Player Matchup

Osiris
Osiris
Androclarion
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 196L
1,354 Elo+
Solo
Baba Yaga
Baba Yaga
CaveClimber
Baba Yaga
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Arachne
Arachne
NowelWater887
Arachne
Level 24
God Stats
31W - 22L
1,369 SR
Queue Stats
244W - 277L
1,354 Elo+
Solo
Athena
Athena
Poco0506
Athena
Level 15
God Stats
8W - 7L
1,767 SR
Queue Stats
477W - 534L
1,283 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
icookit
Ah Muzen Cab
Level 27
God Stats
1W - 3L
1,180 SR
Queue Stats
161W - 186L
1,381 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,375 Elo+

VS

Team Averages
Level 15
1,498 SR
1,431 Elo+
Hou Yi
Hou Yi
Andre6254
Hou Yi
Level 29
God Stats
7W - 14L
1,488 SR
Queue Stats
207W - 249L
1,350 Elo+
Solo
Sylvanus
Sylvanus
Fate_MnM-Tiger
Sylvanus
Level 17
God Stats
4W - 6L
1,393 SR
Queue Stats
33W - 42L
1,343 Elo+
Solo
Erlang Shen
Erlang Shen
Gen3ric
Erlang Shen
Level 21
God Stats
10W - 10L
1,610 SR
Queue Stats
11W - 15L
1,459 Elo+
Solo
Neith
Neith
Kylarnator
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
mirada-ubicado60
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
8 / 1 / 3
10,057
559
9,791
9,406
5,586
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
CaveClimber
Baba Yaga
15
2 / 1 / 0
9,815
545
3,958
5,397
2,238
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
18
11 / 1 / 2
11,323
629
8,476
13,654
10,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Poco0506
Athena
14
1 / 2 / 13
9,282
516
4,656
9,915
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
icookit
Ah Muzen Cab
15
3 / 0 / 6
9,506
528
9,324
11,126
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Andre6254
Hou Yi
13
1 / 1 / 2
7,443
414
4,091
8,370
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
11
2 / 2 / 1
7,561
420
3,099
11,248
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Gen3ric
Erlang Shen
14
1 / 6 / 0
8,075
449
5,497
15,534
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
8
0 / 9 / 1
6,129
341
1,996
9,040
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 9 / 0
5,156
286
807
6,836
1,633

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
25
Kills
4
5
Deaths
27
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Andre6254
Hou Yi
1
1
2
2
W
Osiris
8
1
3
9.5
W
Baba Yaga
CaveClimber
Baba Yaga
2
1
0
2
L
Sylvanus
2
2
1
1.25
L
Erlang Shen
Gen3ric
Erlang Shen
1
6
0
0.17
L
Neith
0
9
1
0.06
W
Arachne
11
1
2
12
W
Athena
Poco0506
Athena
1
2
13
3.75
W
Ah Muzen Cab
icookit
Ah Muzen Cab
3
0
6
6
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,205
Damage
15,490
49,498
Taken
51,028
29,508
Mitigated
23,285
18,649
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Andre6254
Hou Yi
4,091
946
0
1,605
8,370
3,264
0
1,031
7,339
0
34,990
W
Osiris
9,791
3,142
1,158
2,683
9,406
5,586
3,657
625
8,781
0
49,972
W
Baba Yaga
CaveClimber
Baba Yaga
3,958
806
0
1,479
5,397
2,238
4,290
0
5,397
48,854
0
L
Sylvanus
3,099
1,447
0
1,979
11,248
9,932
0
887
10,361
17,228
0
L
Erlang Shen
Gen3ric
Erlang Shen
5,497
2,886
0
713
15,534
5,797
0
4,841
10,693
0
42,936
L
Neith
1,996
1,010
0
138
9,040
2,659
0
1,017
8,023
0
12,531
W
Arachne
8,476
5,714
0
5,218
13,654
10,917
3,346
334
13,320
0
98,654
W
Athena
Poco0506
Athena
4,656
999
0
1,008
9,915
6,588
879
1,142
8,773
25,786
0
W
Ah Muzen Cab
icookit
Ah Muzen Cab
9,324
3,386
0
7,103
11,126
4,179
2,745
1,805
9,321
0
56,234
L
807
151
63
185
6,836
1,633
22
838
5,998
5,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
34,364
475
Minions Killed
213
0
Camps Cleared
0
1,540,977
Distance Traveled
1,182,924
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,443
414
70
4
0
225,157
4
W
Osiris
10,057
559
86
5
0
290,166
0
W
Baba Yaga
9,815
545
93
5
0
230,478
0
L
Sylvanus
7,561
420
32
2
0
253,778
0
L
Erlang Shen
8,075
449
80
4
0
334,492
1
L
Neith
6,129
341
23
1
0
194,814
0
W
Arachne
11,323
629
166
9
0
355,857
0
W
Athena
9,282
516
42
2
0
378,756
0
W
Ah Muzen Cab
9,506
528
88
5
0
285,720
6
L
Olorun
5,156
286
8
0
0
174,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role