Player Matchup

Agni
Agni
Hitmeg12
Agni
Level 29
God Stats
2W - 3L
1,473 SR
Queue Stats
235W - 190L
1,566 Elo+
Solo
Sobek
Sobek
MaGiQuE BinGo
Sobek
Level 37
God Stats
8W - 9L
1,553 SR
Queue Stats
234W - 193L
1,582 Elo+
Party 1
Kali
Kali
ThreeHeadedDoggo
Kali
Level 29
God Stats
1W - 3L
1,708 SR
Queue Stats
332W - 293L
1,505 Elo+
Solo
The Morrigan
The Morrigan
To0 Ez4Ence
The Morrigan
Level 26
God Stats
11W - 13L
1,541 SR
Queue Stats
99W - 112L
1,530 Elo+
Party 1
Bellona
Bellona
trois frites
Bellona
Level 29
God Stats
3W - 8L
1,330 SR
Queue Stats
205W - 175L
1,576 Elo+
Party 1
Team Averages
Level 30
1,521 SR
1,552 Elo+

VS

Team Averages
Level 26
1,410 SR
1,560 Elo+
Set
Set
Baltaguan
Set
Level 29
God Stats
22W - 19L
1,339 SR
Queue Stats
257W - 270L
1,429 Elo+
Solo
Tyr
Tyr
DaviZs0neZ
Tyr
Level 25
God Stats
9W - 2L
1,278 SR
Queue Stats
42W - 30L
1,562 Elo+
Solo
Bellona
Bellona
KSPK2020
Bellona
Level 27
God Stats
4W - 0L
1,702 SR
Queue Stats
77W - 33L
1,821 Elo+
Party 2
Olorun
Olorun
VispLP
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,442 Elo+
Solo
Ra
Ra
goobydoobydoo2u
Ra
Level 23
God Stats
11W - 8L
1,232 SR
Queue Stats
117W - 70L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
4 / 2 / 2
6,395
581
8,483
5,940
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 3 / 1
5,338
485
3,364
7,429
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 2 / 3
5,603
509
3,937
7,456
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
To0 Ez4Ence
The Morrigan
8
0 / 4 / 1
4,690
426
1,963
5,587
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
trois frites
Bellona
10
1 / 3 / 1
5,661
515
5,433
9,383
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,921
538
2,940
7,119
2,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 1 / 4
6,628
603
6,858
7,726
2,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
KSPK2020
Bellona
11
3 / 2 / 1
6,551
596
7,689
11,587
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
VispLP
Olorun
10
2 / 2 / 2
5,828
530
3,297
5,748
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 2 / 1
6,894
627
3,909
6,037
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
14
14
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
5
1
4
7
L
Agni
4
2
2
2.5
W
Bellona
KSPK2020
Bellona
3
2
1
1.75
L
2
3
1
0.83
L
2
2
3
1.75
L
The Morrigan
To0 Ez4Ence
The Morrigan
0
4
1
0.13
W
Olorun
VispLP
Olorun
2
2
2
1.5
W
3
2
1
1.75
L
Bellona
trois frites
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,180
Damage
24,693
35,795
Taken
38,217
15,386
Mitigated
16,232
9,962
Healing
17,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,940
1,207
0
2,898
7,119
2,432
0
2,356
4,595
0
25,352
W
6,858
950
0
2,248
7,726
2,528
0
3,143
4,417
0
27,930
L
Agni
8,483
657
0
2,056
5,940
1,857
129
2,070
3,638
32,295
0
W
Bellona
KSPK2020
Bellona
7,689
3,884
0
7,279
11,587
7,509
291
1,280
10,251
0
39,707
L
3,364
542
0
1,843
7,429
3,894
0
1,671
5,718
10,980
0
L
3,937
2,121
0
968
7,456
2,947
0
1,342
6,066
0
22,020
L
The Morrigan
To0 Ez4Ence
The Morrigan
1,963
384
0
1,245
5,587
1,387
198
1,799
3,784
17,729
0
W
Olorun
VispLP
Olorun
3,297
1,594
306
3,046
5,748
1,768
1,915
2,207
3,345
31,190
0
W
3,909
514
67
1,357
6,037
1,995
149
3,902
1,799
33,474
0
L
Bellona
trois frites
Bellona
5,433
1,398
0
3,850
9,383
5,301
0
0
9,383
0
31,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,687
Gold Earned
31,822
224
Minions Killed
320
0
Camps Cleared
0
1,011,350
Distance Traveled
1,069,961
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,921
538
54
5
0
230,292
1
W
Tyr
6,628
603
56
5
0
231,110
3
L
Agni
6,395
581
62
6
0
202,518
1
W
Bellona
6,551
596
85
8
0
217,520
2
L
Sobek
5,338
485
18
2
0
234,254
4
L
Kali
5,603
509
42
4
0
185,539
3
L
The Morrigan
4,690
426
34
3
0
183,879
0
W
Olorun
5,828
530
49
4
0
172,569
0
W
Ra
6,894
627
76
7
0
218,470
3
L
Bellona
5,661
515
68
6
0
205,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role