Player Matchup

Cthulhu
Cthulhu
Kiroharu04
Cthulhu
Level 17
God Stats
9W - 13L
1,658 SR
Queue Stats
93W - 103L
1,340 Elo+
Solo
Chiron
Chiron
ToyStry2WsOk
Chiron
Level 18
God Stats
19W - 19L
1,524 SR
Queue Stats
187W - 194L
1,386 Elo+
Solo
Nemesis
Nemesis
jfb116
Nemesis
Level 21
God Stats
4W - 3L
1,611 SR
Queue Stats
9W - 6L
1,446 Elo+
Solo
Fenrir
Fenrir
juan-kaisa
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
steelhip
Tiamat
Level 5
God Stats
0W - 3L
1,244 SR
Queue Stats
0W - 4L
1,102 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,355 Elo+

VS

Team Averages
Level 18
1,327 SR
1,406 Elo+
Serqet
Serqet
Bluerf7
Serqet
Level 18
God Stats
2W - 0L
1,219 SR
Queue Stats
23W - 33L
1,643 Elo+
Solo
Nemesis
Nemesis
GOOFYtrickz98
Nemesis
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
86W - 99L
1,338 Elo+
Solo
Kukulkan
Kukulkan
calabria69
Kukulkan
Level 7
God Stats
2W - 1L
1,282 SR
Queue Stats
10W - 21L
1,307 Elo+
Solo
Tsukuyomi
Tsukuyomi
demon_2018
Tsukuyomi
Level 28
God Stats
4W - 3L
1,304 SR
Queue Stats
44W - 34L
1,424 Elo+
Solo
Merlin
Merlin
matheusj2
Merlin
Level 11
God Stats
7W - 13L
1,330 SR
Queue Stats
8W - 13L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kiroharu04
Cthulhu
19
5 / 7 / 7
13,193
1,015
15,755
23,125
20,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
19
7 / 8 / 7
13,921
1,071
24,158
20,788
7,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
jfb116
Nemesis
14
1 / 2 / 0
9,866
759
2,463
3,492
965
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
juan-kaisa
Fenrir
17
4 / 13 / 5
11,877
914
10,553
22,293
11,641
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
steelhip
Tiamat
19
2 / 8 / 11
12,406
954
14,419
18,958
9,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

30

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bluerf7
Serqet
19
4 / 3 / 15
12,568
967
13,312
12,835
8,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
20
5 / 1 / 20
13,333
1,026
15,525
20,293
10,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
calabria69
Kukulkan
18
3 / 9 / 11
12,154
935
6,099
12,730
5,668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
demon_2018
Tsukuyomi
20
19 / 2 / 14
16,412
1,262
29,657
12,341
5,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
matheusj2
Merlin
20
7 / 4 / 15
14,105
1,085
14,559
17,158
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
113
19
Kills
38
38
Deaths
19
30
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Serqet
Bluerf7
Serqet
4
3
15
3.83
W
Nemesis
5
1
20
15
L
Cthulhu
Kiroharu04
Cthulhu
5
7
7
1.21
L
Chiron
7
8
7
1.31
W
Kukulkan
calabria69
Kukulkan
3
9
11
0.94
W
Tsukuyomi
demon_2018
Tsukuyomi
19
2
14
13
L
Nemesis
jfb116
Nemesis
1
2
0
0.5
L
Fenrir
juan-kaisa
Fenrir
4
13
5
0.5
W
Merlin
matheusj2
Merlin
7
4
15
3.63
L
Tiamat
steelhip
Tiamat
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,348
Damage
79,152
88,656
Taken
75,357
50,911
Mitigated
36,058
10,709
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Bluerf7
Serqet
13,312
3,232
0
0
12,835
8,008
0
3,919
8,891
0
21,266
W
Nemesis
15,525
7,545
657
2,087
20,293
10,109
0
7,120
13,148
0
26,415
L
Cthulhu
Kiroharu04
Cthulhu
15,755
1,208
350
1,684
23,125
20,726
0
7,637
15,002
37,236
0
L
Chiron
24,158
11,429
1,072
2,222
20,788
7,675
0
4,715
15,320
0
61,317
W
Kukulkan
calabria69
Kukulkan
6,099
1,476
0
294
12,730
5,668
0
5,009
7,721
26,709
0
W
Tsukuyomi
demon_2018
Tsukuyomi
29,657
7,273
239
1,549
12,341
5,560
0
6,012
6,279
0
39,316
L
Nemesis
jfb116
Nemesis
2,463
1,534
0
180
3,492
965
0
585
2,907
0
6,513
L
Fenrir
juan-kaisa
Fenrir
10,553
3,708
0
1,576
22,293
11,641
0
3,073
18,419
221
20,916
W
Merlin
matheusj2
Merlin
14,559
865
99
2,420
17,158
6,713
0
8,257
8,901
57,784
0
L
Tiamat
steelhip
Tiamat
14,419
3,365
0
3,625
18,958
9,904
0
4,648
14,310
31,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,263
Gold Earned
68,572
194
Minions Killed
222
5
Camps Cleared
7
889,855
Distance Traveled
1,237,322
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,568
967
12
1
2
243,611
3
W
Nemesis
13,333
1,026
20
2
0
298,094
0
L
Cthulhu
13,193
1,015
47
4
0
215,197
0
L
Chiron
13,921
1,071
93
7
2
229,613
1
W
Kukulkan
12,154
935
53
4
3
184,440
1
W
Tsukuyomi
16,412
1,262
26
2
1
263,938
2
L
Nemesis
9,866
759
8
1
2
79,314
0
L
Fenrir
11,877
914
16
1
1
202,317
0
W
Merlin
14,105
1,085
111
9
1
247,239
0
L
Tiamat
12,406
954
30
2
0
163,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role