Player Matchup

Sobek
Sobek
Gold V
BBehemothh
Sobek
Gold V
Level 77
God Stats
8W - 19L
1,409 SR
Queue Stats
211W - 236L
1,419 MMR
Solo
Sol
Sol
Bronze III
Jhonnysaurio
Sol
Bronze III
Level 89
God Stats
0W - 2L
1,710 SR
Queue Stats
3W - 6L
1,395 MMR
Solo
Bastet
Bastet
Silver III
thatlidtom22
Bastet
Silver III
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,452 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,540 SR
1,422 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,694 SR
1,390 MMR
Danzaburou
Danzaburou
Gold V
Bukkachus
Danzaburou
Gold V
Level 124
God Stats
26W - 22L
1,584 SR
Queue Stats
133W - 112L
1,325 MMR
Party 1
Xing Tian
Xing Tian
Gold V
Tcurds
Xing Tian
Gold V
Level 136
God Stats
15W - 5L
1,842 SR
Queue Stats
133W - 112L
1,408 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
TweakshowSam
Kukulkan
Gold IV
Level 107
God Stats
96W - 69L
1,656 SR
Queue Stats
140W - 123L
1,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 4 / 6
10,056
670
8,892
18,012
22,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 4
9,153
610
8,427
13,447
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
13
5 / 5 / 2
10,415
694
10,992
13,230
5,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ZeusPersephoneKumbhakarnaCthulhuChaac

VS

Bans
Cu ChulainnYmirHadesBacchusNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bukkachus
Danzaburou
15
5 / 4 / 9
11,988
799
11,727
11,543
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Tcurds
Xing Tian
14
4 / 1 / 9
11,609
774
14,392
18,423
16,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
TweakshowSam
Kukulkan
15
5 / 2 / 3
10,520
701
9,223
6,536
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
14
14
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
4
6
1
W
Danzaburou
Bukkachus
Danzaburou
5
4
9
2.38
L
1
5
4
0.6
W
Xing Tian
Tcurds
Xing Tian
4
1
9
8.5
W
Kukulkan
TweakshowSam
Kukulkan
5
2
3
3.25
L
Bastet
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,311
Damage
35,342
44,689
Taken
36,502
32,798
Mitigated
24,565
11,812
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
8,892
647
1,018
5,869
18,012
22,172
0
9,239
8,773
27,269
0
W
Danzaburou
Bukkachus
Danzaburou
11,727
3,833
513
1,869
11,543
6,169
2,120
4,829
6,381
0
64,110
L
8,427
2,124
0
3,959
13,447
5,244
0
8,502
4,945
40,370
0
W
Xing Tian
Tcurds
Xing Tian
14,392
1,574
930
7,090
18,423
16,172
316
8,459
9,964
25,693
0
W
Kukulkan
TweakshowSam
Kukulkan
9,223
769
0
250
6,536
2,224
603
4,042
2,494
43,436
0
L
Bastet
10,992
2,816
0
966
13,230
5,382
0
5,987
7,243
0
36,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,624
Gold Earned
34,117
145
Minions Killed
179
0
Camps Cleared
0
799,370
Distance Traveled
856,368
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,056
670
31
2
0
264,357
0
W
Danzaburou
11,988
799
77
5
0
282,090
0
L
Sol
9,153
610
69
5
0
242,309
0
W
Xing Tian
11,609
774
22
1
0
298,368
1
W
Kukulkan
10,520
701
80
5
0
275,910
0
L
Bastet
10,415
694
45
3
0
292,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role