Player Matchup

Hercules
Hercules
Gold III
AwfulSpy8944
Hercules
Gold III
Level 103
God Stats
7W - 7L
1,462 SR
Queue Stats
181W - 197L
1,416 MMR
Party 1
Thanatos
Thanatos
Gold III
GrayFox_Null_
Thanatos
Gold III
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
512W - 501L
1,460 MMR
Party 4
Anhur
Anhur
Gold III
IceTea453
Anhur
Gold III
Level 82
God Stats
22W - 20L
1,562 SR
Queue Stats
103W - 104L
1,484 MMR
Party 1
Anubis
Anubis
Gold II
Vergalodon
Anubis
Gold II
Level 107
God Stats
2W - 0L
1,300 SR
Queue Stats
561W - 573L
1,456 MMR
Party 4
Terra
Terra
Silver I
greatersun
Terra
Silver I
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 98L
1,454 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,465 SR
1,454 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,422 SR
1,462 MMR
The Morrigan
The Morrigan
Bronze III
 
The Morrigan
Bronze III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
Alan2k8
Tsukuyomi
Gold III
Level 99
God Stats
2W - 4L
1,265 SR
Queue Stats
66W - 61L
1,541 MMR
Party 3
Achilles
Achilles
Gold V
Asap_Matt2504
Achilles
Gold V
Level 153
God Stats
4W - 5L
1,568 SR
Queue Stats
71W - 78L
1,453 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Goink_
Heimdallr
Gold IV
Level 120
God Stats
20W - 21L
1,448 SR
Queue Stats
554W - 558L
1,379 MMR
Party 3
Cerberus
Cerberus
Bronze III
sergio_varoo16
Cerberus
Bronze III
Level 64
God Stats
0W - 1L
1,331 SR
Queue Stats
2W - 4L
1,438 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AwfulSpy8944
Hercules
20
3 / 2 / 9
13,135
525
14,969
21,896
26,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
GrayFox_Null_
Thanatos
20
8 / 4 / 11
13,502
540
13,540
18,193
8,531
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
IceTea453
Anhur
20
5 / 4 / 4
13,709
548
14,390
19,758
8,126
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Vergalodon
Anubis
20
12 / 4 / 11
14,833
593
29,164
17,266
9,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
18
1 / 2 / 16
12,288
492
7,541
20,286
23,008
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bans
DanzaburouScyllaJanusApolloSet

VS

Bans
Cu ChulainnKing ArthurTyrNu WaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
3 / 7 / 1
10,433
417
11,286
13,528
4,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Alan2k8
Tsukuyomi
20
12 / 6 / 2
13,948
558
19,043
19,617
7,339
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Asap_Matt2504
Achilles
17
0 / 7 / 2
10,672
427
10,869
25,450
19,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
Goink_
Heimdallr
19
1 / 4 / 5
11,919
477
12,117
18,385
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
15
0 / 5 / 3
9,755
390
10,950
28,976
24,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
29
Kills
16
16
Deaths
29
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
7
1
0.5
L
Tsukuyomi
Alan2k8
Tsukuyomi
12
6
2
2.17
L
Achilles
Asap_Matt2504
Achilles
0
7
2
0.14
W
Hercules
AwfulSpy8944
Hercules
3
2
9
3.75
L
Heimdallr
Goink_
Heimdallr
1
4
5
0.88
W
Thanatos
GrayFox_Null_
Thanatos
8
4
11
3.38
W
Anhur
IceTea453
Anhur
5
4
4
1.75
W
Anubis
Vergalodon
Anubis
12
4
11
4.38
W
Terra
1
2
16
4.5
L
Cerberus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,604
Damage
64,265
97,399
Taken
105,956
74,996
Mitigated
63,997
47,569
Healing
34,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
11,286
675
0
2,237
13,528
4,127
430
8,979
4,336
74,893
0
L
Tsukuyomi
Alan2k8
Tsukuyomi
19,043
3,390
0
5,284
19,617
7,339
97
4,758
14,807
0
100,287
L
Achilles
Asap_Matt2504
Achilles
10,869
4,603
0
9,731
25,450
19,785
506
4,800
20,050
0
65,646
W
Hercules
AwfulSpy8944
Hercules
14,969
6,339
0
10,377
21,896
26,199
896
1,540
20,276
0
76,717
L
Heimdallr
Goink_
Heimdallr
12,117
6,125
0
5,607
18,385
7,959
432
5,348
12,985
0
90,651
W
Thanatos
GrayFox_Null_
Thanatos
13,540
5,513
0
14,545
18,193
8,531
2,386
3,915
14,278
0
95,503
W
Anhur
IceTea453
Anhur
14,390
9,992
0
6,666
19,758
8,126
2,501
2,012
17,746
0
126,820
W
Anubis
Vergalodon
Anubis
29,164
782
0
8,766
17,266
9,132
1,583
8,266
9,000
127,878
0
W
Terra
7,541
1,042
3,145
4,070
20,286
23,008
267
6,503
13,543
27,999
0
L
Cerberus
10,950
985
0
11,732
28,976
24,787
74
12,815
16,061
48,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,467
Gold Earned
56,727
684
Minions Killed
645
0
Camps Cleared
0
2,267,052
Distance Traveled
2,155,985
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,433
417
113
5
0
379,054
2
L
Tsukuyomi
13,948
558
154
6
0
482,402
9
L
Achilles
10,672
427
121
5
0
442,021
3
W
Hercules
13,135
525
153
6
0
467,395
0
L
Heimdallr
11,919
477
175
7
0
395,240
5
W
Thanatos
13,502
540
102
4
0
492,303
7
W
Anhur
13,709
548
203
8
0
445,680
5
W
Anubis
14,833
593
194
8
0
396,009
6
W
Terra
12,288
492
32
1
0
465,665
13
L
Cerberus
9,755
390
82
3
0
457,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role