Player Matchup

Nemesis
Nemesis
GabrielOctavian
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,423 Elo+
Solo
Khepri
Khepri
Jrkrocks03
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,321 Elo+
Solo
Izanami
Izanami
PerfectTundra3
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,348 Elo+
Solo
Scylla
Scylla
Volblu_
Scylla
Level 27
God Stats
15W - 19L
1,486 SR
Queue Stats
87W - 75L
1,536 Elo+
Party 1
Terra
Terra
werido_kayla
Terra
Level 27
God Stats
26W - 26L
1,529 SR
Queue Stats
84W - 89L
1,488 Elo+
Party 1
Team Averages
Level 15
1,503 SR
1,423 Elo+

VS

Team Averages
Level 24
1,638 SR
1,479 Elo+
Ymir
Ymir
BitSleepyy
Ymir
Level 25
God Stats
8W - 5L
1,716 SR
Queue Stats
68W - 65L
1,472 Elo+
Solo
Izanami
Izanami
DerpySquidMan_
Izanami
Level 16
God Stats
13W - 5L
1,726 SR
Queue Stats
1,082W - 1,003L
1,370 Elo+
Solo
Bakasura
Bakasura
SandwichGod3857
Bakasura
Level 25
God Stats
19W - 15L
1,545 SR
Queue Stats
69W - 78L
1,419 Elo+
Solo
Olorun
Olorun
TreDay912
Olorun
Level 27
God Stats
9W - 16L
1,681 SR
Queue Stats
9W - 16L
1,616 Elo+
Solo
Anubis
Anubis
oNoITZPHILLY
Anubis
Level 25
God Stats
100W - 91L
1,522 SR
Queue Stats
105W - 102L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,120
375
602
4,235
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
Jrkrocks03
Khepri
7
0 / 4 / 0
4,556
414
2,142
7,744
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

6
0 / 6 / 0
4,395
400
1,329
7,006
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Volblu_
Scylla
7
0 / 3 / 0
4,762
433
2,460
4,402
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 0
4,672
425
720
6,301
2,328
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 6
5,798
527
2,453
3,542
1,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 6
5,713
519
3,856
4,614
1,245
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
13
8 / 0 / 1
7,820
711
3,147
5,667
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
TreDay912
Olorun
10
2 / 0 / 2
6,050
550
4,130
3,841
1,271
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
11
3 / 0 / 8
6,683
608
4,606
3,445
1,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
16
19
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
2
0
6
5
L
0
5
0
0
L
Khepri
Jrkrocks03
Khepri
0
4
0
0
L
0
6
0
0
W
Bakasura
8
0
1
8.5
W
Olorun
TreDay912
Olorun
2
0
2
3
L
Scylla
Volblu_
Scylla
0
3
0
0
W
Anubis
3
0
8
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,253
Damage
18,192
29,688
Taken
21,109
9,545
Mitigated
7,307
3,408
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,453
399
0
751
3,542
1,504
244
488
3,054
12,768
0
W
3,856
2,982
287
1,855
4,614
1,245
1,630
620
3,994
0
23,302
L
602
90
0
65
4,235
845
0
1,697
2,468
0
5,163
L
Khepri
Jrkrocks03
Khepri
2,142
640
0
216
7,744
3,829
193
3,788
3,864
12,882
0
L
1,329
1,329
0
888
7,006
1,427
488
2,351
4,630
0
11,247
W
Bakasura
3,147
2,363
0
1,048
5,667
1,832
135
800
4,867
0
45,039
W
Olorun
TreDay912
Olorun
4,130
2,153
288
2,002
3,841
1,271
933
2,503
1,338
25,374
0
L
Scylla
Volblu_
Scylla
2,460
254
0
300
4,402
1,116
104
1,723
2,438
19,970
0
W
Anubis
4,606
453
0
1,593
3,445
1,455
208
911
2,534
39,796
0
L
720
150
527
1,412
6,301
2,328
0
1,630
4,671
19,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,505
Gold Earned
32,064
134
Minions Killed
258
0
Camps Cleared
0
968,497
Distance Traveled
959,621
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,798
527
26
2
0
168,932
1
W
Izanami
5,713
519
48
4
0
188,122
3
L
Nemesis
4,120
375
13
1
0
151,655
0
L
Khepri
4,556
414
12
1
0
205,477
1
L
Izanami
4,395
400
26
2
0
207,079
0
W
Bakasura
7,820
711
86
8
0
253,917
3
W
Olorun
6,050
550
36
3
0
170,168
1
L
Scylla
4,762
433
38
3
0
185,496
0
W
Anubis
6,683
608
62
6
0
178,482
1
L
Terra
4,672
425
45
4
0
218,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role