Player Matchup

King Arthur
King Arthur
BloodRexi
King Arthur
Level 122
God Stats
4W - 5L
1,640 SR
Queue Stats
120W - 126L
1,508 Elo+
Party 2
Aphrodite
Aphrodite
BlueHexWolf
Aphrodite
Level 88
God Stats
18W - 12L
1,591 SR
Queue Stats
18W - 12L
1,628 Elo+
Solo
Baba Yaga
Baba Yaga
KindredSlayerAli
Baba Yaga
Level 156
God Stats
2W - 1L
1,626 SR
Queue Stats
87W - 79L
1,570 Elo+
Solo
Achilles
Achilles
THECALLROCK
Achilles
Level 109
God Stats
2W - 3L
1,808 SR
Queue Stats
35W - 34L
1,720 Elo+
Party 2
Discordia
Discordia
dannylo
Discordia
Level 157
God Stats
6W - 5L
1,285 SR
Queue Stats
202W - 181L
1,639 Elo+
Solo
Team Averages
Level 126
1,590 SR
1,613 Elo+

VS

Team Averages
Level 132
1,654 SR
1,525 Elo+
Cernunnos
Cernunnos
Barsudrak
Cernunnos
Level 129
God Stats
3W - 8L
1,493 SR
Queue Stats
28W - 32L
1,543 Elo+
Party 1
Tiamat
Tiamat
Mau07
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Navirter
Bastet
Level 144
God Stats
3W - 4L
1,569 SR
Queue Stats
28W - 32L
1,543 Elo+
Party 1
Chang'e
Chang'e
SIR CHRlS
Chang'e
Level 122
God Stats
5W - 2L
1,865 SR
Queue Stats
279W - 287L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
lRusty
Kumbhakarna
Level 122
God Stats
1W - 1L
1,843 SR
Queue Stats
19W - 22L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodRexi
King Arthur
20
8 / 2 / 14
14,253
838
16,774
21,645
28,660
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
BlueHexWolf
Aphrodite
17
0 / 6 / 11
11,384
670
7,835
20,009
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
20
8 / 2 / 12
14,095
829
15,819
10,550
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Achilles
THECALLROCK
Achilles
19
5 / 2 / 8
12,750
750
15,810
17,113
15,886
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
dannylo
Discordia
18
2 / 4 / 15
12,073
710
14,169
14,635
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Barsudrak
Cernunnos
19
5 / 6 / 10
12,794
753
17,410
23,506
10,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Mau07
Tiamat
19
4 / 5 / 3
11,839
696
15,059
14,313
13,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Navirter
Bastet
18
5 / 8 / 7
12,381
728
21,693
22,145
12,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SIR CHRlS
Chang'e
13
1 / 0 / 1
8,838
520
3,287
5,196
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
lRusty
Kumbhakarna
16
1 / 4 / 5
10,344
608
5,089
18,589
18,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
23
Kills
16
16
Deaths
23
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Barsudrak
Cernunnos
5
6
10
1.67
W
King Arthur
BloodRexi
King Arthur
8
2
14
7.5
W
Aphrodite
BlueHexWolf
Aphrodite
0
6
11
0.92
W
Baba Yaga
8
2
12
7
L
Tiamat
Mau07
Tiamat
4
5
3
1.1
L
Bastet
Navirter
Bastet
5
8
7
1.06
L
Chang'e
SIR CHRlS
Chang'e
1
0
1
1.5
W
Achilles
THECALLROCK
Achilles
5
2
8
4.5
W
Discordia
dannylo
Discordia
2
4
15
2.38
L
Kumbhakarna
lRusty
Kumbhakarna
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,407
Damage
62,538
83,952
Taken
83,749
63,659
Mitigated
56,879
20,698
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Barsudrak
Cernunnos
17,410
8,369
0
3,433
23,506
10,665
0
8,886
13,905
0
50,263
W
King Arthur
BloodRexi
King Arthur
16,774
1,809
0
644
21,645
28,660
169
5,301
15,931
7,473
35,091
W
Aphrodite
BlueHexWolf
Aphrodite
7,835
434
5,490
9,300
20,009
8,662
495
5,673
14,052
38,181
0
W
Baba Yaga
15,819
1,152
0
2,095
10,550
5,512
2,343
2,343
8,115
51,226
0
L
Tiamat
Mau07
Tiamat
15,059
1,759
0
2,000
14,313
13,562
0
8,040
5,885
51,303
0
L
Bastet
Navirter
Bastet
21,693
7,605
0
3,844
22,145
12,763
0
10,112
11,227
0
40,309
L
Chang'e
SIR CHRlS
Chang'e
3,287
248
1,031
1,655
5,196
1,598
129
2,170
2,878
14,598
0
W
Achilles
THECALLROCK
Achilles
15,810
5,487
0
2,219
17,113
15,886
2,069
6,022
10,583
0
47,021
W
Discordia
dannylo
Discordia
14,169
731
0
950
14,635
4,939
1,470
3,728
10,735
51,105
0
L
Kumbhakarna
lRusty
Kumbhakarna
5,089
125
0
2,338
18,589
18,291
0
8,887
9,013
23,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,555
Gold Earned
56,196
380
Minions Killed
302
6
Camps Cleared
9
1,542,939
Distance Traveled
1,254,987
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,794
753
87
5
2
274,350
3
W
King Arthur
14,253
838
62
4
0
328,903
0
W
Aphrodite
11,384
670
72
4
2
291,121
0
W
Baba Yaga
14,095
829
77
5
2
299,380
1
L
Tiamat
11,839
696
97
6
1
315,849
2
L
Bastet
12,381
728
38
2
3
305,568
3
L
Chang'e
8,838
520
36
2
2
112,976
1
W
Achilles
12,750
750
75
4
1
331,699
2
W
Discordia
12,073
710
94
6
1
291,836
1
L
Kumbhakarna
10,344
608
44
3
1
246,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role