
Level 96
God Stats
4W - 2L
1,680 SR
Queue Stats
273W - 244L
1,481 Elo+
Party 2
Bellona
Bellona
Spenzu
Bellona
Level 47
God Stats
4W - 4L
1,482 SR
Queue Stats
68W - 74L
1,537 Elo+
Party 2
Chernobog
Chernobog
lakesnake2
Chernobog
Level 45
God Stats
3W - 0L
1,763 SR
Queue Stats
106W - 110L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
9,371
407
9,456
16,552
5,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
IkeWillDoIt
Hun Batz
11
0 / 1 / 1
8,007
348
1,128
6,386
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
SenadorLemos
Bacchus
12
1 / 6 / 3
8,013
348
6,836
14,393
10,254
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
aceedusolutions
King Arthur
14
1 / 5 / 1
8,667
377
6,484
15,813
10,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
caleb1k
Scylla
18
4 / 2 / 2
11,205
487
15,228
10,628
4,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 6
13,958
607
10,825
11,914
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
MKPiero
Eset
18
3 / 3 / 13
12,318
536
12,476
19,008
14,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 3 / 7
12,266
533
6,771
17,277
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Spenzu
Bellona
20
4 / 0 / 7
14,236
619
7,539
17,720
13,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
lakesnake2
Chernobog
20
5 / 1 / 3
14,770
642
8,000
11,656
5,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
20
20
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Hun Batz
IkeWillDoIt
Hun Batz
0
1
1
0.5
W
5
0
6
8
W
Eset
MKPiero
Eset
3
3
13
3.17
W
3
3
7
2.17
L
Bacchus
SenadorLemos
Bacchus
1
6
3
0.42
W
Bellona
Spenzu
Bellona
4
0
7
7.5
L
King Arthur
aceedusolutions
King Arthur
1
5
1
0.3
L
Scylla
caleb1k
Scylla
4
2
2
2.5
W
Chernobog
lakesnake2
Chernobog
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,132
Damage
45,611
63,772
Taken
77,575
33,566
Mitigated
44,874
15,169
Healing
35,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,456
5,351
0
6,271
16,552
5,882
0
4,288
12,264
0
69,780
L
Hun Batz
IkeWillDoIt
Hun Batz
1,128
154
0
3,152
6,386
2,142
0
890
5,496
0
31,484
W
10,825
7,325
527
10,311
11,914
5,456
3,161
3,776
7,938
107,490
0
W
Eset
MKPiero
Eset
12,476
1,055
1,989
5,063
19,008
14,004
1,812
5,685
13,123
58,706
0
W
6,771
2,504
0
2,461
17,277
6,542
1,141
4,916
12,205
0
87,089
L
Bacchus
SenadorLemos
Bacchus
6,836
305
335
1,152
14,393
10,254
0
6,714
7,679
18,384
0
W
Bellona
Spenzu
Bellona
7,539
1,819
0
9,676
17,720
13,807
2,206
5,576
11,416
0
84,219
L
King Arthur
aceedusolutions
King Arthur
6,484
328
0
3,339
15,813
10,941
0
6,947
8,866
417
36,637
L
Scylla
caleb1k
Scylla
15,228
336
0
920
10,628
4,347
0
4,790
5,838
89,636
0
W
Chernobog
lakesnake2
Chernobog
8,000
5,962
0
5,418
11,656
5,065
7,523
3,520
8,096
0
129,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,263
Gold Earned
67,548
459
Minions Killed
743
0
Camps Cleared
0
1,894,364
Distance Traveled
2,279,658
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,371
407
122
5
0
378,729
5
L
Hun Batz
8,007
348
86
4
0
264,607
3
W
Olorun
13,958
607
205
9
0
469,488
7
W
Eset
12,318
536
51
2
0
423,054
8
W
Bastet
12,266
533
116
5
0
500,552
1
L
Bacchus
8,013
348
25
1
0
402,054
7
W
Bellona
14,236
619
156
7
0
415,484
0
L
King Arthur
8,667
377
71
3
0
395,372
5
L
Scylla
11,205
487
155
7
0
453,602
8
W
Chernobog
14,770
642
215
9
0
471,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role