Player Matchup

Tyr
Tyr
Bronze III
BrunoAlcoba
Tyr
Bronze III
Level 125
God Stats
0W - 2L
1,543 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
JugiBoogie
Anhur
Bronze III
Level 116
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Janus
Janus
Bronze III
llidion
Janus
Bronze III
Level 60
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,620 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,533 SR
1,589 MMR
Ymir
Ymir
Bronze III
Deathwish61828
Ymir
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold II
JHollman
Thoth
Gold II
Level 146
God Stats
1W - 1L
1,598 SR
Queue Stats
49W - 41L
1,767 MMR
Party 2
Hou Yi
Hou Yi
Silver II
SouthZither
Hou Yi
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,322
632
2,157
7,884
3,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
10
0 / 1 / 0
6,510
651
7,073
6,586
2,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
llidion
Janus
10
0 / 2 / 0
6,669
667
3,191
5,918
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
DanzaburouSobekBacchusAphroditeChaac

VS

Bans
FenrirAh Muzen CabXing TianMedusaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
7,086
709
1,340
7,573
5,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
JHollman
Thoth
11
2 / 0 / 4
7,437
744
8,045
3,613
913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
11
2 / 0 / 3
7,061
706
7,095
6,016
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
3
3.5
W
Thoth
JHollman
Thoth
2
0
4
4
L
Anhur
0
1
0
0
W
Hou Yi
2
0
3
3.5
L
Janus
llidion
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,421
Damage
16,480
20,388
Taken
17,202
7,707
Mitigated
9,448
2,522
Healing
2,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,157
268
0
833
7,884
3,606
0
4,140
3,744
0
11,393
W
1,340
0
0
750
7,573
5,647
290
1,400
5,963
8,044
0
W
Thoth
JHollman
Thoth
8,045
68
0
250
3,613
913
632
149
3,456
35,422
0
L
Anhur
7,073
3,665
0
1,329
6,586
2,212
162
2,662
3,924
0
29,864
W
Hou Yi
7,095
3,210
0
1,699
6,016
2,888
450
1,375
4,522
0
28,779
L
Janus
llidion
Janus
3,191
0
0
360
5,918
1,889
213
2,619
3,299
35,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,501
Gold Earned
21,584
145
Minions Killed
125
0
Camps Cleared
0
598,028
Distance Traveled
577,776
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,322
632
25
3
0
211,149
3
W
Ymir
7,086
709
14
1
0
179,047
3
W
Thoth
7,437
744
58
6
0
207,777
2
L
Anhur
6,510
651
51
5
0
202,012
5
W
Hou Yi
7,061
706
53
5
0
190,952
5
L
Janus
6,669
667
69
7
0
184,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role