Player Matchup

Aphrodite
Aphrodite
AderynFach
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,489 Elo+
Party 3
Danzaburou
Danzaburou
LaceratedHunter
Danzaburou
Level 153
God Stats
13W - 5L
1,680 SR
Queue Stats
318W - 281L
1,590 Elo+
Party 3
Sol
Sol
MajorVengeance
Sol
Level 154
God Stats
6W - 6L
1,568 SR
Queue Stats
397W - 360L
1,602 Elo+
Party 3
Achilles
Achilles
The_Malteserman
Achilles
Level 109
God Stats
11W - 7L
1,548 SR
Queue Stats
357W - 318L
1,617 Elo+
Party 3
Ymir
Ymir
Xelbran
Ymir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,559 SR
1,560 Elo+

VS

Team Averages
Level 55
1,581 SR
1,510 Elo+
Neith
Neith
AZHXLY
Neith
Level 23
God Stats
5W - 3L
1,641 SR
Queue Stats
120W - 100L
1,538 Elo+
Party 2
Terra
Terra
BallsNotBrains
Terra
Level 85
God Stats
6W - 5L
1,518 SR
Queue Stats
400W - 411L
1,499 Elo+
Party 1
Chaac
Chaac
Nukpa
Chaac
Level 66
God Stats
1W - 4L
1,542 SR
Queue Stats
400W - 365L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
Zealousdragon92
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
veesus69
Ganesha
Level 77
God Stats
13W - 7L
1,701 SR
Queue Stats
503W - 443L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AderynFach
Aphrodite
12
2 / 0 / 2
6,908
576
6,057
7,830
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
LaceratedHunter
Danzaburou
12
5 / 1 / 3
7,047
587
6,650
7,641
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 2
7,697
641
12,088
9,203
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
11
1 / 2 / 2
6,401
533
2,480
9,039
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Xelbran
Ymir
10
1 / 2 / 3
6,418
535
4,698
9,588
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AZHXLY
Neith
9
0 / 3 / 0
5,325
444
4,244
6,467
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 4
5,019
418
4,779
10,347
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Nukpa
Chaac
11
3 / 3 / 2
6,213
518
5,610
10,463
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
10
3 / 4 / 3
6,192
516
6,017
6,831
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
veesus69
Ganesha
10
0 / 2 / 6
5,547
462
6,199
9,188
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
6
6
Deaths
15
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
AZHXLY
Neith
0
3
0
0
W
Aphrodite
AderynFach
Aphrodite
2
0
2
3
L
0
3
4
0.67
W
Danzaburou
LaceratedHunter
Danzaburou
5
1
3
6.5
W
6
1
2
7
L
Chaac
Nukpa
Chaac
3
3
2
1.33
W
Achilles
1
2
2
1
W
Ymir
Xelbran
Ymir
1
2
3
1.25
L
Kukulkan
3
4
3
1.13
L
Ganesha
veesus69
Ganesha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,973
Damage
26,849
43,301
Taken
43,296
17,476
Mitigated
17,578
24,811
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AZHXLY
Neith
4,244
1,885
0
2,637
6,467
1,765
0
2,338
4,129
0
27,026
W
Aphrodite
AderynFach
Aphrodite
6,057
855
2,403
6,040
7,830
5,127
364
2,091
5,385
35,316
0
L
4,779
617
296
1,565
10,347
4,594
0
5,761
4,586
15,653
0
W
Danzaburou
LaceratedHunter
Danzaburou
6,650
2,562
460
4,787
7,641
2,264
1,705
3,047
4,543
0
33,895
W
12,088
6,373
0
5,859
9,203
2,729
2,308
4,912
4,031
48,789
0
L
Chaac
Nukpa
Chaac
5,610
1,814
0
3,520
10,463
5,462
0
5,717
4,746
0
23,457
W
Achilles
2,480
328
0
3,309
9,039
2,888
0
2,372
6,528
0
34,597
W
Ymir
Xelbran
Ymir
4,698
766
0
1,953
9,588
4,468
0
4,109
5,342
21,660
0
L
Kukulkan
6,017
872
0
682
6,831
2,489
320
3,719
3,112
27,720
0
L
Ganesha
veesus69
Ganesha
6,199
667
0
1,741
9,188
3,268
0
5,308
3,880
27,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
28,296
304
Minions Killed
237
0
Camps Cleared
0
1,077,232
Distance Traveled
1,027,348
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,325
444
64
5
0
174,475
3
W
Aphrodite
6,908
576
72
6
0
194,042
3
L
Terra
5,019
418
24
2
0
205,501
3
W
Danzaburou
7,047
587
55
5
0
196,941
3
W
Sol
7,697
641
89
7
0
196,671
1
L
Chaac
6,213
518
45
4
0
205,554
2
W
Achilles
6,401
533
65
5
0
264,631
2
W
Ymir
6,418
535
23
2
0
224,947
7
L
Kukulkan
6,192
516
65
5
0
193,121
0
L
Ganesha
5,547
462
39
3
0
248,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role