Player Matchup

Sobek
Sobek
Gilllespie
Sobek
Level 34
God Stats
3W - 6L
1,664 SR
Queue Stats
96W - 93L
1,488 Elo+
Party 4
Loki
Loki
GingRJohnson
Loki
Level 15
God Stats
6W - 5L
1,469 SR
Queue Stats
17W - 14L
1,654 Elo+
Party 2
Eset
Eset
SmollestPP
Eset
Level 67
God Stats
0W - 2L
1,565 SR
Queue Stats
10W - 6L
1,861 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wlglekid
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 121L
1,551 Elo+
Party 4
Mulan
Mulan
lebonjames666
Mulan
Level 48
God Stats
4W - 5L
1,500 SR
Queue Stats
136W - 163L
1,512 Elo+
Solo
Team Averages
Level 50
1,540 SR
1,613 Elo+

VS

Team Averages
Level 75
1,675 SR
1,581 Elo+
Cthulhu
Cthulhu
Cody2OP
Cthulhu
Level 25
God Stats
16W - 3L
1,859 SR
Queue Stats
46W - 37L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
EpicPoison2254
Baron Samedi
Level 80
God Stats
7W - 2L
1,528 SR
Queue Stats
186W - 168L
1,505 Elo+
Party 1
Cupid
Cupid
FakeRenegade-
Cupid
Level 129
God Stats
6W - 6L
1,494 SR
Queue Stats
512W - 451L
1,649 Elo+
Party 3
Vamana
Vamana
Rushtiger-
Vamana
Level 114
God Stats
4W - 0L
1,733 SR
Queue Stats
281W - 272L
1,493 Elo+
Party 1
Chaac
Chaac
TrapDoujins
Chaac
Level 26
God Stats
4W - 0L
1,761 SR
Queue Stats
27W - 12L
1,744 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 4 / 2
6,746
450
5,647
12,660
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 3 / 0
7,764
518
6,783
9,650
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 6 / 3
7,047
470
7,903
9,837
3,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Wlglekid
Ah Muzen Cab
11
0 / 2 / 2
6,416
428
5,577
5,761
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 2
7,097
473
4,882
11,840
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cody2OP
Cthulhu
12
2 / 2 / 7
7,424
495
7,916
10,132
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
EpicPoison2254
Baron Samedi
12
1 / 2 / 3
7,129
475
3,133
7,072
4,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 1 / 4
8,416
561
6,336
9,882
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Rushtiger-
Vamana
15
7 / 1 / 1
8,803
587
6,228
10,598
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
7 / 1 / 1
9,449
630
10,736
12,066
8,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
20
20
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cody2OP
Cthulhu
2
2
7
2.75
W
Baron Samedi
EpicPoison2254
Baron Samedi
1
2
3
1.25
W
3
1
4
5
L
Sobek
2
4
2
0.75
L
3
3
0
1
W
Vamana
Rushtiger-
Vamana
7
1
1
7.5
L
2
6
3
0.58
W
7
1
1
7.5
L
Ah Muzen Cab
Wlglekid
Ah Muzen Cab
0
2
2
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,792
Damage
34,349
49,748
Taken
49,750
26,310
Mitigated
27,583
16,116
Healing
21,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cody2OP
Cthulhu
7,916
806
245
2,258
10,132
6,457
0
5,652
4,455
30,111
0
W
Baron Samedi
EpicPoison2254
Baron Samedi
3,133
372
214
2,081
7,072
4,035
328
1,429
5,643
32,823
0
W
6,336
3,981
79
6,178
9,882
3,938
1,041
2,809
7,073
0
55,534
L
Sobek
5,647
289
0
4,736
12,660
8,819
0
4,588
7,647
18,303
0
L
6,783
2,040
0
4,032
9,650
3,133
0
788
8,862
0
48,553
W
Vamana
Rushtiger-
Vamana
6,228
4,093
0
2,942
10,598
4,835
0
3,402
7,171
0
54,882
L
7,903
589
497
1,334
9,837
3,387
96
2,547
7,165
32,216
0
W
10,736
1,738
0
7,155
12,066
8,318
139
258
11,520
0
59,314
L
Ah Muzen Cab
Wlglekid
Ah Muzen Cab
5,577
2,281
0
1,792
5,761
1,883
0
1,589
4,072
0
40,793
L
4,882
878
0
3,725
11,840
9,088
0
887
10,953
0
34,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,070
Gold Earned
41,221
355
Minions Killed
438
0
Camps Cleared
0
1,388,889
Distance Traveled
1,489,645
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,424
495
44
3
0
301,900
3
W
Baron Samedi
7,129
475
61
4
0
275,345
9
W
Cupid
8,416
561
119
8
0
254,602
3
L
Sobek
6,746
450
25
2
0
295,859
5
L
Loki
7,764
518
95
6
0
293,337
2
W
Vamana
8,803
587
97
6
0
348,396
3
L
Eset
7,047
470
64
4
0
269,991
2
W
Chaac
9,449
630
117
8
0
309,402
1
L
Ah Muzen Cab
6,416
428
91
6
0
247,417
0
L
Mulan
7,097
473
80
5
0
282,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role