Player Matchup

Tsukuyomi
Tsukuyomi
Markillees
Tsukuyomi
Level 14
God Stats
26W - 21L
1,402 SR
Queue Stats
78W - 82L
1,261 Elo+
Solo
Danzaburou
Danzaburou
Psych-Transfer
Danzaburou
Level 90
God Stats
28W - 30L
1,370 SR
Queue Stats
65W - 110L
1,317 Elo+
Party 1
Sobek
Sobek
kfkiller
Sobek
Level 13
God Stats
4W - 2L
1,485 SR
Queue Stats
4W - 2L
1,421 Elo+
Party 1
Nemesis
Nemesis
kfpyro21
Nemesis
Level 28
God Stats
9W - 6L
1,504 SR
Queue Stats
11W - 19L
1,260 Elo+
Party 1
Ra
Ra
l3lack0utz
Ra
Level 6
God Stats
5W - 2L
1,263 SR
Queue Stats
8W - 9L
1,182 Elo+
Solo
Team Averages
Level 30
1,405 SR
1,288 Elo+

VS

Team Averages
Level 21
1,443 SR
1,321 Elo+
Tsukuyomi
Tsukuyomi
FierceMandalore
Tsukuyomi
Level 15
God Stats
1W - 7L
1,288 SR
Queue Stats
11W - 26L
1,198 Elo+
Solo
Jormungandr
Jormungandr
IKarenI
Jormungandr
Level 25
God Stats
43W - 43L
1,469 SR
Queue Stats
82W - 91L
1,338 Elo+
Solo
Fenrir
Fenrir
MightyDevries
Fenrir
Level 25
God Stats
20W - 18L
1,457 SR
Queue Stats
31W - 22L
1,269 Elo+
Solo
Sol
Sol
Xx2EZxX1
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Xx_G4G-_xX
King Arthur
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 57L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Markillees
Tsukuyomi
20
14 / 8 / 10
16,706
506
30,380
28,711
14,326
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
Psych-Transfer
Danzaburou
20
9 / 6 / 6
16,000
485
16,667
25,722
12,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
kfkiller
Sobek
16
0 / 3 / 6
11,426
346
3,921
26,844
31,063
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
kfpyro21
Nemesis
18
8 / 7 / 5
14,162
429
9,842
17,724
8,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 3 / 7
15,856
480
13,803
15,118
6,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FierceMandalore
Tsukuyomi
8
2 / 5 / 0
9,733
295
2,988
5,337
1,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
IKarenI
Jormungandr
20
5 / 1 / 8
15,003
455
19,423
19,790
20,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 12 / 3
16,479
499
28,054
36,252
21,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
1 / 10 / 5
12,742
386
7,486
25,314
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Xx_G4G-_xX
King Arthur
20
6 / 11 / 2
15,455
468
8,860
19,804
10,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
45
37
Kills
27
27
Deaths
39
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
FierceMandalore
Tsukuyomi
2
5
0
0.4
L
Jormungandr
IKarenI
Jormungandr
5
1
8
9
W
Tsukuyomi
Markillees
Tsukuyomi
14
8
10
2.38
L
13
12
3
1.21
W
Danzaburou
Psych-Transfer
Danzaburou
9
6
6
2
L
1
10
5
0.35
L
King Arthur
Xx_G4G-_xX
King Arthur
6
11
2
0.64
W
Sobek
kfkiller
Sobek
0
3
6
1
W
Nemesis
kfpyro21
Nemesis
8
7
5
1.5
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,613
Damage
66,811
114,119
Taken
106,497
73,027
Mitigated
62,061
27,228
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
FierceMandalore
Tsukuyomi
2,988
554
0
574
5,337
1,526
322
230
5,107
0
10,983
L
Jormungandr
IKarenI
Jormungandr
19,423
4,997
440
1,625
19,790
20,949
1,753
3,666
16,124
96,457
0
W
Tsukuyomi
Markillees
Tsukuyomi
30,380
11,488
0
3,865
28,711
14,326
2,938
6,327
22,384
0
94,964
L
28,054
7,834
0
12,465
36,252
21,180
44
7,280
28,972
0
100,691
W
Danzaburou
Psych-Transfer
Danzaburou
16,667
7,878
1,831
8,954
25,722
12,058
7,018
6,470
19,252
507
106,335
L
7,486
2,680
0
5,226
25,314
7,749
196
3,327
21,987
43,634
0
L
King Arthur
Xx_G4G-_xX
King Arthur
8,860
1,450
0
1,602
19,804
10,657
3,612
3,360
16,444
0
74,914
W
Sobek
kfkiller
Sobek
3,921
204
0
3,363
26,844
31,063
1,200
6,795
20,049
18,781
0
W
Nemesis
kfpyro21
Nemesis
9,842
5,736
354
1,398
17,724
8,642
1,093
3,057
14,667
0
66,736
W
13,803
1,241
3,827
3,636
15,118
6,938
1,610
4,260
10,858
99,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,150
Gold Earned
69,412
578
Minions Killed
470
0
Camps Cleared
0
2,734,997
Distance Traveled
2,160,995
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,733
295
15
0
0
167,271
0
L
Jormungandr
15,003
455
142
4
0
625,013
0
W
Tsukuyomi
16,706
506
131
4
0
580,045
0
L
Fenrir
16,479
499
123
4
0
461,510
0
W
Danzaburou
16,000
485
174
5
0
503,769
1
L
Sol
12,742
386
69
2
0
476,784
1
L
King Arthur
15,455
468
121
4
0
430,417
0
W
Sobek
11,426
346
19
1
0
609,141
0
W
Nemesis
14,162
429
96
3
0
442,403
0
W
Ra
15,856
480
158
5
0
599,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role