Player Matchup

Jormungandr
Jormungandr
DragonKingMaster
Jormungandr
Level 5
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 1L
1,616 Elo+
Solo
Fenrir
Fenrir
Tommy No Socks
Fenrir
Level 29
God Stats
24W - 14L
1,465 SR
Queue Stats
244W - 226L
1,479 Elo+
Solo
Izanami
Izanami
locos2004
Izanami
Level 29
God Stats
7W - 10L
1,275 SR
Queue Stats
52W - 86L
1,331 Elo+
Solo
Cerberus
Cerberus
tindalo_afp
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 55L
1,141 Elo+
Solo
Agni
Agni
veraseb
Agni
Level 18
God Stats
15W - 12L
1,426 SR
Queue Stats
33W - 40L
1,305 Elo+
Solo
Team Averages
Level 22
1,389 SR
1,375 Elo+

VS

Team Averages
Level 15
1,510 SR
1,317 Elo+
Scylla
Scylla
Kilanian_Hasbon
Scylla
Level 28
God Stats
3W - 3L
1,715 SR
Queue Stats
25W - 41L
1,286 Elo+
Solo
Artemis
Artemis
MehOgreGreyBush
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Izanami
Izanami
SlowMotionLP
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
mOnEy916MiKe530
Nu Wa
Level 29
God Stats
7W - 17L
1,335 SR
Queue Stats
19W - 47L
1,154 Elo+
Solo
Hera
Hera
veroch0909
Hera
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DragonKingMaster
Jormungandr
8
4 / 3 / 4
8,656
393
2,801
11,524
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
19 / 3 / 3
11,221
510
16,518
13,637
8,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
locos2004
Izanami
17
16 / 3 / 3
12,293
559
25,692
15,810
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
tindalo_afp
Cerberus
11
0 / 4 / 7
8,462
385
188
8,017
2,579
Agni
veraseb
Agni
17
10 / 3 / 5
11,595
527
10,543
11,842
3,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 3
10,949
498
12,151
16,613
4,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 11 / 1
6,309
287
37
8,409
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SlowMotionLP
Izanami
12
2 / 14 / 6
8,393
382
5,539
13,134
3,354
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 8 / 6
9,907
450
18,931
20,736
5,570
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 12 / 3
8,107
369
3,106
13,770
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
49
Kills
16
16
Deaths
54
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DragonKingMaster
Jormungandr
4
3
4
2
L
7
9
3
0.94
L
0
11
1
0.05
L
Izanami
SlowMotionLP
Izanami
2
14
6
0.36
W
19
3
3
6.83
W
Izanami
locos2004
Izanami
16
3
3
5.83
L
5
8
6
1
W
Cerberus
tindalo_afp
Cerberus
0
4
7
0.88
W
Agni
veraseb
Agni
10
3
5
4.17
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,742
Damage
39,764
60,830
Taken
72,662
24,989
Mitigated
17,448
14,611
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DragonKingMaster
Jormungandr
2,801
1,351
0
402
11,524
5,825
231
6,731
4,793
11,206
0
L
12,151
2,459
0
2,944
16,613
4,297
286
2,871
13,742
47,117
0
L
37
37
0
292
8,409
1,542
231
656
7,753
0
3,384
L
Izanami
SlowMotionLP
Izanami
5,539
3,982
0
555
13,134
3,354
0
2,751
10,383
0
32,040
W
16,518
1,313
0
3,242
13,637
8,764
448
5,190
8,447
0
61,364
W
Izanami
locos2004
Izanami
25,692
16,238
0
6,131
15,810
4,452
4,716
10,228
5,582
0
104,897
L
18,931
8,076
4
7,390
20,736
5,570
256
5,706
15,030
52,961
0
W
Cerberus
tindalo_afp
Cerberus
188
33
0
186
8,017
2,579
273
4,414
3,603
4,803
0
W
Agni
veraseb
Agni
10,543
2,005
0
4,650
11,842
3,369
4,334
7,625
4,217
64,825
0
L
3,106
1,815
0
0
13,770
2,685
0
1,548
12,222
9,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,227
Gold Earned
43,665
385
Minions Killed
181
0
Camps Cleared
0
1,735,925
Distance Traveled
1,530,080
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,656
393
10
0
0
256,514
1
L
Scylla
10,949
498
78
4
0
354,410
0
L
Artemis
6,309
287
2
0
0
270,285
0
L
Izanami
8,393
382
39
2
0
305,347
0
W
Fenrir
11,221
510
87
4
0
429,767
3
W
Izanami
12,293
559
143
7
0
359,799
0
L
Nu Wa
9,907
450
44
2
0
334,539
0
W
Cerberus
8,462
385
19
1
0
379,481
2
W
Agni
11,595
527
126
6
0
310,364
0
L
Hera
8,107
369
18
1
0
265,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role