Player Matchup

Cthulhu
Cthulhu
Mysshi
Cthulhu
Level 5
God Stats
2W - 1L
1,755 SR
Queue Stats
17W - 12L
1,543 Elo+
Party 1
Ra
Ra
Punishh
Ra
Level 25
God Stats
7W - 6L
1,414 SR
Queue Stats
217W - 173L
1,629 Elo+
Solo
Ao Kuang
Ao Kuang
TYmemory
Ao Kuang
Level 5
God Stats
2W - 4L
1,705 SR
Queue Stats
23W - 18L
1,543 Elo+
Party 1
Xbalanque
Xbalanque
demygawd
Xbalanque
Level 13
God Stats
6W - 4L
1,648 SR
Queue Stats
45W - 43L
1,588 Elo+
Solo
Amaterasu
Amaterasu
notifay
Amaterasu
Level 28
God Stats
10W - 10L
1,338 SR
Queue Stats
149W - 163L
1,574 Elo+
Solo
Team Averages
Level 15
1,572 SR
1,576 Elo+

VS

Team Averages
Level 20
1,565 SR
1,574 Elo+
Yemoja
Yemoja
Aburthur
Yemoja
Level 18
God Stats
2W - 3L
1,476 SR
Queue Stats
56W - 56L
1,515 Elo+
Solo
Izanami
Izanami
BoBoBeep
Izanami
Level 25
God Stats
5W - 4L
1,674 SR
Queue Stats
32W - 28L
1,599 Elo+
Solo
Heimdallr
Heimdallr
Rauwn
Heimdallr
Level 17
God Stats
6W - 3L
1,559 SR
Queue Stats
31W - 27L
1,540 Elo+
Solo
Da Ji
Da Ji
Wakeup247
Da Ji
Level 28
God Stats
9W - 7L
1,617 SR
Queue Stats
43W - 42L
1,582 Elo+
Solo
Apollo
Apollo
lvlidas
Apollo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mysshi
Cthulhu
12
2 / 9 / 4
8,443
444
4,441
18,574
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 6 / 1
11,377
599
12,420
13,912
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
TYmemory
Ao Kuang
15
7 / 5 / 5
10,365
546
6,377
16,484
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
demygawd
Xbalanque
15
1 / 5 / 6
9,245
487
7,097
14,644
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
notifay
Amaterasu
16
2 / 4 / 2
9,881
520
5,613
16,295
12,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aburthur
Yemoja
15
2 / 3 / 7
9,199
484
2,782
8,576
3,613
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
BoBoBeep
Izanami
19
12 / 4 / 3
12,632
665
17,829
14,554
5,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Rauwn
Heimdallr
16
4 / 5 / 10
10,348
545
22,989
15,956
6,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Wakeup247
Da Ji
17
7 / 4 / 2
10,817
569
6,159
11,499
7,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
lvlidas
Apollo
15
4 / 3 / 5
9,783
515
9,314
9,251
4,223
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
19
Kills
29
29
Deaths
19
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aburthur
Yemoja
2
3
7
1.83
W
Izanami
BoBoBeep
Izanami
12
4
3
3.38
L
Cthulhu
Mysshi
Cthulhu
2
9
4
0.44
L
7
6
1
1.25
W
Heimdallr
Rauwn
Heimdallr
4
5
10
1.8
L
Ao Kuang
TYmemory
Ao Kuang
7
5
5
1.9
W
Da Ji
Wakeup247
Da Ji
7
4
2
2
L
Xbalanque
demygawd
Xbalanque
1
5
6
0.8
W
Apollo
lvlidas
Apollo
4
3
5
2.17
L
Amaterasu
notifay
Amaterasu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,948
Damage
59,073
79,909
Taken
59,836
37,063
Mitigated
27,099
22,751
Healing
16,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aburthur
Yemoja
2,782
85
2,429
1,018
8,576
3,613
96
4,161
4,399
26,509
0
W
Izanami
BoBoBeep
Izanami
17,829
11,346
0
3,827
14,554
5,510
1,723
9,423
4,781
0
102,731
L
Cthulhu
Mysshi
Cthulhu
4,441
536
0
1,123
18,574
9,101
0
791
17,526
21,091
0
L
12,420
259
68
3,701
13,912
5,147
76
485
13,379
63,358
0
W
Heimdallr
Rauwn
Heimdallr
22,989
12,277
0
5,832
15,956
6,196
1,308
4,171
11,687
0
83,071
L
Ao Kuang
TYmemory
Ao Kuang
6,377
544
0
5,150
16,484
5,979
0
116
16,320
30,175
0
W
Da Ji
Wakeup247
Da Ji
6,159
1,786
0
1,279
11,499
7,557
1,700
2,708
8,693
4,822
60,355
L
Xbalanque
demygawd
Xbalanque
7,097
3,792
0
5,240
14,644
4,704
1,278
754
13,690
0
54,664
W
Apollo
lvlidas
Apollo
9,314
6,858
0
1,934
9,251
4,223
2,084
2,191
7,038
0
44,365
L
Amaterasu
notifay
Amaterasu
5,613
2,868
0
7,469
16,295
12,132
1,984
411
15,856
0
57,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
52,779
425
Minions Killed
491
0
Camps Cleared
0
1,876,546
Distance Traveled
1,634,527
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,199
484
42
2
0
311,353
0
W
Izanami
12,632
665
165
9
0
328,979
4
L
Cthulhu
8,443
444
39
2
0
370,853
2
L
Ra
11,377
599
129
7
0
356,126
1
W
Heimdallr
10,348
545
111
6
0
337,520
3
L
Ao Kuang
10,365
546
50
3
0
417,099
3
W
Da Ji
10,817
569
98
5
0
348,889
4
L
Xbalanque
9,245
487
97
5
0
369,872
0
W
Apollo
9,783
515
75
4
0
307,786
0
L
Amaterasu
9,881
520
110
6
0
362,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role