Player Matchup

Bastet
Bastet
Haldi
Bastet
Level 157
God Stats
10W - 6L
1,474 SR
Queue Stats
354W - 347L
1,464 Elo+
Solo
Fafnir
Fafnir
Heedal1
Fafnir
Level 26
God Stats
3W - 0L
1,791 SR
Queue Stats
6W - 3L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
Sekelet0n
Baron Samedi
Level 106
God Stats
1W - 1L
1,871 SR
Queue Stats
8W - 15L
1,326 Elo+
Party 3
Bellona
Bellona
UomOrsoMaiale
Bellona
Level 45
God Stats
3W - 2L
1,320 SR
Queue Stats
44W - 46L
1,422 Elo+
Solo
Anubis
Anubis
elyart
Anubis
Level 26
God Stats
1W - 0L
1,710 SR
Queue Stats
2W - 6L
1,257 Elo+
Party 3
Team Averages
Level 72
1,633 SR
1,392 Elo+

VS

Team Averages
Level 85
1,464 SR
1,360 Elo+
Hercules
Hercules
Kitsune666
Hercules
Level 87
God Stats
5W - 4L
1,606 SR
Queue Stats
25W - 44L
1,419 Elo+
Party 1
Scylla
Scylla
Skarbang
Scylla
Level 21
God Stats
0W - 3L
1,285 SR
Queue Stats
26W - 41L
1,235 Elo+
Party 1
Olorun
Olorun
fujinama
Olorun
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,433 Elo+
Party 1
Nemesis
Nemesis
Архей
Nemesis
Level 147
God Stats
51W - 71L
1,390 SR
Queue Stats
163W - 196L
1,345 Elo+
Party 2
Izanami
Izanami
Архейка
Izanami
Level 114
God Stats
21W - 29L
1,537 SR
Queue Stats
107W - 139L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Haldi
Bastet
17
13 / 1 / 7
12,429
956
20,144
11,295
5,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
Heedal1
Fafnir
16
1 / 0 / 16
10,339
795
4,181
4,592
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Sekelet0n
Baron Samedi
17
7 / 1 / 11
11,172
859
11,967
10,942
5,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
17
5 / 0 / 13
10,679
821
12,626
10,045
9,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
elyart
Anubis
16
2 / 0 / 20
9,838
757
12,317
9,265
5,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kitsune666
Hercules
12
0 / 8 / 1
7,898
608
3,608
20,690
11,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Skarbang
Scylla
15
0 / 2 / 0
8,021
617
3,945
10,330
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
fujinama
Olorun
13
1 / 6 / 0
8,058
620
6,450
12,886
4,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Архей
Nemesis
14
0 / 5 / 1
7,905
608
4,187
11,896
4,640
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 7 / 1
8,785
676
8,118
11,327
3,351
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
5
28
Kills
2
2
Deaths
28
67
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
Haldi
Bastet
13
1
7
16.5
W
Fafnir
Heedal1
Fafnir
1
0
16
9
L
Hercules
Kitsune666
Hercules
0
8
1
0.06
W
Baron Samedi
Sekelet0n
Baron Samedi
7
1
11
12.5
L
Scylla
Skarbang
Scylla
0
2
0
0
W
Bellona
5
0
13
11.5
W
Anubis
elyart
Anubis
2
0
20
12
L
Olorun
fujinama
Olorun
1
6
0
0.17
L
Nemesis
Архей
Nemesis
0
5
1
0.1
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,235
Damage
26,308
46,139
Taken
67,129
30,361
Mitigated
27,797
20,517
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Haldi
Bastet
20,144
4,113
0
1,065
11,295
5,002
3,526
1,129
10,126
0
43,732
W
Fafnir
Heedal1
Fafnir
4,181
675
0
2,883
4,592
4,742
529
1,448
3,136
13,159
0
L
Hercules
Kitsune666
Hercules
3,608
519
528
4,466
20,690
11,674
72
11,143
9,372
0
6,272
W
Baron Samedi
Sekelet0n
Baron Samedi
11,967
338
3,472
6,662
10,942
5,402
400
4,186
6,672
45,729
0
L
Scylla
Skarbang
Scylla
3,945
60
0
134
10,330
3,821
0
1,740
8,540
22,983
0
W
Bellona
12,626
4,857
0
1,372
10,045
9,407
598
1,471
8,494
35
42,331
W
Anubis
elyart
Anubis
12,317
959
0
5,063
9,265
5,808
1,805
2,061
7,034
36,612
0
L
Olorun
fujinama
Olorun
6,450
1,362
1,059
2,718
12,886
4,311
487
5,787
7,074
28,265
0
L
Nemesis
Архей
Nemesis
4,187
1,435
341
1,404
11,896
4,640
0
5,994
5,802
0
27,353
L
8,118
5,565
0
114
11,327
3,351
473
4,225
7,027
0
30,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,457
Gold Earned
40,667
279
Minions Killed
241
10
Camps Cleared
6
1,400,058
Distance Traveled
1,162,989
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,429
956
48
4
3
294,502
4
W
Fafnir
10,339
795
14
1
0
298,495
0
L
Hercules
7,898
608
8
1
0
220,400
2
W
Baron Samedi
11,172
859
78
6
1
272,226
0
L
Scylla
8,021
617
59
5
0
265,607
0
W
Bellona
10,679
821
73
6
3
282,051
0
W
Anubis
9,838
757
66
5
3
252,784
3
L
Olorun
8,058
620
57
4
1
234,479
4
L
Nemesis
7,905
608
50
4
5
246,664
5
L
Izanami
8,785
676
67
5
0
195,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role