Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Black_ozen
Fenrir
Level 69
God Stats
8W - 6L
1,572 SR
Queue Stats
153W - 147L
1,511 Elo+
Party 2
Skadi
Skadi
NatsuEternum
Skadi
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,487 Elo+
Party 2
Team Averages
Level 73
1,524 SR
1,499 Elo+

VS

Team Averages
Level 64
1,708 SR
1,531 Elo+
Aphrodite
Aphrodite
Ja_0any
Aphrodite
Level 28
God Stats
3W - 2L
1,820 SR
Queue Stats
11W - 7L
1,810 Elo+
Party 1
Serqet
Serqet
MARC__EU
Serqet
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 231L
1,304 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
byyfu
Ah Muzen Cab
Level 55
God Stats
4W - 3L
1,804 SR
Queue Stats
141W - 140L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 2 / 3
12,339
726
20,710
13,030
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Black_ozen
Fenrir
14
0 / 5 / 7
10,549
621
5,903
11,998
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 3
10,965
645
11,496
12,264
3,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ja_0any
Aphrodite
14
5 / 3 / 5
10,765
633
10,947
16,369
13,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
MARC__EU
Serqet
14
4 / 3 / 7
10,776
634
8,546
13,737
9,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
byyfu
Ah Muzen Cab
14
2 / 4 / 7
10,415
613
10,095
14,625
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
10
Kills
11
11
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
3
4.25
W
Fenrir
Black_ozen
Fenrir
0
5
7
0.7
L
Aphrodite
Ja_0any
Aphrodite
5
3
5
2.5
L
Serqet
MARC__EU
Serqet
4
3
7
2.5
W
3
4
3
1.13
L
Ah Muzen Cab
byyfu
Ah Muzen Cab
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,109
Damage
29,588
37,292
Taken
44,731
15,973
Mitigated
27,915
12,738
Healing
25,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,710
1,297
3,617
6,823
13,030
3,978
704
4,003
8,562
72,313
0
W
Fenrir
Black_ozen
Fenrir
5,903
1,108
0
893
11,998
8,285
455
3,190
8,682
0
27,429
L
Aphrodite
Ja_0any
Aphrodite
10,947
3,033
8,586
10,463
16,369
13,361
280
6,340
9,599
46,419
0
L
Serqet
MARC__EU
Serqet
8,546
2,620
0
917
13,737
9,100
354
6,881
6,434
0
17,113
W
11,496
6,433
0
1,405
12,264
3,710
2,273
3,779
8,323
0
54,148
L
Ah Muzen Cab
byyfu
Ah Muzen Cab
10,095
5,263
0
5,183
14,625
5,454
774
6,267
7,890
0
48,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,853
Gold Earned
31,956
228
Minions Killed
166
0
Camps Cleared
0
850,712
Distance Traveled
867,335
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,339
726
117
7
0
298,851
0
W
Fenrir
10,549
621
43
3
0
320,002
2
L
Aphrodite
10,765
633
61
4
0
276,775
3
L
Serqet
10,776
634
27
2
0
316,181
0
W
Skadi
10,965
645
68
4
0
231,859
0
L
Ah Muzen Cab
10,415
613
78
5
0
274,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role